Bungie's plans to enable the cross-platform transfer of Destiny characters were stopped by Sony, according to Kotaku's Jason Schreier.
For a limited time last night, Destiny 2 players on PC and Xbox One could get their paws on one of the best-looking guns in the game: Wavesplitter.
Today, however, Bungie has said it will revoke access to it.
The problem here is Wavesplitter's status as a timed PlayStation 4 exclusive. Since Destiny 1's launch, every game/expansion/DLC in the franchise has featured a smattering of missions/multiplayer maps/weapons available first on PS4, with a 12-month wait for everyone else.
Bungie has outlined plans to shake up the way Destiny 2 players obtain Enhancement Cores in a move that should make the infusion process more accessible.
Every week since Destiny 1 launched in 2014, players have been able to visit the mysterious tentacle-faced merchant Xûr, agent of the Nine. So popular was he, that whenever his stock refreshed players would drop everything to rush and see what he had brought (and games websites, blogs and YouTubers rushed to be the first to tell you about it).
Bungie's latest Destiny 2 season begins today, and in the run up to its launch we've been learning some intriguing new things about its star character The Drifter.
The Drifter has been hanging around The Tower since the launch of September's Forsaken expansion, and amongst Destiny's cast of do-gooder heroes he's stuck out for being a decidedly shadier guy. He's been around the block, seen some real shit, and when he was left stranded with his crew in the wilderness, thought nothing of permanently offing them to save himself.
Gambit, the in-game activity he represents, sees two teams of Guardians fighting against each other mostly via the proxy of Darkness enemies. And it's this summoning of enemies like the Taken which sets The Drifter apart. The only thing good guys are supposed to do with these enemies is shoot them - not summon them up as allies.
Destiny's ever-labyrinthine lore has just been expanded with a fan-pleasing throwback to the original Destiny - and in true Bungie style, it's opened up another set of questions in the process.
A week on from the announcement of Bungie and Activision's divorce proceedings, Destiny boss Luke Smith has made a rare statement on what lies ahead for the studio's sci-fi franchise.
Destiny 2 players have finally solved a rock hard puzzle that had stumped them for days - but only after Bungie gave them a clue.
Bungie has announced that it's parting ways with Activision, eight years after the companies began working together. The move will see Bungie assuming "full publishing rights and responsibilities for the Destiny franchise".
Bungie and Activision initially joined forces in April 2010, when the two companies announced a 10-year publishing deal. That would eventually lead to the release of Destiny in 2014, and its sequel, Destiny 2, in 2017.
The terms of its deal with Activision saw Bungie keeping ownership of the Destiny IP, while Activision owned full publishing rights. In a statement released today, however, Activision confirmed that, "we're announcing plans for Bungie to assume full publishing rights and responsibilities for the Destiny franchise. Going forward, Bungie will own and develop the franchise, and Activision will increase its focus on owned IP and other projects."
Bungie has unlocked Destiny 2 DLC that was locked behind a puzzle players spent over 24 hours failing to solve.
Destiny has always had a love / hate relationship with story, but following the launch of the Destiny 2 expansion Forsaken, lore fans are finding a lot to sink their teeth into - and this week a new story revelation certainly set the cat among the pigeons.
If you've been anywhere near social media over the last few days, you're likely to have seen PlayStation users freaking out over the obscene number of hours they've ploughed into Destiny (or is that just my colleagues?). The reason for this is Sony has allowed players to create personalised videos showing gaming highlights from the past five years - like the Facebook ones your Mum tags you in, minus the embarrassing photos.
Bungie has released an in-depth look at what's coming in Destiny 2's annual pass - a new addition to the game which replaces the standard lumps of DLC doled out in the past.
Destiny 2's director, Luke Smith, has responded to reports that Activision is unhappy with the performance of the sci-fi shooter's latest expansion, Forsaken, stating the development team is "not disappointed" in the latest instalment.
In a recent earnings call, Activision reported that Destiny 2 wasn't "performing as well" as expected, adding it has "not yet seen the full core re-engage" in Destiny, resulting in "underpeformance against [their] expectations to date".
"Forsaken is a high quality expansion of content into the universe, honestly some of the highest quality content we've seen in the franchise to date," said Activision chief operating officer, Coddy Johnson.
Bungie has made the PC version of Destiny 2 free to download on Blizzard's Battle.net launcher, starting now, to celebrate the first anniversary of its launch.
Bungie has issued a big Destiny 2 update that lowers the chance of getting an exotic duplicate.
One of the more frustrating things about the game's loot grind is getting an exotic you already own - especially given the rarity of exotics post-Forsaken.
Now, with the release of update 2.0.5, the exotic grind should be a much better experience. According to the patch notes on Bungie.net, Destiny 2 now has exotic duplicate weighting.
UPDATE 17/10/18: Bungie has labelled the Dreadnought's appearance in Destiny as simply a "bug", dampening hopes the area was on its way back to the series.
Starting next week on 16th October, Bungie will bundle both of Destiny 2's previous DLC packs with the game's new Forsaken expansion.
Festival of the Lost, Destiny's mostly-annual Halloween event, has been detailed for 2018 - and it feels like there's a little more on offer this time around.
Bungie has detailed improvements to some of Destiny 2's most pressing issues, such as Gambit's Sleeper Simulant problem and Malfeasance questline, in response to player feedback.
In its weekly blog update, the studio also explained why it had decided against creating multiple difficulties for the Last Wish raid.
First things first, Bungie will significantly increase the Ascendant Primeval Servitor's spawn rate by placing it on the Dreaming City's "curse cycle". Every three weeks once the curse is at its peak, the Servitor "will have almost the same chance to spawn as any other Primeval". Its overall spawn rate will be upped across the board too, so players chasing down Malfeasance quest completion at any point throughout the curse cycle shouldn't have such a rough time.
An eagle-eyed Destiny fan on reddit has spotted Cayde-6's signature cloak hanging in the Tower.
Bungie has announced plans to make significant changes to a few Destiny 2 mechanics in response to player feedback.
Destiny 2 Forsaken players believe they've stumbled upon the location where the quest for the Malfeasance hand cannon begins... but cannot yet find a way to trigger the quest line.
Destiny 2: Forsaken's big new location, The Dreaming City, was originally planned to be very different to how it ended up. Speaking in a panel session this weekend at EGX, the show run by Eurogamer's parent company Gamer Network, developer Bungie spilled the beans on its latest in-game destination.
If you're playing Destiny 2 right now, you probably have Edge Transit. In fact, you've probably had quite a few Edge Transits. It looks like this:
Just under 19 hours after it went live, Destiny 2 Forsaken's raid has been defeated.
Destiny's story usually centres around evil alien gods or sci-fi technology gone horribly wrong and Forsaken, Destiny 2's latest expansion, is noticeably darker in tone than anything else in the series yet.
UPDATE 11th September 2018: Bungie has disabled the raid chest Destiny 2 Forsaken players were opening for raid gear before the Last Wish raid even started.
Destiny 2: Forsaken players have discovered that cat statues secreted around the Dreaming City are rewarding players with new gear.
Destiny 2 is in a much better place now than at launch, and the new Forsaken expansion, which came out this week, is going down well with fans (I'm a fan, too!). But there's one issue that's plagued the game since launch, and despite a recent change meant to tackle it, it remains a thorn in developer Bungie's side.
You can now start earning Destiny-themed items by signing up to Bungie Rewards, the developer's fresh loyalty programme.
Players who quit out of Destiny 2: Forsaken's Gambit multiplayer mode will be penalised, according to a senior Bungie designer.
Here's a surprise: Destiny 2 is available to download from PlayStation Plus - today.
Ever since Destiny launched back in 2014, fans have wondered what the Darkness actually is.
All Destiny 2 players can try Gambit for a day, Bungie has said.
Bungie has announced a plan to make a new, more accessible version of the hardest weapon to get in Destiny 2 - and now the community is questioning the very nature of the grind itself.
Bungie has announced plans to reveal loot box reward probabilities in Destiny 2.
Ask a Destiny 2 player what issues still bug them about the game and somewhere near the top of the list you'll probably hear the word "shader".
Bungie has confirmed Destiny 2 weapons will soon do more damage in competitive multiplayer, effectively lowering the "time to kill" in The Crucible.
Destiny has lore - believe it or not! - but it's not always presented in the best way. In Destiny 1, the lore was told through a Grimoire - a set of cards you unlocked in-game and then viewed... outside of the game, on your phone or on your monitor or something. It wasn't ideal.
Most Destiny players agree the Vault of Glass - the game's first raid - is up there with the best Destiny has to offer. For me, it's not just the best thing Bungie's ever made for Destiny, but it's one of the greatest first-person shooter experiences of all time.
Destiny 2's latest update has added bounties, a core part of the gameplay found in Destiny 1.
Firefly and Castle actor Nathan Fillion did not return to record lines for this September's Destiny 2: Forsaken - the expansion which will see his fan-favourite character Cayde-6 killed off for good.
Still playing Destiny 2? You can start working towards your annual Moments of Triumph rewards now.
Bungie is launching a new version of Destiny 2 for South Korea. It's named Destiny: Guardians, is exclusive to PC, and launches on 5th September.
Destiny 2: Forsaken looks to kill off a fan-favourite character, according to a new story trailer, with spoilers below for those who didn't catch it during Sony's E3 conference.
Bungie detailed Forsaken, Destiny 2's big September expansion, during a livestream last night, which also introduced fans to the concept of the series' first Annual Pass.
Destiny 2: Forsaken will launch on 4th September and include two new in-game destinations, a new PVE/PVP mode named Gambit and a new chunk of story.
Along with Nathan Fillion's Cayde-6, you'll head back to the Reef to chase down escapees from the Prison of Elders. In a new Bungie ViDoc, the developer described the story as having a grittier tone with a "Western revenge vibe".
This darker tone will be welcome to fans who complained Bungie went too far in the Firefly direction last year, although it's disappointing to see the Fallen, again, being used as enemies. Where are those pyramid ships?
Bungie has unleashed a brisk new Destiny 2 teaser trailer, offering a few clues regarding the game's upcoming Year 2 expansion - ahead of its full reveal tomorrow.
The teaser video weighs in at all of 13 seconds, over half of which consists of the title card at the end - and the end seems as good a place as any to start. Here, we learn, based on the large letters emblazoned across the screen, that Destiny 2's next expansion is almost certainly called Forsaken.
That's not quite all though! Just below is a small yellow symbol, strongly reminiscent of the insignias belonging to the various houses of Destiny's insectoid enemy race, the Fallen. Could, as the game has hinted at previously, a new Fallen house be on the way?
Bungie has received over $100m as part of an investment from a Chinese publisher to build a new game.
Bungie has lowered the difficulty of Escalation Protocol, Destiny 2's rock-hard new multiplayer activity, in response to fewer fireteams attempting it than expected.
Apparently speedrunning - racing to finish a game as fast as possible - is quite popular. Of course it is - where have you been? Haven't you heard of the charity speedrunning marathons Games Done Quick?
Senior figures from four of the world's biggest developers - Bungie, Naughty Dog, Sony Santa Monica and Blizzard - have talked about their studio's take on crunch.
Last night Bungie published its latest Destiny 2 development roadmap and, amongst the game's expected upcoming additions, lay a surprise: Crucible Labs.
In vanilla Destiny, one character in particular embodied the Frankenstein's monster-style story Bungie had patched together after tearing up the plot during development: the Stranger.
Bungie will open the doors to Destiny 2's next raid activity the same week as its upcoming DLC, Warmind.
This hasn't always been the case - sometimes, raids have been left to unlock at a much later point. Instead, Warmind's Spire of Stars raid lair will arrive next Friday, 11th May. The race to be first to complete it will begin at 6pm UK time.
The rest of Warmind will arrive just a couple of days beforehand, on Tuesday 8th.
Next month Destiny 2 gets a big new update to coincide with the beginning of the game's third season, as well as the launch of expansion Warmind. Last night, Bungie showed off a raft of new features coming to the game the developer hopes will entice lapsed players back into the shared-world shooter.
Destiny 2's second DLC will launch on 8th May, Bungie announced last night. It's named Warmind, and will "send you to new places to meet new heroes and battle new enemies".
Imagery and leaked details suggest we'll be headed to a frozen ice cap of Mars, and under it, into another Warmind vault. Fans expect details on the Warminds - the network of planet defense AIs, of which Destiny 1's Rasputin was a member.
The big news is that, with the launch of Warmind, all DLC maps for Destiny 2's player-versus-player Crucible mode will go free. That includes maps added for Destiny 2's first DLC, Curse of Osiris, as well. This will help avoid splitting the game's matchmaking further, Bungie said.
Today, Bungie pushes out a big new update for Destiny 2 designed to make the game feel a lot faster to play.
Patch 1.1.4., dubbed the "Go Fast" update, has been long-awaited by Destiny 2 players, many of whom have reckon the game, particularly in competitive multiplayer, has felt too slow and lacked excitement.
In the video below, sandbox design lead Josh Hamrick said Bungie looked at everything from the way player characters move to the way supers come back, as well as a balance pass on weapons. Instead of nerfing "hot" guns, Bungie decided to bring everything else up to those "hot" guns, which should make for plenty of high damage carnage.
Bungie has detailed the addition of 6v6 competitive multiplayer to Destiny 2's Iron Banner event - and it sounds exactly the same as how Crucible worked in Destiny 1.
Bungie has delayed a number of key improvements set to hit Destiny 2.
Destiny 2's top-level Nightfall activity will change next week to become more similar to Destiny 1's - and that's a good thing.
One of Destiny's best Crucible maps, The Burning Shrine, will be added to Destiny 2 next week.
Bungie has announced sweeping changes to the way Destiny 2 feels to play - and the upshot is the shared-world shooter should play faster and more lethal.
As part of its effort to better communicate with its community, Bungie has outlined a short-term development roadmap for Destiny 2 that reveals when new features are coming to the shared-world shooter.
Bungie has laid out a number of positive changes headed to Destiny 2 next week, tied to the game's returning Iron Banner event and raid rewards.
Another week in Destiny 2, another set of dramas.
Destiny 2, Bungie's beleagured shared world space shooter and fan anger magnet, will get some much-needed changes this year.
Destiny 2's next in-game event will be the Valentine's Day-themed Crimson Days, which popped up for the original Destiny back in 2016.
2017 saw the launch of Destiny 2... and then plenty of downtime on a near-weekly schedule.
Destiny 2's first seasonal event, The Dawning, arrives next week on Tuesday, 19th December.
After a weekend of Destiny 2 where its PVP Crucible mode looked like a laser light show, Bungie is calling time on the game's overpowered Prometheus Lens gun.
Bungie has posted a frank blog post admitting it "made some mistakes" regarding Destiny 2 content access - in short, the fact it last week locked various base-game activities behind a Curse of Osiris DLC paywall.
Starting today, Destiny's mysterious weekly vendor Xur will arrive at 5pm UK time on a Friday. That's 9am Pacific time, midday Eastern and 6pm in Europe.
There's a real-life Destiny 2 loot crate. It looks like this:
UPDATE 8/12/17: Bungie has said it will fix the "issue" where players are now unable to collect all of Destiny 2's trophies and achievements without buying the Curse of Osiris DLC.
"We are aware that there are some Destiny 2 trophies and achievements that have become unavailable to players who have not purchased Curse of Osiris," Bungie wrote in its latest weekly blog post, published last night.
"We are committed to fixing this issue, and are currently investigating a solution. Please stay tuned for more updates on this topic as progress is made."
If you're playing Destiny 2 expansion Curse of Osiris, you've probably run up against the Prometheus Lens, one of the game's new exotic weapons.
After last night's blog post on the state of Destiny 2, which detailed improvements due over the next month and touched upon last weekend's storm of XP controversy, Bungie has now published a podcast with further information on several hot-button topics.
Bungie has at last posted its big blog update to address the state of Destiny 2, after a bruising few days where fan anger at both long-term problems and last weekend's huge XP controversy boiled over.
After a week of criticism, Destiny 2 developer Bungie has pulled tonight's planned Curse of Osiris DLC livestream. Instead, it will release a blog post penned by studio leadership to address the current atmosphere of anger which has engulfed in the game's community.
Amid increasing unrest within the Destiny 2 community over a variety of experience point gain issues, endgame problems and a lack of meaningful communication from developer Bungie, Activision has released a free trial for the online shooter.
Out of hours and during a public holiday, Bungie was forced to respond to a firestorm of controversy over the past weekend, after Destiny 2 players discovered the game frequently constrained progress towards your next free loot box-style Bright Engram.
UPDATE 25/11/17 9.30pm: It's the weekend here in the UK, and arguably the biggest public holiday of the year over in the US - but Bungie has responded to the discovery of a system within Destiny 2 which fans say constrains XP progression towards your next free loot box-style Bright Engram.
New missions, activities and public events from Destiny 2's upcoming Curse of Osiris DLC were revealed in a Bungie stream last night.
Iron Banner, Destiny 2's monthly multiplayer event, returns next week on all platforms.
Destiny 2 servers will disappear into the Darkness tonight for four hours, starting at 4pm UK time (8am Pacific).
Does Destiny 2's Curse of Osiris expansion add a new raid? It's a question the Destiny community has been pondering, after Bungie teased new raid content but stopped short of confirming an entirely new, separate raid itself.
PlayStation 4 Pro and Xbox One X enhancements are coming next month, on 5th December, to Destiny 2.
Four years, two games and countless expansions later, Destiny players are once again grinding loot from a cave.
Activision has not yet said how many copies Destiny 2 has sold, but in the company's latest financial results briefing last night it revealed an eye-opening statistic:
More than half of Destiny 2's console sales were digital downloads, compared to boxed copies.
It paints the physical sales story of Destiny 2 in a much-improved light.
Destiny 2 will be taken offline for much of tomorrow afternoon while scheduled maintenance takes place.
Destiny has a long-held tradition of holding back some of its coolest bits just for PlayStation owners. Destiny 2's upcoming Curse of Osiris DLC is no different.
This December, PlayStation 4 owners will get to play on a new Crucible map set in Titan's cool New Pacific Arcology - the area which looks like the futuristic spaceship from WALL-E, although now filled with Hive monsters.
Sony has said the map will be available "only on PlayStation", although Destiny's exclusives are typically timed to appear on other platforms... eventually.
UPDATE 31/10/17 4.00pm: Bungie has revealed a little more detail on Destiny 2: Curse of Osiris, such as the fact it will host an increased level cap.
Players will be able to level up to 25 and boost their Power Level from the current max of 300 up to 330 (with legendary mods presumably still able to push you five levels beyond that).
The Curse of Osiris will introduce Sagira (voiced by Firefly and Homeland's Morena Baccarin), a new female Ghost which belonged to Osiris before she became separated from him. Destiny: House of Wolves character Brother Vance, who previously organised the Trials of Osiris tournament, will also return as part of the story.
Destiny 2 will get private multiplayer matches via an update due in early 2018.
Destiny 2's PC version has been available less than 24 hours and already it has been datamined.
Currently-unused dialogue lines discovered in the game files and posted on reddit point to Destiny 2's upcoming DLCs, plus returning and new locations, in-game events and characters.
Destiny 2's upcoming Mercury-themed DLC, due in December, is repeatedly referenced in lines presumably recorded to be used within the expansion.
UPDATE #2 26/10/17 9.20am: Overnight, Bungie has admitted it did erroneously ban a group of players - who have now seen their bans overturned.
Every year since release, Destiny has acknowledged Halloween in-game. But, this year, there will be no Festival of the Lost event.
Bungie will rework the rewards system for future iterations of Destiny 2's Iron Banner event, following fan feedback.
Destiny 2's top-tier weekly multiplayer activity Trials of the Nine has been postponed for the next two weeks.
Destiny 2 downtime, I was beginning to miss you. After a couple of weeks with no server maintenance, Bungie is tinkering with Destiny behind the scenes once more.
Destiny 2's prestige raid went live last night - but the team recognised by Bungie as completing it first used a glitch to seal their victory.
Call of Duty publisher Activision has patented a method of matchmaking designed to increase a player's spend on microtransactions.
Bungie has pulled Destiny 2's Monty Python emote from sale on the in-game microtransaction shop.
Destiny 2's delayed Prestige raid mode will now launch without the exploit fix Bungie has been working on.
The harder Prestige version of the raid was originally scheduled to arrive this week, but was pushed back seven days so Bungie could fix an exploit.
Now, Bungie has said it cannot reliably patch the exploit in time - but doesn't want to delay the Prestige raid any longer.
Destiny 2's hardcore PvP mode Iron Banner launched today - and players have already found a cool Overwatch Easter egg.
Bungie has delayed Destiny 2's prestige raid rollout at the last minute. The top-tier challenge was due to go live today, at 10am UK time.
Destiny 2 has an exclusive construction toy emblem to use in the game - if you buy one of its Mega Construx toys.
(Mega Construx is a brand from the makers of Mega Bloks - aka the company which makes fake Lego.)
Spend more than $15 on a Mega Construx set and you'll get the emblem, US retailer GameStop promised over the weekend:
Blizzard's updated the beta version of its Battle.net desktop app so you can appear offline, among other cool things.
Bungie will next week roll out Destiny 2's first multiplayer Iron Banner tournament, as well as its rock-hard Prestige version of the Leviathan raid.
Congratulations, I suppose, to Dead Orbit - the winning faction in Destiny 2's first Faction Rally event.
Yet again, Destiny 2 is down for hours this week. It's the fourth time in as many weeks the game will be pulled offline for maintenance.
Destiny 2 will be unplayable today for six hours, between 2pm and 8pm UK time.
Destiny's three factions arrive in Destiny 2 next week, on 26th September.
Of all the mysteries in Destiny's labyrinthine lore, the identity of the Nine is the most-discussed. Now, with the launch of Destiny 2's Trials of the Nine event, fans think they've finally worked it out.
Despite six new releases storming the UK charts, Destiny 2 is holding firm at number one for the second week in a row.
Destiny 2 servers will be down again today to allow for maintenance work.
Destiny 2 has now been playable for more than a week and, as is tradition, today brought Activision's triumphant press release on the launch. But there was no mention of a sales number.
Let's break down what the press release actually tells us.
"With franchise pre-order records broken, and record day-one performance on PlayStation Store, it's exciting to see engagement at the highest ever week-one concurrency for the franchise," Activision boss Eric Hirshberg said.
Destiny's famous weekly vendor Xur is back in Destiny 2 for the very first time. And, this week, he's in a tree.
Bungie has said it did not realise the meme it referenced on a piece of Destiny 2 armour had been appropriated by alt-right hate groups.
Leviathan, Destiny 2's first raid, has been beaten.
Bungie has acted swiftly to remove a "hate symbol" from a piece of Destiny 2 armour.
UPDATE 15/9/17: Since our article celebrating Devrim Kay went live earlier this week, we've received some lovely responses.
Updated story #3: We're back in business as Destiny 2 is back online!
Destiny 2 is the new UK chart number one and the biggest game launch of 2017 so far - but physical sales were down by more than half compared to the launch of Destiny 1.
Sales numbers leaked to NeoGAF - which Eurogamer understands to be accurate - list Destiny 2 as having sold 175k physical copies during its UK launch week, compared to Destiny 1's total of 417k.
There are multiple reasons for this shortfall, though. Destiny 1 launched on a Tuesday (9th September 2014 to be exact), whereas Destiny 2 launched on a Wednesday (6th September 2017), so Destiny 1 had 24 hours' worth of sales more than Destiny 2 for this comparison.
Started playing Destiny 2? Developer Bungie has now laid down a roadmap for which in-game events will happen next.
Destiny 2, for all its glories, has come under fire from fans upset about how it's changed its customisable armour colours, or "shaders" as Destiny parlance goes, to one-time use consumables. In the first Destiny you could change your shaders to you heart's content, as playing dress-up is one of the core appeals of Bungie's cosmic online shooter.
It seems there are a number of Destiny 2 players who are unable to log-in to the game today.
I'm nearing the end of Destiny 2's campaign and must say I'm enjoying it a lot. But there's one aspect of Bungie's ultra-hyped shared-world shooter that has gone down like a lead balloon: microtransactions.
Destiny 2 has plenty of Easter eggs to keep fans entertained (including a cheeky nod back to Paul McCartney's awful Destiny 1 soundtrack) and, already, a fun gameplay secret has been uncovered in the game's Farm social space.
So, you pre-ordered Destiny 2 and/or bought a fancy edition with extra goodies unlocked? Well, don't expect to play with them straight away.
Destiny 2's trailers have, to date, mainly focused on the sci-fi sequel's shooting, story and characters.
That is, until now.
PlayStation Japan has just posted a Destiny 2 trailer which focuses on... dancing. A lot of dancing.
The Destiny 2 servers are now live.
Destiny 2's raid goes live a week after the game comes out on 6th September.
Nearly 15 minutes of footage from Destiny 2's new Earth location - the European Dead Zone - has leaked online.
UPDATE: The CEO of Gameseek has issued an impassioned defence of his company's controversial "Cyclonic Deal" promotion, which many customers are currently struggling with.
Destiny 2 will shake up the series' gameplay by locking down your loadout in some endgame activities and forcing you to complete the tough weekly Nightfall strike before a timer expires.
Bungie has outlined some of the gameplay changes it's made to Destiny 2 based on feedback from the recent console beta - changes that will make it into the upcoming PC beta, which kicks off on 28th August.
Let's start with the infinite super glitch, which we reported on back in July. That's been fixed.
Speaking of supers, Bungie has reduced the time it takes to charge one of the things. "This was a big change that came directly from your feedback during the console beta," sandbox designer Josh Hamrick said in post on Bungie.net. "We agree it was taking a bit too long to cook up a Super."
UK Virgin Fibre customers will get an exclusive sparrow vehicle in Destiny 2, decorated in the brand's red and white livery.
If you have Virgin Fibre you can use the Athena Victorious sparrow in Destiny 2 from the game's console launch day, 6th September.
Codes for the sparrow must be claimed from Virgin Media's website (virginmedia.com/redeemsparrow) before 13th December. Images of the sparrow have not yet been released officially, but were showcased by YouTuber MoreConsole:
Destiny 2 players will be able to gain bonus goods by buying Rockstar Energy drinks and Pop-Tarts.
Several popular game capture programs will not work with Destiny 2 on PC, developer Bungie has said, including in this month's PC beta.
The PC Destiny 2 beta begins 28th August, Bungie has announced.
That's early access, which you get if you pre-order the game.
The open beta begins on PC a day later, on 29th August, and ends on 31st August.
Destiny 2 has, for the first time, saved one of its prized exotic weapons as a timed pre-order exclusive.
You need to put down a pre-order to get the Coldheart exotic trace rifle. Do so, and it will automatically unlock for you when the game comes out in September.
Not a fan of pre-orders? You'll have to wait to get Coldheart - until 5th December. After that time, it will unlock for everyone.
I enjoyed the recent Destiny 2 beta. It didn't blow me away, but there was one section in particular that annoyed the hell out of me: the turbines room.
Destiny 2's patrol missions look like they'll be a lot more fun than those in the original Destiny, helped by a round of fresh activities to undertake - along with some returning ones too.
Last night, the Destiny 2 beta opened its doors to The Farm, a new social space.
Destiny 2's open beta will now be available for a little longer - until 1am on Wednesday 26th July (that's 6pm Pacific time on Tuesday 25th).
The trial was previously set to end at 5am UK time this morning.
Developer Bungie said this extension was for "additional testing". The original Destiny had its beta extended in a similar way.
With the Destiny 2 beta alive and kicking, players have made their feedback loud and clear. Chief among it is an issue with the way ammo works that's sparked a concern about the PvE portion of the game.
Destiny 2 sorts weapons into three categories: kinetic, energy and power. Shotguns and sniper rifles, which in Destiny 1 were secondary weapons, are now power weapons - the class that replaces heavy weapons.
The problem with the beta is that ammo, particularly power ammo, is pretty sparse. So, you spend most of your time on the Inverted Spire strike using your kinetic weapons to slowly bring down the enemies. It's a bit boring.
Bungie, free from the shackles of the last generation of consoles, has built Destiny 2 for the PC, PlayStation 4 and Xbox One. So, fans expect an improvement when it comes to the graphics. With the Destiny 2 beta now live, we're starting to see how much of an improvement Bungie has managed.
Destiny 2's beta has a big glitch which gives players an infinite super for the duration of its Inverted Spire strike.
Your super is your ultimate ability. Each subclass has one, and it can only be used after filling up your super bar by killing enemies. After use, this bar resets. You'll likely only be able to super a half dozen times during the 30-minute strike.
Unless you perform the glitch, that is.
There's a Paul McCartney Easter egg in the Destiny 2 beta that references the awful song he sang for the first game.
McCartney's Hope for the Future came out alongside Destiny back in 2014. The promo for the song, below, sees a holographic McCartney deliver a sermon to captivated Guardians on the moon.
Just as they did with the original Destiny, players of Destiny 2's beta have managed to glitch themselves into unfinished areas.
Despite only being available mere hours, people have already found a way to access what they describe as a Lost Sector on the planetoid Nessus.
Lost Sectors are new dungeon-like areas accessible in Destiny 2's Patrol mode (not available in the beta). The area in question here can be found at the beginning of Destiny 2's Inverted Spire Strike. In Destiny 1, Strikes often included portions of the map available while on Patrol.
Downloaded the Destiny 2 beta client already? Well, this morning brings a fresh update.
The file's size is now 15.06GB on PlayStation 4, up a few GB from yesterday.
If you have a beta key but haven't download the beta client yet, it's a good idea to get that downloading as soon as possible. Servers are likely to be swamped this evening at the 6pm UK start time.
Destiny 2 looks like it'll suck up at least as many hundreds of hours of my life as the original game, but on its reveal fans were divided on whether it looked too similar to Destiny 1.
Destiny's popular player-versus-player Control mode returns in Destiny 2 - but with some big changes.
PlayStation 4 Pro will be available in Glacier White in a bundle with Destiny 2.
Bungie's detailed the Destiny 2 beta.
You get the game's opening story mission, a Strike and two PVP modes - it's basically all the stuff that's been revealed so far on the game.
The opening mission is called Homecoming. The Strike is The Inverted Spire, and the Crucible modes are Control (which fans of the first game will know well) and Countdown.
Bungie has shown off our first proper look at Destiny 2's new hub location, which will replace Destiny 1's Tower (which gets blown up at the beginning of the game, sniff).
Destiny will lock the doors to its Mercury Lighthouse location following the weekend of 11th August.
Activision and Bungie have announced Destiny 2 is coming out two days earlier than first revealed. The shared-world shooter will now launch 6th September 2017 on PlayStation 4 and Xbox One. The PC version comes out on 24th October, Activision confirmed. The open console beta begins on 21st July, with a PC beta to follow late August.
Last week's Destiny 2 reveal brought with it word the game would again use peer-to-peer networking instead of dedicated servers. It was news which dismayed some fans, tired of the problems this brings to Destiny 1.
Destiny 2 will not include the original game's Grimoire Cards - collectibles which unlocked extra lore or short stories which could be read on Bungie's website or the Destiny smartphone and tablet app.
Last night's announcement that Destiny 2 on PC would be sold and played via Blizzard's online gaming platform raised a few eyebrows.
Destiny 2 will launch on PC after its console PlayStation 4 and Xbox One versions.
The news emerged from post-reveal event interviews last night, and takes just a little of the shine off of what was otherwise a well-received unveiling.
Last night we found out that Destiny 2's PC version will launch exclusively via the Blizzard app, aka Battle.net, rather than Steam. But there was no mention on stage of any difference in release dates.
Bungie has just wrapped up its Destiny 2 reveal livestream, which showed off an ambitious-looking new story campaign led by a cast of familiar faces.
A look at Destiny 2's first mission can be seen in the new gameplay trailer below. The action begins just moments after a Cabal attack on Destiny 1's Tower hub, blowing it to smithereens.
If you missed the Destiny 2 livestream we'll have a full roundup of news from the event shortly, as well as hands-on impressions from Wesley, our man with his boots on the ground out in LA for the reveal.
Destiny 2's livestream reveal ended on a big surprise (if you didn't see the leaks on reddit earlier) - the game's PC version will be exclusive to Blizzard's Battle.net app.
That's right - not Steam, or anything else.
It makes sense, in a way - Activision Blizzard are part of the same company - but it's still a first for an Activision franchise.
Artwork for Destiny 2's first two expansions point to them centring around two big parts of the series' lore - Osiris and Rasputin.
The artwork is available to view on Destiny 2's Xbox.com store page, when viewing the game's special edition. This edition includes a pass for both expansions - and it is this pass which fans think has identified what the expansions will be about.
Osiris' symbol - the black eye on a yellow background - points to the mysterious character whose followers hold the Trials of Osiris multiplayer tournament.
Destiny's just-launched final update pays tribute to the game's origins - and a fan-favourite piece of dialogue cut from the game long ago.
Remember the infamous "That wizard came from the Moon!" line? It was read by Peter Dinklage in Destiny's original PlayStation 4 alpha - all the way back in June 2014.
The line was sadly cut for Destiny's beta, before Dinklage was replaced entirely by Nolan North for September 2015 expansion The Taken King.
UPDATE: Destiny 2's full trailer is now live. The game will launch on 8th September for PC, PS4 and Xbox One.
UPDATE 27/03/2017 6.06pm: It's official: Bungie has teased Destiny 2 on the franchise's official Twitter account.
ORIGINAL STORY 23/03/2017 1.04pm: A leaked Destiny 2 poster has revealed an 8th September 2017 release date for the game.
Images of the poster emerged on Italian website Lega Network today apparently sourced from GameStop Italy. There's another image of the poster on Imgur. Sources have indicated to Eurogamer the poster is indeed legitimate.