Features

Articles

Opinion

Interviews

FeatureThe big Half-Life interview

Why it took 13 years to come, and why it shouldn't be 13 years until we see another.

FeatureThe man who made the NES

Meeting Masayuki Uemura, the engineer who helped take Nintendo into video games.

FeatureRiot Games on Valorant's competition, toxicity, and why 2020 isn't too late for a team-based shooter

"We don't have a wall up that says 'Must be better than Counter Strike'".

Feature"I don't think current-gen consoles would be able to run Baldur's Gate 3"

Larian Studios talks Stadia, triple-A development and the "darker" side of D&D lore.

FeatureWhy did Dreams take Media Molecule seven years to make?

'The question should be how did you manage to do it in that time!'

Advertisement

Previews