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Feature"I don't think current-gen consoles would be able to run Baldur's Gate 3"

Larian Studios talks Stadia, triple-A development and the "darker" side of D&D lore.

FeatureWhy did Dreams take Media Molecule seven years to make?

'The question should be how did you manage to do it in that time!'

FeatureWe talk to Amazon about its New World MMO and the problematic associations

"The colonialism stuff: there's no way to tell that story in a good way."

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