Treyarch's Spider-Man 2 was first released on 28 June 2004. More than 13 years later, it still holds up as a yardstick for both Spider-Man and superhero video games. But it's not the combat people remember. It's not the balloon kid or pizza delivery side missions. It's not the amazing cast of villains, either. It's the swinging, the sheer exhilaration of flying over, around, between and often smack into buildings. Spider-Man 2 is a tantalising playground of needles to thread, a true-to-life Spidey simulation - and we have a designer called Jamie Fristrom to thank for it.