Eurogamer.net • Developer diaries
Dev Diary - Warhammer producer Matt Sansam updates us on the MMRPG's progress
Lead designer Jay Wilson on how the project came to be, how Relic developed the idea, and how he feels it'll go down with fans.
In the second part of the developer diary series, designer Chris Degnan at Relic Entertainment ruminates on "The Creative Process of Gameplay".
Pirates! designer Sid Meier explains why Firaxis decided to produce an Xbox version.
Monday, 14 March 2005
Monday, 13 September 2004
Friday, 25 June 2004