Anthem

Key events

FeatureThe big BioWare interview: the response to Anthem, and the future of Mass Effect

"For players who want this to be a traditional BioWare game, that is part of the game."

BioWare's ambitious Anthem was the highlight of EA's E3 2018 press conference - although that was hardly a tough bar to clear. We gained our best look yet at BioWare's shared world full of jetpacking players in mechs, angry monsters and mysterious god energy - but some BioWare fans watching felt like the gameplay shown did not align with their own, personal expectations of what a BioWare game should be.

On Twitter, BioWare better details Anthem's blend of storytelling and multiplayer

Anthem was EA's biggest reveal at E3 this year - its most unknown quantity, and fittingly the longest focus of today's press conference. But, despite an on-stage chat with BioWare staff and a decent montage of gameplay, I couldn't help feeling like I left the conference with more questions than answers.

Perhaps in recognition of this, executive producer Mark Darrah has been fielding some of the many questions from BioWare fans over on his Twitter account following the press conference - we've rounded up some of the most important points below.

We're chatting with BioWare about Anthem ourselves tomorrow - so if you have questions you'd like answered, leave them in the comments section and I'll be sure to read them.

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BioWare reveals Anthem release date at E3

EA BioWare has announced Anthem will be released 22nd February 2019 on PC, PlayStation 4 and Xbox One.

BioWare also committed to no loot boxes in Anthem (a running theme throughout the EA E3 2018 conference). Anthem executive producer Mark Darrah said: "We are going to have some cosmetics and vanity items that you'll be able to purchase but you're always going to know what you're gonna buy before you spend any money on it, so no loot boxes, no ability to pay for power. So that means no ability to spend money on gameplay advantage at all in Anthem."

BioWare has separately told GameInformer there will be no romances - a staple feature of BioWare's role-playing games - in Anthem. "There are no romances," lead producer Mike Gamble said. "There are friendships. Some of the stuff we did with Mass Effect - the Citadel DLC specifically - there was a lot of friendship moments. You and Garrus sitting up, shooting - that kind of stuff, we want to lean into that. The romantic stuff, we're moving away from that for Anthem."

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EA E3 2018 conference live report

Anthem! Battlefield! FUFU! That and more, as it happened.

E3 is here! And EA's kicking things off nice and early this year with its EA Play event, which is live from 7pm BST. What to expect? Well, you kind of know that already - there'll be Anthem, Battlefield 5 and FIFA, the token indie game announce to try and convince everyone EA's not totally evil and maybe a surprise or two. Maybe. Join us to watch it all unfurl tonight!

Writer Drew Karpyshyn leaves BioWare for a second time

Joins 21st Century Fox's new games studio.

Influential BioWare writer Drew Karpyshyn has left BioWare for a second time. He's leaving to pursue personal projects and to work with 21st Century Fox's expanding gaming division FoxNext, and new studio Fogbank Entertainment.

BioWare's Anthem will launch spring 2019, EA confirms

BioWare's Anthem will launch spring 2019, EA confirms

To give it "some free air" away from this year's Battlefield.

BioWare's Anthem will now launch in spring 2019, EA has said, confirming recent reports of a delay.

Except it's not a delay, EA boss Andrew Wilson explained to company investors in a call last night (transcribed by Seeking Alpha). The game was progressing "well", but was being given "some free air".

"The first thing about Anthem is regardless of kind of how it's being portrayed, we are not looking at that as a delay in the game," Wilson said. "We've chosen to launch Anthem in Q4 and the date is really determined by portfolio of balancing consideration not for product readiness reasons. It's tracking well on its development milestones. We are really confident of its ship date."

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BioWare boss Aaryn Flynn quits, just months after Mass Effect Andromeda launch

BioWare's general manager Aaryn Flynn is leaving the acclaimed RPG studio after 17 years with the company.

His departure comes roughly four months after the launch of Mass Effect Andromeda, a game that debuted to lackluster sales and disappointing critical reception. Our Edwin Evans-Thirlwell called it "probably BioWare's worst RPG yet" in his review, and the tepid reaction to the game has put the sci-fi series "on ice".

Interestingly, Flynn's role will be replaced by the Mass Effect series' project director Casey Hudson, who left the company back in 2014 and accepted a position as project director at Microsoft Studios the following year, where he was to work on HoloLens projects.

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BioWare's new IP, Anthem is set to be "science fantasy" more like Star Wars rather than "hardcore science fiction" like Mass Effect, boss Aaryn Flynn has revealed. In an interview with CBC, Flynn spoke about how the game compares to the company's previous work.

Digital FoundryIs Anthem's E3 reveal the real deal on Xbox One X?

Digital Foundry's forensic breakdown of BioWare's stunning gameplay demo.

As a 'one more thing' closing zinger for the Microsoft E3 2017 media briefing, the reveal of BioWare's Anthem is hard to beat. A highly polished six-minute gameplay demo - or 'vertical slice' - the code is said to be running on Xbox One X hardware and it looks simply incredible. But from The Witcher 3 to Watch Dogs 2 and Destiny, we've been burnt before by preview teasers that exhibited noticeable downgrades when final code eventually hits stores. Armed with a pristine 4K capture of the trailer direct from Microsoft's on-site media riser, we set out to answer the question - is this the real deal?

FeatureXbox One X promises a strong and stable line-up

But does it have the vision to excite?

The Xbox One X is going to be a beast. Amazing specs. Amazing look. Amazing tech chatter, a lot of which went over my head. It's built around power, compatibility, and craftsmanship, according to Kareem Choudhry, Xbox Director of Software Engineering, on stage at Microsoft's E3 press briefing, and somehow, it's a magic trick too, because it fits in the smallest box - the smallest Xbox - Microsoft has ever offered. Just look at how powerfully dinky this thing is, like an elephant squeezed into a service elevator. A controller leans insouciantly against one edge of it, and that insouciant controller pretty much towers over the machine. True 4K textures! True 4K assets! Enhanced visual fidelity, isotropic filtering and faster load times on the games you already own! Enough of this blather. Kareem is a man in a hurry. Let's see, he says, what this monster can do.

BioWare's Anthem demoed, gameplay revealed

Microsoft closed its Xbox E3 2017 conference with an extended look at Anthem, BioWare's new shared-world action-role-playing game. It launches autumn 2018 on PC, PS4 and Xbox One.

The gameplay looked incredibly impressive, showcasing a vast open-world where you and a team of up to four friends can explore dense jungles and wildernesses, boosting around by jetpack or mech-enhanced-running. The ruins and treasures of a sci-fi world are there for you to find, but so are big beasties and baddies.

There wasn't much of a hint to Anthem's story, but we saw the player character heading out in their exo-suit, named Javelins, which we were told come in various models for different play-styles.

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First trailer for BioWare's new IP Anthem

First trailer for BioWare's new IP Anthem

Looks like Destiny meets Avatar.

BioWare has finally shown off its new IP, named Anthem.

A 45-second teaser showed sci-fi planet similar to that of Avatar, and humans fighting in mechanised suits. A huge wall divides civilisation from the wilderness.

This is the project which has been in the works for years at BioWare's main studio in Edmonton, while satellite team Montreal worked on Mass Effect Andromeda.

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