Uncharted 4: A Thief's End

Gaming's most confident storytellers close the book on Nathan Drake's adventures with their best chapter yet.


Key events

Looking at places to live in games, it would be easy for the most magnificent, pompous and elegant palaces and castles to dominate any appreciation. But there is plenty of room to appreciate those residences that are tucked away, perhaps underrated, that are not major hubs or destinations and that are only subtle intrusions. Some draw a curious sense of attachment from players, eliciting a sense of pseudo-topophilia - a close relationship with a virtual land or place. The resulting effect is sometimes enough to cause the sentiment: if this place were real, I would live there.

Mario is a simple guy. He wears overalls and a spiffy cap. He's got a brother and a couple of close friends. He can run fast and jump high. In his various quests to save princess Peach, he makes use of all of these attributes and relationships, yet none of them tell us anything about who Mario really is.

Video game voice acting strike ends as SAG-AFTRA negotiates deal

"You are free to resume working ... immediately."

The unprecedented, 340-day video game voice acting strike organised by the Screen Actors Guild‐American Federation of Television and Radio Artists (SAG-AFTRA) has come to an end. A deal has been negotiated and approved, and actors sworn off some of the biggest companies in video games are free to resume working with them immediately.

The Lost Legacy update adds survival arena to Uncharted 4 multiplayer

The latest update for Uncharted 4 multiplayer adds new Uncharted: The Lost Legacy character skins, an all-new playable character, and a new cooperative challenge mode.

According to Uncharted developer Naughty Dog, the update introduces survival arena, which adds "over 100 new waves with new enemy types, new siege zones, and all-new wave modifiers" to survival mode.

"Survival arena offers thousands of potential encounter combinations for you and up to two additional players to take on," Naughty Dog wrote in a post on the official PlayStation blog. "For your efforts, you can also earn our new savage starlight skeleton skins, unlockable exclusively through survival arena."

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Uncharted: The Lost Legacy release date unearthed

Uncharted: The Lost Legacy release date unearthed

Pre-order to get Jak and Daxter PS2 classics free.

Uncharted 4 DLC turned standalone game Uncharted: The Lost Legacy launches on 23rd August as a boxed release and digital download.

In North America it'll arrive a day earlier on 22nd August, priced $40. There's no UK price just yet.

The Lost Legacy was announced back at PSX last December and is a new story chapter set after the events of Uncharted 4. Rather than featuring Nathan Drake, it stars Chloe Frazer, who's off with fellow returnee Nadine to find a treasure in India.

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A note from the editor: Jelly Deals is a deals site launched by our parent company, Gamer Network, with a mission to find the best bargains out there. Look out for the Jelly Deals roundup of reduced-price games and kit every Saturday on Eurogamer.

Uncharted 4 co-op mode announced, due next month

Uncharted 4 co-op mode announced, due next month

Adds wave-based Survival mode, which includes new bosses.

Uncharted 4 is getting an all new co-op mode, Survival, in mid-December.

As detailed on the PlayStation Blog, this standalone mode tasks up to three players to fend off increasingly powerful waves of enemies. Spread across 10 maps, each challenge will consist of 50 waves of foes with a boss appearing every 10th wave. You can catch a glimpse of the Djinn-wielding Warlord boss in the trailer below.

There's more to Survival mode than just slaying enemies though, as you'll be given more varied objectives like collecting a certain amount of treasure within a time limit, or defeating marked foes. Sometimes you'll be given more stringent rules, like waves where you can only use pistols, or you'll face off against enemies that only take damage when shot in the head.

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Uncharted film taps new director

Shawn Levy of Night at the Museum and Real Steel to helm.

The Uncharted movie has found a new director with Shawn Levy, the man who helmed both Night At The Museum films, Date Night, and Real Steel.

Digital FoundryWhat if Uncharted 4 on PS4 Pro ran at 60fps?

Digital Foundry's video shows us how magnificent it could look.

It's the PlayStation 4 Pro demo many hoped to see - but never came to pass. This is Uncharted 4 running at 60 frames per second, and it looks sensational. Sony's new console is built from the ground up principally to run PS4 engines at higher resolutions with similar performance levels to base hardware, but many hoped to see game developers take a different approach. As things stand, the video on this page stands apart as a kind of 'what if', the path not taken, if you will. What if PS4 Pro's 2.3x GPU boost could be used to double Uncharted 4 frame-rate instead of targeting 4K displays?

The Uncharted movie has a new screenwriter

Sony taps The Grey and A-Team scribe Joe Carnahan.

The Uncharted movie now has a new screenwriter, so we know it's still in development - even if it's sounding unlikely that it will hit its previously reported June 2017 release.

Uncharted 4 UK sales up 66% on Uncharted 3

Uncharted 4: A Thief's End is the new UK number one and the most successful launch ever for the series.

Launch week physical sales were up by 66 per cent over Uncharted 3, released back in 2011 on PlayStation 3.

Doom turned up in second place, behind Sony's platform exclusive, but with sales up 67 per cent on Doom 3.

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If Naughty Dog is to be believed, Nathan Drake's adventures have come to an end after ten solid years of bullet-riddled archaeology. You and I, on the other hand, aren't fictional characters and thus our adventures must continue; but that doesn't mean we can't learn a thing or two from Nathan before we part ways.

I absolutely loved The Last of Us. Joel and Ellie's journey from the quarantine zones of Boston to that ending in Utah ranks as one of my favourite video game tales of all time, and I'm not ashamed to admit to feeling a lump in my throat on a couple of occasions; such was the power of its storytelling.

Hello again! Listen, I said there was going to be a podcast the week after EGX Rezzed and there wasn't. That's on me. Completely my fault. 100%. I've let you down. That being said, there was also a bank holiday last week, which didn't help. And I had to go and visit my family before that as well. So yeah, technically it's my mistake. But also perhaps the bank's? Or my parents'?

Make sure to download Uncharted 4's 5GB patch

Uncharted 4 launches today, and if you're picking up a creaky old physical boxed version, make sure to download the patch.

Uncharted 4's day one patch is a hefty 4.978GB and brings the game up to version 1.01. Why so big? It includes the entire multiplayer portion of the game.

That's not all. The patch adds the Encounter Selection single-player option in the menu, photo mode, the character model viewer, render modes, single-player character skins, the weapon selector, the journal viewer, concept art galleries and that old chestnut: general fixes and improvements.

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On paper Naughty Dog's Uncharted series is as generic as it gets. It's about a good looking white, heterosexual man going on exciting globe-trotting adventures, killing bad guys and wooing a spunky blonde reporter. On this level, it's functional at best and banal at worst. But dig deeper and it becomes clear that Naughty Dog's bombastic blockbuster series quietly had a profound effect on the medium's development over the past several years.

Digital FoundryTech Analysis: Uncharted 4: A Thief's End

The technological powerhouse we've been waiting for.

The months prior to the launch of PlayStation 4 were filled with both excitement and rampant speculation - the likes of the now-cancelled Star Wars 1313 and Ubisoft's Watch Dogs hinted at what was to come, but the reality didn't quite live up to the promise. However, with the release of Uncharted 4: A Thief's End, we finally have a game that meets and exceeds our most optimistic pre-launch expectations. We've seen a number of current-gen consoles games delivering some remarkable visual achievements, but Naughty Dog has truly pushed on to the next level.

Uncharted 4: A Thief's End review

This is a rare treat: the creators of a popular series and a beloved character laying them to rest with elegant finality, and going out on an absolute high. In games as in other media, dignified endings aren't easy to come by. But Naughty Dog have outdone themselves with what they say (and I believe) is their last Uncharted game, and the last appearance of the series' hero Nathan Drake. It's the best of the lot.

Uncharted 4: A Thief's End

Developer: Naughty Dog

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Quit while you're ahead, they say. Nonsense. What if Mo Farah had realised he was in the lead at 9,995 meters, and had a sit down? What if Alan Sugar had been satisfied with the CPC 464, and retired? What if Churchill had received the telegram about Hitler's defeat at Stalingrad, and gone down the Wethers? How different history would have been, most notably due to the absence of the Amstrad email phone.

Uncharted 4 marks the end of a ten-year journey for Nathan Drake - the explorer, archaeologist, and charming mass-murderer who redefined what it meant to raid a tomb. After some truly memorable adventures and tens of millions of copies sold, now feels like a good time to look back over the Uncharted legacy and reflect on what's being brought to a close.

Well, this is new. We're crouched in one of the rustling pockets of tall grass that's flecked across the plains of Madagascar, pushing Nathan Drake slowly towards a tower that's riddled with enemies - snipers near the top send out laser sights that probe all that parched greenery. From afar, Drake's able to mark out each enemy - get too close and a tasteful indictor above a soldier's head begins to quickly fill (in an inadvertent bit of cross-brand synergy, it looks like the floating obelisk from the cover of No Man's Sky), letting us know whether Drake's about to be spotted or not.

Uncharted 4 release date delayed another two weeks

Uncharted 4 release date delayed another two weeks

Will have a simultaneous worldwide launch.

Uncharted 4: A Thief's End is now set to launch worldwide on 10th May.

Previously it was slated for a 29th April release in the UK (and 26th April in North America).

But hey, now we can all dig into at the same time without being jealous of those in other regions.

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Uncharted 4 open beta this weekend

Uncharted 4 open beta this weekend

Three multiplayer maps included, featuring campaign areas.

There's more to Uncharted 4 than a gritty story, Troy Baker and some Assassin's Creed concept art - oh yes.

Naughty Dog has once again put together a multiplayer mode for the game - and you'll be able to try it yourself this weekend in an open beta.

Sony has yet to announce the event, but the client's download page is already visible on the PlayStation Store.

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It looks like Naughty Dog used Assassin's Creed artwork for the new Uncharted 4 trailer

It looks like Naughty Dog used Assassin's Creed artwork for the new Uncharted 4 trailer

UPDATE: "We made a regrettable mistake." Trailer updated.

UPDATE 24/02/2015 8.44pm: Naughty Dog has admitted its used Assassin's Creed artwork in its new Uncharted 4 trailer, and explained it was all an honest mistake.

"In our eagerness to get the story trailer out we made a regrettable mistake and didn't thoroughly vet the art work used for an in game painting," the developer stated in a new blog post. "We've already updated the trailer. We hold all artistry in high regard and take full responsibility for having allowed this to happen.

"We want to sincerely apologise to everyone at Ubisoft, the Assassin's Creed team, the original artist, and our fans."

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Some fantastic games came out in 2015. Unfortunately, quite a few (hopefully) fantastic games didn't come out in 2015. With the likes of The Legend of Zelda Wii U, Tom Clancy's the Division and Uncharted 4 all pushed back into 2016, I decided to take a look at some of the upcoming games we really ought to own by now.

Performance Analysis: Uncharted 4 multiplayer beta

Digital FoundryPerformance Analysis: Uncharted 4 multiplayer beta

Digital Foundry goes hands-on ahead of today's release.

Fancy playing some Uncharted 4? Well now you can. Owners of Uncharted: Nathan Drake Collection get their first contact with the game this week, by way of a multiplayer beta. Two maps are included; the island stage first shown at Paris Games Week, and another set in Madagascar - a marketplace you'll know well from the single player demo of E3 2015. As promised, we're getting a native 1600x900 output in multiplayer (while single player runs at 1920x1080), but what's especially striking is how its competitive mode's bid for 60fps has improved since our last hands-on.

Labeled Beta 1.03, the new build runs significantly more smoothly compared to its Paris Games Week showing. Previously, the island map in particular was prone to moments suggesting more optimisation work was needed. Physics-based destruction left parts of scenery floating midair, and we had a sustained bout of stuttering in a spot that, to that point, ran without any issues. Otherwise, all signs pointed to Naughty Dog designing a superb competitive mode, deserving of its place next to the solo portion. A real highlight of the show, the only real caveat was that it was tellingly still in a work-in-progress state.

To an extent, this is still true of the public beta going live today - but at least now it broaches a level of polish we'd expect of its final release. Despite being at the mercy of the same five versus five chaos, drops remain here, but it's safe to say the bulk of the experience now unfolds at a smoother 60fps rate. There's a gain in overall stability that keeps the action lodged at this top figure - and the flow of play feels all the better for it. Especially in the island map, we've yet to experience the same sharp stutters of the last build in a similar spot.

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Uncharted 4 multiplayer beta arrives a day early - tomorrow!

The Uncharted 4 multiplayer will arrive a day early and begin tomorrow, 3rd December, at 5pm GMT. We'd previously expected it on Thursday, 4th December. The end date - 13th December - hasn't changed.

The European PlayStation Twitter account shared the revised date, and European PlayStation Blog manager Fred Dutton confirmed it.

The only way to participate is by owning Uncharted: The Nathan Drake Collection.

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Naughty Dog's hints that Uncharted 4 could be its last entry in the series - a suggestion made most recently at last week's Paris Games Show - shouldn't come as a big surprise. Especially so, judging by the ideas bandied about in its multiplayer demo, a five versus five team deathmatch set to a striking jungle stage. It's clear the team is in a reflective mood, as if casting its mind back on the series' highlights since its 2007 debut, and incorporating it all into one package. It's an online mode that feels like a celebration, a carnival of all things Uncharted, as the studio looks to close its tenure with the series.

FeatureUncharted, VR and what was absent from Sony's show: The Jim Ryan interview

Dissecting PlayStation's Paris Games Week conference.

Sony mixed things up a little this year, electing to skip a Gamescom that have moved uncomfortably close to E3 and choosing to have its own show at Paris Games Week in the dying embers of October. Its conference on Tuesday evening brought everything you'd expect from a big show: new announcements about existing upcoming games, and big reveals such as Gran Turismo Sport and Quantic Dream's new game Detroit.

Digital FoundryDigital Foundry: Hands-on with Uncharted 4 multiplayer

Dissecting the 60fps difference at the Paris Game Show.

The Uncharted series' excellent multiplayer is back, but not the way we left it. For the first time, Uncharted 4 ramps its online play up to 60 frames per second (up from solo mode's 30fps) and having played it extensively at this week's Paris Games Show, the upgrade is tangible. The code on the showfloor was pre-alpha, but even this early on, the 60fps target clearly makes a difference for a mode with a competitive slant - an important part of giving us the tightest controller response possible. It's also fair to say a doubling in refresh means visual priorities are re-ordered here, particularly compared to what we've seen of its gorgeous solo adventure. But from what we've played, is that really a problem?

Uncharted 4's multiplayer will run at 60fps, with the resolution taking a slight hit to 900p - which contrasts with the single-player, which is hitting 1080p resolution and will be 30fps.

Being the stand-up gent that he is, Nolan North was up for pretty much every silly video idea we put to him when we met at Sony's UK headquarters last month. We chatted about his voice acting and performance capture for the Uncharted series, we talked briefly about his role as the Ghost in Destiny, and the last thing we managed to squeeze into a twenty minute slot (apart from his excellent Vine collaboration with Ian) was a quickfire challenge where North would attempt to do as many of his past voices, as listed on his IMDB page, as he could within sixty seconds.

Last month, Aoife and I had the great pleasure of meeting veteran video game voice actor Nolan North. We filmed a lovely interview about the reality of video game voice acting, and I managed to rope him into taking part in one of the most incredible Dad-Jokes of all-time.

You don't need me to tell you that Nolan North is a ubiquitous figure in gaming. He's been busy lending his voice to every major gaming franchise from Uncharted and Assassin's Creed to the Batman Arkhamverse and Call of Duty for years. So it's safe to say he's learned a thing or two about video game acting, and he's been kind enough to sit down with us and talk us through his experiences, specifically during production of the Uncharted series. It's worth a watch; not only is he a super nice guy keen to pull back the curtain on the 'glamour' of voice acting, his insights on how Naughty Dog make Drake's famously off-the-cuff dialogue feel natural are just really interesting.

Uncharted 4 beta dated for December

Uncharted 4 beta dated for December

Nathan Drake Collection demo due this month.

The Uncharted 4 beta will launch on 4th December and run through 13th December, Naughty Dog has announced.

To acquire this early multiplayer beta you'll have to purchase the Uncharted: The Nathan Drake Collection, due 9th October, and have a PS Plus membership.

A single-player demo for the Nathan Drake collection will arrive on 29th September. Here's how it's shaping up:

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Uncharted 4 release date announced

Uncharted 4 release date announced

First single-player story DLC for series revealed.

Uncharted 4 comes out on 18th March 2016, Sony has announced.

The PlayStation 4 exclusive comes in Special Edition and Collector's Edition flavours.

The Special Edition includes the game, a steelbook case designed by Alexander "That Kid Who Draws" Iaccarino, a 48-page hardcover art book by Naughty Dog and Dark Horse, a Naughty Dog and Pirate Sigil sticker sheet, and Naughty Dog Points. You use these points to unlock multiplayer content and character upgrades, Sony said.

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Digital FoundryUncharted 4 pushes PS4 tech to the next level

Does the next-gen start when Naughty Dog says it does?

Despite the shaky start, it was worth the wait. Uncharted 4 concluded Sony's E3 show this year with style - an extravaganza of live gameplay that showed Naughty Dog's growing affinity for PlayStation 4 hardware. Compared to the meat and potatoes gameplay shown at the PlayStation Experience event in December, Nathan Drake's E3 showing pushes the game's technological credentials more forcefully, calling on the team's incredible talents in set-piece design. But having seen some accomplished current-gen titles over the past few months, is what we're seeing here the consummate next-gen game we've been waiting for?

Watch Uncharted 4's full 14-minute E3 gameplay demo

Watch Uncharted 4's full 14-minute E3 gameplay demo

Warning: Mild spoiler about its cast.

Uncharted 4: A Thief's End developer Naughty Dog has revealed its previously behind-closed-doors E3 demo, showing us over 14 minutes of gameplay.

The first half of the demo we saw at Sony's E3 press conference, but this one goes on much longer. The gist of it is that Nathan Drake and his grey fox mentor Sully are chasing after Nathan's brother, Sam, who is being pursued by throngs of henchmen hunting the same treasure. What starts as a fist fight quickly turns to a shootout then a car chase.

The E3 press conference demo ended with Drake slamming into a scaffolding while dangling from a grappling hook attached to an enemy truck on a bridge. Now, we get to see our hero dragged around a bit while simultaneously shooting his oppressors. He eventually meets up with Sam, whose personality delightfully reflects that of his sibling.

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Uncharted 4: A Thief's End gets new gameplay trailer

Uncharted 4: A Thief's End gets new gameplay trailer

The streets aren't safe when Nathan Drake's in town.

Roger Ebert used to say that being a street vender was the most dangerous job in film. And now it is in games too, with Uncharted 4: A Thief's End.

The new trailer for Naughty Dog's globe-trotting adventure sees our swashbuckling treasure hunter and his grey fox mentor hop into a car and drive through a village in which they smash every goddamn fruit cart in town to evade the armed forces pursuing them. You can get away with a lot of things when you're Nathan Drake.

The Uncharted series has only toyed with vehicle a bit in the past, but this is the first time you're able to go on a lengthy chase with winding roads and maintain full control of your vehicle. It still looks largely scripted, however, in keeping with series tradition.

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Uncharted 4 delayed to spring 2016

Naughty Dog explains the delay.

Uncharted 4: A Thief's End has been delayed to spring 2016, with Naughty Dog explaining it needs more time with the PlayStation 4 exclusive to meet the team's standards.

VideoVideo: Uncharted 4's demo dissected

Aoife explores the plot, gameplay and bottom-modelling implications.

Digital Foundry are unbeaten when it comes to thoughtful deconstructions of game demos that attempt to answer any number of questions you have about a game's technical performance. Their take on the new gameplay reveal for Uncharted 4: A Thief's End is no different, as they competently ponder whether the game has received a graphical downgrade since its initial teaser at E3 just a few short months ago - which may or may not have been running 'in-engine' on an offline render rather than on an actual console.

Digital FoundryIs Uncharted 4 the generational leap we were hoping for?

Digital Foundry presents its take on the 15-minute gameplay demo.

Gameplay reveals don't get much more exciting than this. This weekend's demonstration of Uncharted 4: A Thief's End gives us our first extended look at Naughty Dog's next-gen engine in playable conditions - and that's a big deal. After it was first teased at E3, the game was met with wild speculation and debate that would last for months over whether or not that level of visual fidelity could be achieved in real-time on current-gen console hardware. This brand new 15-minute gameplay demo helps to answer that question, while also giving us an idea of the kind of gameplay experience we might expect. Does the new footage stack up to the teaser trailer? Is this really a true next-generation Uncharted - or simply a prettier 1080p evolution of the existing formula?

Uncharted 4 gameplay revealed in 15-minute video

Uncharted 4 gameplay revealed in 15-minute video

Emphasis on stealth. Features improved enemy AI and a grappling hook.

Naughty Dog has finally revealed an expansive live gameplay demo of Uncharted 4: A Thief's End to kick off the PlayStation Experience event in Las Vegas.

And it looks, well, like an Uncharted game.

The demo begins a little underwhelmingly with a slightly older Nathan Drake (whose rounder face is beginning to look a bit like Martin Sheen) spelunking and mountain climbing. The platforming looks very scripted, surfaces crumble and Drake says "whoa" a lot. So far, so Uncharted.

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The Uncharted movie gets a June 2016 release date

The Uncharted film will be released on 10th June, 2016, the Hollywood Reporter has announced.

We still don't know who's going to play Nathan Drake, but King of Kong and Horrible Bosses director Seth Gordon is helming the project. Previously American Hustle and Three Kings director David O Russell was going to direct the film with Mark Wahlberg in the starring role, but that was cancelled when The Illusionist director Neil Burger stepped in. Of course, that too didn't stick.

Last we checked, Safe House and Stolen scribe David Guggenheim was set to pen the film.

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Digital FoundryWatch Uncharted 4 and The Last of Us at 60fps

Experience Naughty Dog's new PS4 trailers the way they were intended.

UPDATE 11/06/14 19:07: This report from GamingBolt.com suggests that the Uncharted 4 trailer is indeed running in real-time - a simply phenomenal achievement. We've studied the video in a little more depth and have concluded that it's definitely running at native 1080p resolution (as opposed to being rendered at a very high resolution, then scaled down - a process known as super-sampling). Small clipping anomalies, a touch of specular aliasing on Nate's shirt as he sits up, along with some shadow aliasing on his forehead also suggest a real-time render. On the face of it, we're still looking at some pretty incredible anti-aliasing here for a real-time technique on a game running at 60fps, particularly when it comes to the perfect, artefact-free rendering of Nate's hair - but the combination of the low contrast setting, slow camera movement, motion blur and depth of field would work well generally in making aliasing much less of an issue.