Every year, some of the best drivers in the world - champions from F1, the WEC, NASCAR and the WRC amongst other disciplines - get together to work towards the answer of that perennial motorsport fan's pint-fuelled topic: what if you could put every driver in identical machinery? What if you could strip away the technical side of the sport and find out, once and for all, who's the fastest driver of them all?
The difficulties of launching a multiplayer game in an age of two behemoths.
"People were saying 'oh, you're copying Fortnite' - well, no."
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Last week I reported on the backlash to a recent update to PlayerUnknown's Battlegrounds that added automatic server selection to the game.
A recent update to PlayerUnknown's Battlegrounds ditched the server selection the battle royale game used to employ in favour of region locking - something players had vociferously called for for months.
Many PUBG players have bemoaned the fact the game is plagued by cheaters. From wall hackers to aimbots, PUBG has garnered something of a reputation for hosting naughty players.
PUBG Corp. has revealed what it intends to tackle in the first two updates scheduled to roll out for PlayerUnknown's Battlegrounds on Xbox in October.
The first is a hotfix that addresses an on-going issue with achievements, where - "in some instances" - the "User ID sent to the server was not sent back to the profile", which is a fancy way of saying the achievement system simply wasn't working for some players.
The second update also rolling out next week applies a number of quality-of-life improvements, including a quick marker system, a new player reporting option, boosted maximum sensitivity, and new items.
Update: We've been through this article and updated the lists within, ready for Black Friday 2018.
Hot on the heels of PC update 21, PUBG Corp is rolling out another patch. This time, the company is adding the long-requested ranking system, simplified inventory UI, a skin trade-up system, and the ability to select specific maps. It's the update of dreams.
What would we do without the Korean Game Rating Board? Along with hinting some Castlevanias are due to be re-released, it has now posted a rating for PUBG on PlayStation 4. Chicken dinners for all!
The first thing that strikes you about Blackout, Call of Duty's take on the phenomenally popular battle royale genre, is how smooth it all feels.
Yesterday marked the first time in a year PUBG did not hit a million daily players on PC, according to numbers service SteamDB.
We knew a snow map would be coming to PUBG this winter, but thanks to a significant datamine, players have been able to glimpse the winter wonderland a little earlier than expected.
From the people who brought you the Xbox onesie comes the latest thing you don't really need: a PUBG-branded, greaseproof Xbox One controller.
PUBG players will be pleased to know a new update is on its way, and boy is it a whopper. PC Update #21 has it all - bug fixes, new content, and even a shiny new rewards system. It's currently only available on test servers, but should be in the main game fairly soon.
From looking at the patch notes, the biggest change seems to be the inclusion of the training mode teased last week in a short video. The mode comes with its own map - a 2x2 island where up to 20 players can practise "all aspects of PUBG gameplay".
PUBG Corp has also re-structured the game's rewards system. The focus largely appears to be on rewarding players for time spent in game, regardless of how many kills they get in matches. The new "supply system", for instance, allows players to earn crates through completing missions and from their in-match survival time. This involves levelling up to claim rewards by filling a "survival gauge with survival XP". It sounds a little like a free version of the PUBG Event Pass. The BP system is also getting a re-working, and will similarly consider playtime alongside player ranking.
PUBG's latest Xbox One update is now live, meaning console players are - at long last - able to play the full product version of the game.
Don't expect to see esports in the Olympic Games any time soon. International Olympic Committee president Thomas Bach believes the video games being played still promote violence and killing too much to be included.
Everyone likes an argument. Don't try and tell me otherwise, I've read the comments. It's why we're organising two on-stage arguments, I mean debates, for UK game show EGX this month. We'd love you to be there for them.
Developer PUBG Corp has announced that PlayerUnknown's Battlegrounds will be getting an elaborate new training mode next month on PC, as part of its recent Fix PUBG initiative - and it even includes its very own 2x2km map.
PlayerUnknown's Battlegrounds will be leaving Microsoft's Xbox Game Preview programme and launching on Xbox One in its version 1.0 guise, on September 4th.
According to developer PUBG Corp, Battlegrounds' 1.0 release will include a host of performance improvements and bug fixes, as well as an assortment of content additions. It will, for instance, introduce the game's third map - the faster-paced, tropical-themed Sanhok, which brings new weapons, vehicles, and dynamic weather - to Xbox One, alongside the deathmatch-style War Mode.
War Mode offers a new twist on PUBG's usual Battle Rroyale shenanigans, and sees players duking it out in a static zone. Crucially, death isn't the end in War Mode; fallen players re-spawn and parachute back in with their weapons to continue the slaughter. Victory occurs once a set number of points has been accrued, with points awarded for kills and reviving team mates.
On Steam, PlayerUnknown's Battlegrounds is often accused of being riddled by bugs, performing badly and in dire need of attention from developer Bluehole.
PlayerUnknown's Battlegrounds has unveiled its latest limited-time offering, Dodgebomb - a War Mode variant which essentially asks you to fend off a relentless barrage of explosives using nowt but a measly frying pan.
If you've stumbled onto any of the PUBG Reddit forums since its release, you'll know it's pretty much impossible to go less than ten seconds before stumbling across the phrase "fix PUBG". The game's name has almost become synonymous with bugs and janky gameplay. Developer PUBG Corp has recently promised major improvements to the game, and it seems this time it's really serious about it, as the company has set up a website specifically to allow players to track bug-fixing progress.
In a post on Steam, PUBG Corp admitted "bugs, performance problems, and quality-of-life issues have been limiting PUBG's true potential," and said the time has come "to do something about it". The developer's new campaign, literally called "FIX PUBG," is apparently a "months-long campaign to deliver the changes and improvements that [players have] been asking for". According to PUBG Corp, this involves a "roadmap with specific details about our plans" which will be checked off as the developer delivers on its promises.
Looking at the Fix PUBG micro-site, the campaign is mainly about improving communication with players to inform them of fixes and improvements. The "roadmap" itself comes in the form of several visual graphs to display progress in a number of areas, including categories such as client performance, server performance, anti-cheat and matchmaking. Some of these promises have already been fulfilled, as according to the PUBG community manager on Reddit, the bug-fixing campaign actually began last week with update 19. PUBG Corp also announced it's delivering another patch today to help kick things off: limb penetration, a "graphics sharpening" setting and the ability to mute individual teammates are just some of the changes included in the patch. The FAQ section on the Fix PUBG website reveals this improvement process will continue over the next three months.
Fortnite may have rocket-riding, but now PUBG has its own answer in the form of *checks notes* smoke grenade-riding. Wait, what?
Over the past few weeks, PUBG players have accused developer PUBG Corp of being more focused on adding new content than fixing bugs in the game. The noise grew so loud that when Update #17 was released, PUBG Corp addressed the issue directly in its update notes, promising bug fixes would come in the future. And to be fair to PUBG Corp, it seems the developer has kept its word, for PC update #19 includes a wave of technical adjustments to solve some of the game's jankier moments.
The update notes, posted on Steam, show PUBG Corp has focused on fixing bugs and tweaking other technical aspects such as the game's sound and overall performance. On top of this, the developer has pleased players by improving the inventory mechanics: removed attachments will now simply drop onto the floor if a player's inventory is full.
Another long-anticipated feature, dynamic weather, has also been added in the update. Players dropping into Erangel and Miramar may have to pack some umbrellas along with their parachutes, as the two maps will now have overcast weather (rain and fog) which will change during the game. Now anyone can get soggy at any time. Hooray!
PlayerUnknown's Battlegrounds developer Bluehole has apologised for an in-game helmet design some fans found offensive.
Well, that was Amazon Prime Day 2018. The summer sales festivities are now over - if you managed to grab some bargains, good on you - but if not, fear not - Black Friday 2018 is just around the corner, like it or not. We've already got our guide to the best Black Friday gaming deals up and running, ready to update with all the latest deals and discounts as and when they arrive, so be sure to bookmark that one.
One of the modes PUBG fans have wanted most desperately in the game is the ability to create custom matches. It seems their wishes have finally come true, as PUBG Corp has today announced the mode is in open beta on test servers.
PUBG Corp has announced Sanhok will soon be receiving two shiny new content additions exclusive to the map.
On the official Twitter account, PUBG Corp yesterday revealed the 'QBU' gun: a new DMR set to replace the Mini 14. Using 5.56mm bullets, the gun will be similar to the Mini 14, but with slightly higher bullet damage. It also comes with a handy pre-attached 'bipod' to stabilise the weapon when the player is prone, which will reduce recoil for mid to long-range shots. According to the video, the gun's damage will be the lowest of the DMRs, but on the upside, it will also have the "highest initial bullet speed", again making it useful for long-distance shooting.
PUBG Corp also revealed Sanhok will be gaining a new vehicle. Sure, it's not quite the tuk-tuk many fans on Reddit hoped for, but the 'Rony' should help players navigate the hilly terrain of the Sanhok map. Capable of holding four players at a time, the pickup will allow two passengers to sit in the cargo area and turn around freely. Business in the front, party in the back.
PlayerUnknown's Battlegrounds' new tropical Sanhok map is officially out on PC, but developer Bluehole still isn't done tinkering just yet. PUBG's latest update offers a range of enhancements, from terrain tweaks to visual improvements.
The new update, which released earlier today on the official Test Server, brings a few important fixes for PUBG's Sanhok and Miramar maps. Both have seen certain objects adjusted to prevent them from obstructing player movement - while, conversely, Sanhok has received terrain tweaks to areas where players were able to pass through the map unimpeded.
The latter change comes in response to the discovery by players earlier this week that, at certain locations on Sanhok, participants were able to hide under the map and ambush unsuspecting passersby - as you can see in this video by YouTuber niKlaS.
It's the weekend, which of course means many things - a chance to bask in the sun and/or mourn the loss of it, a little bit of extra time to catch up on games, books or that Westworld finale and, most importantly, a brand new roundup of the very best deals from the week. That last one is the very article you're reading, so let's cut to the chase and check out some of the fun things you can treat yourself to this week.
The developers behind PlayerUnknown's Battlegrounds have changed the game's controversial Event Pass for the better.
The timer has counted down, the circle has shrunk, and the biggest lawsuit royale of all - PlayerUnknown's Battlegrounds versus Fortnite - has concluded in a surprise draw.
This week, PlayerUnknown's Battlegrounds got its first ever Event Pass. The £7.49 DLC is, clearly, inspired by Fortnite's hugely-successful Battle Pass, and lets players unlock premium loot, including themed cosmetics and items. It also lets you take on exclusive challenges and gain experience points as you play.
PlayerUnknown's Battlegrounds' third map, Sanhok, comes out this Friday, 22nd June.
The developer of PlayerUnknown's Battlegrounds has debunked what it calls "misinformation" and "oversimplified tales" about the way the game is developed.
A snowy map is coming to PlayerUnknown's Battlegrounds in "winter 2018", as revealed at Microsoft's big E3 conference today.
UPDATE 4/6/18: PUBG Corp has announced that it will be extending the current testing period for Battlegrounds' new tropical-themed Sanhok map on PC.
Have you noticed the way the sound works in PlayerUnknown's Battlegrounds has changed? If the answer to that question is yes, you're not alone.
When Treyarch announced Call of Duty: Black Ops 4's upcoming battle royale mode, it refused to say exactly how big the map would be, nor how many players would take part in a match.
Yesterday, developer PUBG Corp announced that PlayerUnknown's Battlegrounds' second map, the desert-themed Miramar, would be leaving testing and launching on Xbox One next week, on Thursday May 24th.
Prior to full release, however, Miramar is undergoing one final round of public testing. Should you wish to get involved, test servers are now open and will remain so until Miramar shifts to the live servers on May 24th. What's more, there'll be no downtime to speak of, given that PUBG's public test servers will continue to host Miramar while live server maintenance is underway.
According to PUBG Corp, Battlegrounds' latest round of public testing on Xbox One supports play for Solos, Duos, and Squads, and isn't soley restricted to Miramar; it will also include the latest optimisations, tweaks, and bug fixes for original map Erangel.
What if you could tune directly into the last, most exciting moments of a PlayerUnknown's Battlegrounds match and skip all the boring preamble? Now you can, thanks to Twitch's new filtering options.
Gaming headset sales have skyrocketed - and it's down to the battle royale craze.
The phenomenal popularity of Fortnite and PlayerUnknown's Battlegrounds has seen massive 185 per cent increase in revenue at Turtle Beach, which accounts for nearly 46 per cent of the gaming headset market share.
Turtle Beach boss Juergen Stark told Variety battle royale has fuelled a surge in popularity for his company's headsets - a surge so big it will spend more than $4m this quarter on air-freighting new stock into the US.
PlayerUnknown's Battlegrounds' still-in-development tropical map Sanhok can now be played by everyone on PC, thanks to a new public test server, and its arrival brings a special Sanhok-specific feature: the ability to pelt your opponents with apples while in the pre-match lobby.
There's never really been an easy time to debut an online-focussed multiplayer game on Steam, but the past few months have suggested there's never really been a more brutal one. PUBG and Fortnite rule all, leaving high profile casualties such as Lawbreakers in their wake while many more smaller games have suffered. And into that, roll7 - the developer of the brilliant OlliOlli, its sequel and Not a Hero - has made its first ever multiplayer game in the future sports title Laser League.
PlayerUnknown's Battlegrounds reopens the doors to its third map this week for another round of testing. Previously known as Codename: Savage, it has now been given a final name: Sanhok.
The ability to trade in-game items between players has been switched off in PlayerUnknown's Battlegrounds for the foreseeable future - to stop the sale of these items using third-party sites.
PUBG developer Bluehole has confirmed that 15 people suspected of developing hacking/cheating software have been arrested as part of an ongoing investigation with "multiple partners and judicial authorities" in China.
"As you all now know," Bluehole wrote in a recent post on Steam, "we've been doing everything possible to root out cheating from PUBG. The ultimate goal is to create an environment for players that's completely safe from hackers and cheaters."
To that end, it said, "We've upgraded our security measures, improved our anti-cheat solutions, and recently even added a new anti-cheat solution on top of all that.
Bluehole's newly invigorated development streak continues today with a sizeable new update for PlayerUnknown's Battlegrounds on PC, bringing Miramar improvements, a map selection option, major balancing, as well as new weapons, vehicles, attachments, and more.
Update #12, to give the newest patch its official name, is still at the tweaking stage, and only available on PUBG's test servers right now. It's positively heaving with stuff, all ripe for community feedback at this current stage, but its most crowd-pleasing addition will likely be the ability to select a specific map to play.
PUBG's new menu UI option enables players to choose either a single map - guaranteeing that it will be their destination - or multiple maps which the game will then randomly select from during matchmaking. Unsurprisingly, only Erangel and Miramar are currently available, but there's space for PUBG's new tropical-themed map when it arrives later this year.
Miramar, PlayerUnknown's Battlegrounds' desert-themed map, will be playable on Xbox One this week, developer Bluehole has announced.
Metal Rain, developer Bluehole's latest limited-time event for PlayUnknown's Battlegrounds, is now underway on PC.
The Netherlands has determined some loot boxes are gambling - and warned video game publishers to modify their loot boxes to remove "addiction-sensitive" elements before mid-June.
Ever since the launch of PUBG's second map, players have called for the ability to pick where they play - the original Erangel, or the new Miramar.
PlayerUnknown's Battlegrounds' new tropical-themed Savage map will soon receive a complex underground cave system that players will be able to parachute straight into at the start of match, developer Bluehole has revealed.
Developer Bluehole's second round of testing for Codename Savage, PlayerUnknown's Battlegrounds' new tropical-themed map, is about to get underway, and it brings a number of notable changes to the experience.
PUBG is in a weird place right now. It's still hugely popular, still hugely well-played, still, by some way, the biggest game on Steam - and somehow it's become something of the underdog.
War, PlayerUnknown's Battlegrounds' latest limited-time Event Mode, is now live on PC, offering a team-deathmatch focussed alternative to the usual Battle Royale formula.
Developer Bluehole has announced that PUBG's third map, codenamed Savage, will enter its second round of testing next week, and that beta key sign-ups will re-open this Saturday for PC players wanting to get involved.
Developer Bluehole has announced that PlayerUnknown's Battlegrounds' desert-themed Miramar map will be heading to Xbox One "before the end of April".
When Bluehole first announced it was adding a new Event Mode to PUBG I curled my lip at the idea. If you've invested as much of your time into a game as I have with PUBG, it's easy to fear change.
PlayerUnknown's Battlegrounds developer PUBG Corp has filed a lawsuit against publisher NetEase, accusing the company of copyright infringement, trade dress infringement and unfair business competition in regard to two of its mobile titles - Rules of Survival and Knives Out.
PUBG's rapid-fire announcements continue: a Deathmatch game mode is now available, but the catch is it's only available in Custom games for now.
After only three days, the first round of closed beta testing for PlayerUnknown's Battlegrounds' new map has ended. Codenamed "Savage", the tropical-themed map measures 4 kilometres by 4, making it just a quarter of the size of the game's two existing maps, Erangel and Miramar.
PUBG developer Bluehole has published a flurry of announcements over the past few days, with the headline addition being Update 9's new kind of spectator mode, which will let you watch the player who killed you as they carry on through the match.
The obvious inspiration, of course, is fellow battle royale rival Fortnite, which has had the same feature since they implemented their own take on the 100-player free-for-all last year.
It's proven popular amongst Fortnite players, with the system a great fit for the genre - in the same way as PUBG's own, esports-style replay system has been great for showing up all the near-misses you never knew existed - but it'll be interesting to see how PUBG's generally Fortnite-averse playerbase takes it.
PlayerUnknown's Battlegrounds has received its latest test server update, introducing new weapon skins and accompanying loot crates, as well as bringing the news that developer Bluehole is "considering" region-locked servers.
A first look at PlayerUnknown's Battlegrounds' upcoming 4x4 map was revealed at this year's Game Development Conference.
In the ongoing war within the Battle Royale genre, PlayerUnknown's Battlegrounds is firing back at Fornite Battle Royale.
"PUBG Xbox One performance still isn't good enough", Digital Foundry recently declared, but the first of the 'we will fix it I promise' patches is here.
PUBG Xbox Patch 11 ought to have just finished rolling out. It focuses on improving performance and stability, naturally, plus makes a few inventory changes to speed up equipment swapping. There's a counter showing the number of players remaining on the plane now as well. The full patch notes are below.
When PUBG developer Bluehole announced the Xbox Game Preview spring roadmap of changes it readily admitted performance wasn't good enough. "To put it bluntly, we are simply not satisfied with the game's current console performance," it said. "Especially so during tense moments of onscreen action." So Bluehole is taking action.
It's been over three months since Playerunknown's Battlegrounds arrived on Xbox One and Xbox One X. Released as an early access 'game preview', what was immediately clear was that PUBG's console implementation had profound issues in nearly all areas: presentation was lacking, textures possessed severe streaming problems and frame-rate was sub-optimal, to put it generously. Three months on and there have been a range of improvements, but performance, key to the PUBG experience, is still lacking - and the developers agree with us.
It's patch day for PlayerUnknown's Battlegrounds on PC - a game Valve recently said was the third best selling title in history on Steam!
The big new additions are an emote system, which no multiplayer game should ever be without, and a friends list. Friends! Just imagine... However there's still no sign of the anti-cheat update the PUBG team rolled back on Saturday.
In the patch-gone-live there are 12 default emotes, and more will come. The standard lot are: go, hello, affirmative, thanks, clap, laugh, surender, rage, you're done, negative, provoke, and come here. All you need for a nuanced conversation, in other words, although no dance. You call up emotes by pressing the tilde key and using a radial menu.
PlayerUnknown's Battlegrounds creator Bluehole has finally unveiled its long-awaited development roadmap for 2018. It's a big 'un too, promising everything from visual improvements to gameplay additions, including a new map, emotes, and more.
When we first looked at Playerunknown's Battlegrounds on Xbox One, it's fair to say that we weren't hugely impressed, owing to its cut-back visuals and remarkably low frame-rates. And with that in mind, the basic concept of the game being adapted for iOS and Android seems almost outlandish. But here's the thing: as compromised as it is, the mobile port works and in fact, the sometimes brutal cuts are essential in actually making the game playable in handheld form on a relatively tiny smartphone screen. And in turn, this may offer up some idea of how - in time - the PUBG Corporation could bring the game to Nintendo Switch.
Ian's already taken a look at the game running under iOS - on a vintage 2014 iPhone 6, no less - but we wanted to push harder, so we deployed the game on two high-end Android devices: the Samsung Galaxy S8 (specifically, the version using the Samsung Exynos 8895) and the Razer Phone, based on Qualcomm's Snapdragon 835 processor. PUBG actually ships with three quality presets designed to match the game's visuals to the capabilities of your hardware, and curiously, it also has three selectable frame-rate targets. It's difficult to figure this out because the title is currently available in China only and has no English text, but we've included a settings breakdown in our video embedded below.
The good news is that actually getting the game installed (freely and legally) is a piece of cake, and Eurogamer has a full install guide right here. Just be aware that the servers are geared towards an audience located elsewhere on the globe, so your ping may be high and PUBG's notorious rubber-banding and micro-teleporting may be more pronounced than you would expect.
Few settings have captured the imaginations of game developers and players like Chernobyl, the site of a reactor explosion in 1986 that created one of the world's few actual nuclear wastelands. The legendary Exclusion Zone - now, would you believe, something of a tourist attraction - has provided the stage for countless virtual conflicts and survival stories. There are the indirect recreations, such as Big Robot's bleached starship graveyard The Signal From Tölva, or the Erangel island map from PlayerUnknown's Battlegrounds - an abandoned Soviet testing facilty in which the wanderer is forced towards rather than away from the centre by an ever-encroaching sea of blue energy. And there are truer-to-life portrayals like Call of Duty 4's "All Ghillied Up" mission or GSC World's STALKER: Shadow of Chernobyl, which gives you the run of an Exclusion Zone in which space-time is starting to fall apart like overcooked pasta.
The planet-conquering PlayerUnknown's Battlegrounds will get its third in-game map within the first half of this year - AKA, before the end of June.
Earlier this week, a live action trailer for PlayerUnknown's Battlegrounds was released and it quickly went viral. There were two main reason for this; firstly it was excellently produced and exciting to watch, but the real surprise was that it was advertising PUBG on mobile phones. Yes, you heard right, PUBG, the game Team Eurogamer play way too much of, is now playable on Android and iOS devices. Bonkers!
If you're at all familiar with the Eurogamer video team, you know that there are two things we really enjoy - namely the spirit of competition and constant bickering. When we were given the opportunity to indulge both of these vices in front of a live audience at London's Vault Festival, then, we jumped at the chance.
Chinese PlayerUnknown's Battlegrounds' publisher Tencent has released its previously announced Battlegrounds mobile games, and they both look impressively close to offering the full-fat battle royale experience seen on Xbox One and PC.
As regular viewers of our YouTube channel will know, myself and the rest of the video team are huge fans of PlayerUnknown's Battlegrounds. It's not just the game we've fallen in love with though, I've also been spending an unhealthy amount of my time with the Replay Mode.
PlayerUnknown's Battlegrounds developer Bluehole has offered more insight into its plans to tackle cheaters, and shared further details on its new anti-cheat measures - which launched on the game's test servers in a recent update and will go live for all PC players next week.
Speaking in a new Steam Community blog post, Dohyung Lee, Bluehole's head of service management & anti-cheat, reaffirmed the developer's stance on cheating, and explained the measures it's currently taking to prevent it.
"'Play Fair and Respect Other Players' is a principle around which our game is built," said Lee, "To get the full Battle Royale experience, all 100 players must play fair. This is why we have been following the above principle of fair play and respect for others since the first pre-alpha test in July 2016. "
Developer Bluehole has released a new update for PlayerUnknown's Battlegrounds on PC, this one aiming to improve the divisive play experience of the game's recently released desert map, as well as offering enhancements to its new anti-cheat system.
Battlegrounds' desert map, also known as Miramar, now features more off-road routes for easier vehicle navigation, changes to item spawning in certain areas for better loot balance, and additional buildings and cover across the map - all designed, says Bluehole in its latest patch notes, "to improve the engagement experience".
Many players in the Battlegrounds community have expressed dissatisfaction with Miramar and have, in the absence of an in-game map selection option (although one is apparently incoming), taken it upon themselves to find ways to remove it from play - ranging from manually deleting the relevant game files to deploying tools that automate the process.
When Epic added a battle royale mode to Fortnite in September last year, PlayerUnknown's Battlegrounds publisher Bluehole was pretty upset.
Today brings another update to PlayerUnknown's Battlegrounds on Xbox One - this one themed around vehicles. In short, it's now a lot better to be on foot.
Weapon damage to vehicles has been increased, and "significantly" increased if you manage to get a shot in on a vehicle's tyres. Grenade damage to vehicles has also been buffed.
Alongside these changes, you'll take slightly less damage if you get rammed by a vehicle. Finally, for those behind the wheel, you'll take more damage if you crash into objects or other cars/buggies. The full patch notes can be found over on reddit.
The Xbox One version of PlayerUnknown's Battlegrounds has passed four million players.
PlayerUnknown's Battlegrounds is making changes to its delightfully chaotic pre-match meet-ups in an effort to improve performance and reduce the strain on its servers.
Forget aim-bots and wall-hacks, cheaters have discovered new, equally unscrupulous ways to annoy legitimate competitors in PlayerUnknown's Battlegrounds.
PlayerUnknown's Battlegrounds test servers are getting a series of tweaks to adjust the game's infamous blue zone - the electrical field of death which constricts play space.
In one month, PlayerUnknown's Battlegrounds - you might have heard of it - has amassed 3 million players on Xbox One. This doesn't equate exactly to sales (as many of you have pointed out - my apologies) as multiple accounts can access a game on an Xbox One. PUBG raced to 1 million players in 48 hours on Xbox One.
Forget the silly patch notes - there are new PUBG costumes in town (on the PC test server)! Now you can dress up like a Biker or a Desperado!
There's a new Xbox One patch for PlayerUnknown's Battlegrounds which targets small improvements to the game's frame count and adds an aim acceleration slider.
Other changes include a buff to weapon damage when firing on vehicles, and other unnamed PhysX and VFX enhancements.
The defining word of the patch notes is "incremental" - the description developer Bluehole used to describe many of the changes. This is not a patch which will fix all of PUBG's problems, but another step on the long road to the game reaching a state where it can leave Xbox's Game Preview programme.
Leather coat, hockey mask, need the rest - m4w (Erangel)
Microsoft has pulled a PlayerUnknown's Battlegrounds advert after a fan complained the company had copied their art.
UPDATE 2PM: Despite months of testing, the combined excitement of everyone trying to log into PUBG has melted the servers. PC servers in all regions are down. The team is doing what it can but for the moment you'll have to, I don't know, go Christmas shopping for a couple of hours instead.
ORIGINAL STORY 11.30AM: A speedy nine months after arriving on Steam Early Access, this year's multiplayer smash hit - PlayerUnknown's Battlegrounds, or PUBG - has launched. Our PUBG review went up this morning in case you missed it.
Full patch notes for the PUBG version 1.0 update, which introduces the new desert Miramar map, can be found on Steam (they're too lengthy to post here). To celebrate the occasion, everyone will receive a free Winner Winner Chicken Dinner t-shirt in the game when they log in.
One week on from its controversial launch, the Xbox One version of PlayerUnknown's Battlegrounds has been patched, featuring a range of bugfixes and what the patch notes describe as a 'first pass' at visual and performance improvements, along with 'slightly improved' anti-aliasing. So what's actually changed? From our perspective, this patch is definitely a case of two steps forward, one step back.
PUBG is an inherently dynamic game, which makes like-for-like performance analysis from one version of the game to the next practically impossible, so all we can offer are some more general observations. As with our first test, we played the game simultaneously on Xbox One and Xbox One X, buddying up in the lobby area and negotiating various games as a team, capturing our progress in tandem. The truth is, the variable nature of PUBG changes from game to game, from moment to moment, but at least using this technique, we have both consoles running from the same server, usually rendering very similar workloads.
One thing that does stand out straight away is that while the visual quality is still poor, the vast gulf in texture quality between the standard and X units seems to have lessened this time around, though bad quality art is still in abundance on both systems with incidental detail - like ground debris - reduced to a cluster of barely filtered pixels. Anti-aliasing does look different - most notably on the base Xbox One - where the blurry nature of the filter has been dialled back, giving a crisper look.
A 4.7GB patch has been put out for PlayerUnknown's Battlegrounds on Xbox One.
The most notable difference will probably be to visuals and performance, after what's described as a "first pass" at them. These were areas Digital Foundry noticed PUBG struggling on Xbox One - and X.
But there are many other incidental fixes besides, all listed below.
Fancy 3D replays will be a part of PlayerUnknown's Battlegrounds' glitzy 1.0 release this week, on Wednesday 20th December.
Let's start at the top: in PlayerUnknown's Battlegrounds, 90 to 100 players parachute from a cargo plane on to one of two islands - either temperate Erangel, which has been in the game since its early access launch, or the desert Miramar, which is new. Once on the ground these players, clad only in whatever rags that loot chests have granted them, raid abandoned buildings for weapons and scramble to kill each other while avoiding a vast forcefield that slowly closes in on a narrow area of a map. Die and you are kicked back to the title screen: survive and, er, you won. That's it. Battlegrounds can be played solo or with a team, in first or third person, but this weaponised form of hide-and-seek is what it amounts to.
Developer: Bluehole Studios Inc, PUBG Corporation
You've read Eurogamer's games of 2017 list, but how did we settle on the top 10? A mixture of science and alcohol, it turns out.
PlayerUnknown's Battlegrounds on Xbox One continues to throw up some fascinating discoveries, including the inclusion of a PC-style settings screen that displays resolution and graphics options. The menu itself is non-functional, but suggests that the base Xbox One version of the game runs at 1080p on PC's very low settings. Meanwhile, accessing the same menu on Xbox One X gives a different outlook, with 4K resolution and medium settings dialled in. But is this an accurate representation of the game's visual make-up? We decided to find out.
PlayerUnknown's Battlegrounds is - without question - the biggest game in the world right now, so Microsoft's current console exclusivity for the title is obviously a big deal. Equally without question is that the PC game is notorious for its work-in-progress visuals and wobbly performance. With that in mind, some might say that it's somewhat miraculous that any playable version of PUBG is possible on a console right now. From another perspective though, what's clear is that the current build of the game is a long way short of the standards expected from a polished console release.
People are already playing PlayerUnknown's Battlegrounds on Xbox One. You can, too.
Over the weekend, PlayerUnknown's Battlegrounds fans discovered a surprising change to the game's female character model: suddenly, it had camel toe.
During last night's Game Awards, developer Bluehole announced that PlayerUnknown's Battlegrounds' version 1.0 will arrive on PC on December 20th.
Developer Bluehole has shown off the first in-game footage of PlayerUnknown's Battlegrounds' long-teased and hugely anticipated new desert map.
After months of teasing, PlayerUnknown's Battlegrounds has finally named its upcoming desert map and detailed some its various locales.
As if we're already living inside of a William Gibson novel, the sun is slowly setting on Cyber Monday 2017. Don't be alarmed, though, the deals will live on. At least until later this week. The titular shopping event is a follow-up to last week's Black Friday sales bonanza with a mission to continue the vast array of discounts, price cuts and special offers. Previously, Cyber Monday was the internet's answer to the in-store-only price cuts of Black Friday but now that we're living in a fully digital age, the lines are blurred to the point where most of November is now about deals. Long may the deals live.
A note from the editor: Jelly Deals is a deals site launched by our parent company, Gamer Network, with a mission to find the best bargains out there. Look out for the Jelly Deals roundup of reduced-price games and kit every Saturday on Eurogamer.
Update 8:36 pm: Looks like ShopTo has now raised the price of this one back up to a much more regular £24.85 price. It was nice while it lasted, though!
Original Story: If you've not been keeping up with things recently, you may have missed the fact that the international sensation of the year that is PlayerUnknown's Battlegrounds will finally be released on console next month, specifically arriving on Xbox's Game Preview program on December 12th.
Chinese tech giant Tencent announced last week it had won the exclusive rights to publish and distribute PlayerUnknown's Battlegrounds in China. Now, wasting no time with the hot commodity, it has announced plans to port the game to mobile platforms in China.
The day has finally come. Black Friday 2017 is finally upon us and with it has come an almost frightening level of discounts, special offers, bundles and limited-time deals on various bits of PC hardware and games both boxed and digital.
PlayerUnknown's Battlegrounds has been undergoing a lot of changes recently as developer Bluehole prepares for the release of PC version 1.0 and an Xbox One release. While features such as vaulting, killcam and improved physics are being tested on the game's PTR, a release date still hasn't been confirmed for version 1.0 and the highly anticipated new desert map.
PlayerUnknown's Battlegrounds developer Bluehole is continuing to fill in the blanks of the game's long-awaited, and hugely anticipated, desert map.
Earlier this year, Brendan Greene tweeted out a few teaser images of PlayerUnknown's Battlegrounds' upcoming desert map. Ever since then, he's been drip-feeding new information to eager fans, but a lot of details are still up in the air. What new weapons will be available? Will there be an underground bunker? Can we really ride that bicycle?!
PlayerUnknown's Battlegrounds' 1.0 update - that's the one with the long-promised vaulting and climbing - is out now on test servers, and dataminers have uncovered new details, including an updated desert map and a few new vehicles, within.
Battlegrounds' version 1.0 hit PC test servers earlier today, following a several-week delay, and its arrival has given eager dataminers the chance to poke around its innards in a bid to unearth previously undisclosed information - and that's precisely what they've done.
Top of the list of discoveries is an updated look at Battlegrounds' forthcoming, and highly anticipated desert map. It's the second time that a work-in-progress version of the map has been located and dissected by dataminers, but this new version offers a presumably more up-to-date - if not near-complete - look at its design.
Brendan 'PlayerUnknown' Greene has offered another look at Battlegrounds' upcoming desert map. And it's not just a bunch of sand!
PlayerUnknown's Battlegrounds has now sold over 20 million copies, creative director Brendan "PlayerUnknown" Greene has revealed on Twitter.
The team behind PlayerUnknown's Battlegrounds has apologised for "the inconvenience caused by the cheaters" and assured fans of the hot Battle Royale title the "development team is doing their best to detect and ban those who use cheats in a more proactive manner".
PlayerUnknown's Battlegrounds will launch for Xbox One via Xbox Game Preview on 12th December, Microsoft has announced. The game will play on Xbox One X with HDR enhancements, while 4K support is due to be added further down the road.
Today's announcement was made during Microsoft's presentation at Paris Games Week, where PlayerUnknown's Battlegrounds stars as a console launch exclusive on Xbox One.
Eurogamer caught up with the man himself, Brendan 'PlayerUnknown' Greene, and Battlegrounds' executive producer, Chang-Han Kim, to chat about the game's console launch, its battle royale genre copy cats and the differences between the Xbox One and PC versions.
PUBG's most iconic weapon isn't a shotgun, an assault rifle or an SMG. In fact, in most other contexts, you wouldn't even consider it much of a weapon at all, you'd probably just use it to make eggs. But here, in PlayerUnknown's Battlegrounds, it carries a greater meaning, a higher purpose. Oh and also, if you stick it on your bum, it could very well save your life. I am, of course, talking about the frying pan.
PlayerUnknown's Battlegrounds' latest patch will increase the amount of damage players take from the blue zone.
According to the development team's patch notes, the new update, currently on test servers and due to go live next week, increases the blue zone DOT (damage over time) and resolves a bug where bullets would sometimes ignore armour.
"We have received a lot of feedback asking for improvement of the blue zone," the team wrote. "We have decided to adjust the blue zone damage to encourage engagement inside of the play zone. From this new update, you will be able to focus more on the immediate, close-ranged skirmishes inside the play zone, instead of dealing with enemies outside of the play zone during the mid to late phases of the game."
26 years on, the opening ditty to Dyna Blaster on the Amiga is still seared into my memory, a perfect, personal time capsule that exists nowhere else but my brain. I only need to hum the first 10 seconds of that jingle and suddenly I'm transported back in time to 1991. 12 years old and huddled around an Amiga 500+ with four of my friends in a tiny bedroom in Garsington, Oxford.
PlayerUnknown's Battlegrounds has been experiencing a lot of server and connection issues recently. Players have been struggling with matchmaking, logging in, long queue times and crashes, but developer Bluehole has now apologised for the problems and assured players it is working on improvements.
The developer of PlayerUnknown's Battlegrounds has hit out at Epic's Fortnite for "replicating" its game.
In an eyebrow-raising press release, Bluehole exec Chang Han Kim slammed Fortnite's new Battle Royale mode for its similarities to PUBG. Kim said his studio was "concerned" and - ominously - stated it would "contemplate further action".
It's a surprising position to take; despite Battlegrounds' huge popularity, it is far from the first game to offer Battle Royale-inspired gameplay. It's not even the first competitor from a major publisher - GTA Online recently launched its own take, for example.
PlayerUnknown's Battlegrounds will now ban players who edit game files to gain an unfair advantage.
PlayerUnknown's Battlegrounds has had more people play it at once than any other game in Steam history.
The developers of PlayerUnknown's Battlegrounds have now banned over 150,000 cheaters from the game, according to Brendan 'PlayerUnknown' Greene.
PlayerUnkown's Battlegrounds rolled out its latest patch to test servers yesterday and already someone has datamined the new desert mini-map.
Felix "PewDiePie" Kjellberg has apologised for using a racial slur during a recent livestream.
Video games are guilty of reflecting humanity's more violent nature at times - and it's easy to see why when our screens are filled with nameless marines and musclebound maniacs eager to destroy every living thing in their path. As in reality, the virtual worlds we inhabit contain a wide array of human expression, ranging from violent combat to peaceful cooperation. Some players are taking things a step further though, opting to lay down their computerised weapons and adopt a nonviolent, pacifist approach to their virtual endeavours.
PlayerUnknown's Battlegrounds latest patch is now available for test servers and is expected to roll out to live servers later this week.
The game's September update blog details some pretty interesting new features including a foggy weather effect, the new town called Kameshki, and a fresh semi-automatic marksman rifle, the Mini-14.
Foggy weather looks like it will make gameplay more intense, with players having reduced vision - making stealth paramount. Other notable changes include Tommy Guns moving from being solely found in care packages to being world spawn weapons, and measures to stop AFK farming.
PlayerUnknown's Battlegrounds has passed one million concurrent Steam Players.
PlayerUnknown's Battlegrounds has sold an incredible 10 million copies in under six months.
A few weeks ago, Shroud - a competitive Counter-Striker-turned-electrifying Playerunknown's Battlegrounds streamer - found himself, as you so often do, between the blue and a hard place. With the deadly boundary of the Battle Royale game's infamous shockfield crawling closer to him, and only 20 players to go, he darted from cover to cover, looking for a respite from its ever-tightening grasp. Soon, he found it: one of the island's cavernous warehouses near the Mylta power plant, though probably bereft of its vital loot, enjoyed the advantage of position dead in the center of the fresh circle.
Earlier this week, H1Z1's Battle Royale style spin-off, King of the Kill, released its first big update in what seems like an age.
The 'Combat Update' has retuned and rebalanced the core mechanics in a bid to perfect the game's signature, action-packed, arena shooter gameplay.
Along with a complete overhaul of how the weapons handle, there's also been changes to the UI, improvements to player movement and also five new points of interest have been added to the map.
Brendan Greene has confirmed that the upcoming desert map for PlayerUnknown's Battlegrounds will be 8x8 km in size - equal to that of the original Erangel map.
While it was previously announced that the desert map would be a quarter of that size, measuring only 4x4 km, Brendan told me during an interview at Gamescom that "For 100 players an 8x8 just makes more sense and it gives more flexibility when we move onto custom games and things like that."
You can listen to Brendan talk more about the new desert map in the video below where I quiz him about such things as new vehicles, new buildings and that controversial Microsoft partnership.
After four days of players battling it out for a share of a $350,000 prize pool, the Gamescom PlayerUnknown's Battlegrounds Invitational is over.
Crazes come and go on Steam but few games ever get close to unseating Dota 2 at the top of the concurrent-players table - until now. After days of threatening it, PlayerUnknown's Battlegrounds has had more players than Dota 2.
Gamescom 2017 is drawing to a close. Games have been played, the hangovers have started and the cosplayers are shifting into their formal mortal selves. It's been an interesting week for Europe's largest gaming event, so it's no surprise the world's hottest developer, Brendan "PlayerUnknown" Greene, was there dropping teasers on what's happening with PlayerUnknown's Battlegrounds - and he sure dropped a bomb.
PlayerUnknown's Battlegrounds has sold over eight million copies and has an all-time peak player count of 700,000 players.
The team behind PlayerUnknown's Battlegrounds has announced changes to the game's patch and update schedule.
In a Steam community post, the developers announced previously scheduled weekly or monthly patches will now be rolled-out less often until the official release of the game.
"We've found internally that being rushed to finish certain features, and having shorter QA test time between pushing updates caused more issues than it solved in regards to maintaining a high standard of quality," the PlayerUnknown's Battlegrounds team wrote. "We want to put our best content out, and ensure that everything we do is making the game more enjoyable with every update."
The people behind PlayerUnknown's Battlegrounds first announced it would add vaulting animations to the game back at E3 in June. Now, developer Bluehole has offered an update on how it's progressing.
You can now play on first-person servers in PlayerUnknown's Battlegrounds group games.
In the days before it was decided that open world games should be called open world games, they were called all kinds of things. Things like sandbox games, or toybox games.
A cosmetic item for PlayerUnknown's Battlegrounds is selling for over £300 on the Steam Marketplace.
PlayerUnknown's Battlegrounds has pushed a hotfix live which counteracts the lag issues many players have faced since yesterday's update.
Players who logged on to the game yesterday may have noticed a number of problems including a severe server lag, connection delays, audio and first-person server issues.
Writing on the game's official Twitter, the team behind Battlegrounds announced the issues should now have been fixed, just over 24 hours after the update was implemented.
There are many age-old debates. Does pineapple belong on pizza? How do you pronounce gif? Star Trek or Star Wars? Well, now we have a new one to add to the list - what is the blue zone in PlayerUnknown's Battlegrounds?
Today's big update for PlayerUnknown's Battlegrounds includes an immediately-visible change to the game's main menu: a big box linking to the game's Rules of Conduct.
PlayerUnknown's Battlegrounds' latest monthly update is live and is pretty hefty.
The latest update is 5.3GB of much needed bug fixes and additional content. But perhaps the most exciting part of this update is the new first-person servers.
As well as the the changes laid out by PlayerUnknown in the latest patch notes, there are two additional updates. The first is an added animation when using the drag and drop with inventory. This is a visual addition and does not affect the speed of looting. The second additional update is a slightly decreased delay time when looting items with the F key. A welcome change.
PlayerUnknown's Battlegrounds finally pushed it's latest update to the Public Test Servers, and with it introduced the long-awaited first-person only servers. Battlegrounds was - and still is - playable in first-person on the game's standard servers. But now there are first-person only servers as well, and they make all the difference. This is my experience after a handful of games on those first-person servers.
PlayerUnknown has defended Battlegrounds' controversial new crate and key system.
"Let's face it, no one likes losing. Even sat at traffic lights in your car, you never want the car who pulls up next to you to beat you off the line."
PlayerUnknown's Battlegrounds now holds the record for the highest peak player count of any non-Valve game on Steam.
PlayerUnknown's Battlegrounds fans are unhappy with the game's upcoming key and crate system.
PlayerUnknown's Battlegrounds introduces paid cosmetics in its next monthly update.
PlayerUnknown's Battlegrounds has taken the world by storm. Since its release on Steam Early Access in March, the title has sold an incredible 6m copies. It recently hit 422,618 simultaneous players on Steam.
Player Unknown's Battlegrounds is getting a first-person only mode.
The objective of PlayerUnknown's Battlegrounds is to kill everyone else, so you are the last man (or woman) standing. However, when streamer DooM49 gathered an enormous team of 50 players together for an "epic 50 man madness" stream they showed that friendship can exist in the wasteland of battle royales.
I think it's safe to say that the Eurogamer video team has the PlayerUnknown's Battlegrounds bug at the minute. It's also a truth universally accepted that, at any given moment, the people on said team are only a hair's breadth away from attempting to murder one another. So, in order to combine these two interests, this week we set ourselves a challenge. Splitting into two teams, we jumped into the same game of Battlegrounds in order to see who could survive the longest.
PlayerUnknown's Battlegrounds could be getting a whole new range of items and skins.
PlayerUnknown's Battlegrounds full launch date has been pushed back to the end of 2017.
Writing on Steam, Brendan "PlayerUnknown" Greene announced the full launch was being pushed back from its initial six-month time-frame, which would have meant a September release.
"Over the past few months I have done a lot of interviews, and in many of them, I said we hoped to be out of Early Access six months after we first launched," he said. "I've come to realise that restricting the window to a specific month could hinder us from delivering a fully featured game and/or lead to disappointment within the community if the launch deadline is not met."
PlayerUnknown's Battlegrounds has posted preview images of its new desert map and there's one key addition that has fans excited - a bike.
The company behind Steam phenomenon PlayerUnknown's Battlegrounds has announced cross-platform play is under consideration, but this has sparked a debate over whether it's possible to achieve the balance between PC and console play competitive players demand.
PlayerUnknown's Battlegrounds is quickly becoming a favourite among the Eurogamer video team. While we're hardly what you'd call pro players, there's still something undeniably fun about running around the game map, frantically gathering weapons in a bid to stay alive. Even if you die in the opening minutes, there's something about Battlegrounds that lends itself well to stories. Like the time I got confused and punched Chris to death, for instance - or the time we actually managed to win, against all odds.
After 20-something hours of PlayerUnknown's Battlegrounds, my Steam recommendations are a wasteland. I've sunk a meaningful amount of time into a game with the words 'early access', 'survival', and 'shooter' in its tag cloud, and Valve's algorithm knows something about those. The earliest manifestations of that 'what if DayZ but dinosaurs' phenomena occupy three slots in a row in my 'you may also like' queue; an age gate indicates that we've arrived in 'what if DayZ but penises'. Zombies fill the gaps.
PlayerUnknown's Battlegrounds is about to receive a huge update that will bring changes to the way loot spawns.
Due to a bug in the game, some items were spawning more or less frequently than intended. The new patch aims to balance this, as well as improving the system overall. However, writing on Steam Community, developer Brendan "PlayerUnknown" Greene explained this patch is only a "first real pass" at adjusting the loot balance in the game.
"We will most likely be making several more of these passes during the course of Early Access, so please don't take this week's upcoming change to the balance as final!"
Battle Royale shooter PlayerUnknown's Battlegrounds has amassed a stellar $100m in revenue since its Steam Early Access launch on 23rd March, developer Bluehole has announced.
Popular survival shooter PlayerUnknown's Battlegrounds is getting a new competitive mode where some players are zombies trying to infect the last surviving humans.
The immensely popular PlayerUnknown's Battlegrounds is coming to Xbox One exclusively this year. Whether it's a timed console exclusive or a full-on exclusive isn't clear.
Creator Brendan Greene announced the Xbox One version on Microsoft's E3 conference stage. He said there would be enhancements for the Xbox One X (formerly Scorpio) version, too.
Ian met PlayerUnknown's Brendan Greene earlier this year. The 41-year-old's life was turned upside down by an influx of millions of dollars in sales in mere days.
Sometimes I wonder what the games industry would look like had Bohemia Interactive focussed on polishing and finishing their official version of DayZ, rather than vanishing down a rabbit-hole of granularity from which they never resurfaced. Imagine if players could experience its unique PvP of tense human encounters in a zombie-strewn wilderness, of fragile alliances and galling betrayals, without having to deal with a skipful of clunk and half-baked features for almost four years.
A note from the editor: Jelly Deals is a deals site launched by our parent company, Gamer Network, with a mission to find the best bargains out there. Look out for the Jelly Deals roundup of reduced-price games and kit every Saturday on Eurogamer.
It's pretty safe to say that Johnny and I, well, we both play games very differently.
PlayerUnknown's Battlegrounds has sold 1m copies on Steam Early Access, developer Bluehole Studio has announced.
That's very impressive for a relatively small budget game that's only been available for 16 days and is still in beta.
Even more impressive is that the game came from humble beginnings. The titular PlayerUnknown, whose real name is Brendan Greene, built up a reputation through making free mods. Oft cited as the creator of the Battle Royale genre (named after the Japanese cult classic film about a last-man-standing battle to the death involving teenagers, made several years prior to The Hunger Games), Green first entered the scene making a competitive survival mod for DayZ, which was in and of itself a mod of Arma 2.
In its first three days in Early Access, PlayerUnknown's Battlegrounds made over $11m. That's a staggering figure for what technically amounts to an unfinished game. Such is the power of "Battle Royale" - an emerging breed of massively multiplayer action gaming based on the Japanese book and film of the same name, in which scores of players fight for the title of last person standing on a single map. It's an enormously popular subgenre, and it's almost entirely the work of one man - a modder whose online moniker is now synonymous with the game mode.