Media Molecule's long-in-the-works Dreams is, by all accounts, an impressively powerful - and wonderfully intuitive - creation tool, but one small snag for creators is that, to date, there's been no easy way to get approval to use projects commercially outside of Dreams.
Now, however, Media Molecule is launching a limited-scale initiative in which users wishing to use their Dreams-created concept art, music videos, albums, and short films (or anything else that can be exported from Dreams via PS4 Share) for "business purposes" can apply for permission use the software for a specific project.
"We've had lots of questions from creators about using Dreams for viable business opportunities off PlayStation," studio director Siobhan Reddy wrote in a new post, "We welcome and encourage creators to do this, but it's new territory for us. We've been busy behind the scenes mapping out how we can make it easier for creators to do this in the future."
Dreams' current terms enable creators to use their work for "personal use", whether that be on a T-shirt or in a collage, and they're permitted to share their content through the likes of YouTube and Twitch. However, Media Molecule is now encouraging eligible creators with additional commercial requirements to make use of its new Beta Evaluation programme.
"This is open to a limited group of users with the goal of learning how players want to use Dreams off PlayStation and how we may support this," the developer elaborated, "If you're applying, you will need to have a project in mind, a time frame and be willing to provide feedback to Media Molecule along the way".
Initially, while the developer evaluates its processes for granting per project approval, it will only be accepting applications from Early Access Members "in good standing", who can either supply a viewable Dreams project or showreel. Full details are on Media Molecule's website.