If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

BioWare explains Mass Effect save usage

Tiny details in first game to make an impact.

BioWare has explained how your Mass Effect save-game will be put to use by the sequel, which is due out next year.

"When you're playing the first game, everything that you do is setting a variable so that as the story progresses we know that you did a certain thing on a certain planet, and then internal to the game, we can reference those things. Your Mass Effect save-game contains all of that information," lead producer Casey Hudson told PC World (thanks vg247).

"When you import it into Mass Effect 2, now we can continue mining all that information. And it's not just what your ending was, or a couple of the big choices, you know, where we could have stuck a conversation at the beginning and asked you what you did and moved on. This is literally hundreds of things."

Mass Effect was conceived as a trilogy, and it sounds as though decisions made right at the beginning have the potential to dramatically reshape your experience later on in the series, rather than simply across the course of each game.

"The save-game has every variable that you've set as a player, and as we delve into the detail levels of things like actual words that are spoken, art that appears in levels, sounds and music and subtle things as such... those can all be looked at, and how they comprise the world of each sequel can be affected by your choices in the prior ones," Hudson explained.

We had a chance to check out Mass Effect 2 at E3. The verdict? It seems to be balancing refinement with continuity, and should be perfectly playable even if you never got round to the enormously enjoyable original.

Become a Eurogamer subscriber and get your first month for £1

Get your first month for £1 (normally £3.99) when you buy a Standard Eurogamer subscription. Enjoy ad-free browsing, merch discounts, our monthly letter from the editor, and show your support with a supporter-exclusive comment flair!

Tagged With

About the Author

Tom Bramwell avatar

Tom Bramwell


Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.


More News

Latest Articles

Supporters Only

Eurogamer.net logo

Buy things with globes on them

And other lovely Eurogamer merch in our official store!

Explore our store
Eurogamer.net Merch