Does Halo work in an open world? We finally have answers.
"This truly is a beta."
A 120fps/60fps generational split that works.
Digital Foundry | Back on track and looking great: Halo Infinite's technical preview tested on all systems
From high-end PC to the base Xbox One.
The pressure's on Halo Infinite, but true success may lie elsewhere for Microsoft.
Feature | Cyberpunk's delay, console unboxing and power parity. It's the Eurogamer next-gen news cast!
The cat's out of the bag.
Revisiting the bombastic Halo 3.
Press B for hilarity.
Dynamic lighting is a big addition - but there are downsides.
Feature | The big interview: Xbox Series X development chief Jason Ronald on power, price and that new boot screen
"We've seen some things I did not think were possible."
Truth and Reconciliation.
Feature | The big XO19 interview: Xbox boss Phil Spencer on Game Pass, streaming and Project Scarlett
"I'm not going to sacrifice performance for the sake of price."
343's stunning engine demo under the microscope.
Xbox refuses to play next-gen poker.
Expect backwards compatibility to continue.