Grand Theft Auto

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How the first Grand Theft Auto was almost cancelled

How the first Grand Theft Auto was almost cancelled

"Anarchic makes it sound sexier than it ought to be. It was messy."

Ahead of the release of Grand Theft Auto 5, some of the creators of the first Grand Theft Auto game have discussed its troubled, four-and-a-half year development and revealed how it was nearly cancelled before release.

In a video feature published by The Guardian, ex-DMA Design (now Rockstar North) staff recall the making of the 1997 PC and PSone game, which presented an open world from a top-down perspective.

"The writers were driving at one way. The level designers were driving at another way. They weren't meeting in the middle," Gary Penn, the producer and creative director who joined the project to help bring it all together, said.

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Original Grand Theft Auto "almost canned"

DMG dev: "car handling was appalling"

Sandbox behemoth Grand Theft Auto very nearly never came into being, with the original game in the series a hair's breadth away from being cancelled while still in production, according to a new interview with one of the original developers.

High Voltage compares The Conduit to GTA

"Nobody knows anything about GTA 1, 2."

The developer behind Wii-exclusive first-person shooter series The Conduit has compared its difficult beginnings to the journey taken by gargantuan sandbox series Grand Theft Auto.

My poor immortal soul. The erosion began in 1997, when I was only 19 years old. Which seems... weird actually. The GTA games are only 13 years old? Surely the original came out in about '93?

GTA V to be announced before E3?

GTA V to be announced before E3?

Analyst reckons suspension is building.

Games industry analyst Mike Hickey has said a Grand Theft Auto V announcement may be on the way - and that it could be made before E3 kicks off in June.

"There is building suspension for a pre-E3 GTA V announcement," he said, as reported by Industrygamers. "Although we expect nothing from Rockstar at this year’s official E3 event."

Rockstar is more likely to hold a separate press event and make the announcement independent of any publisher conferences, apparently. That's because GTA V really is kind of a big deal.

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Rockstar dismisses GTA movie rumours

Eminem not to star after all.

Rockstar has denied reports it almost gave the go-ahead to a Grand Theft Auto film last year, saying the company is "not interested" in bringing the series to the big screen.

It's rather quaint to think that just over six years ago, we were all a-twitter at the prospect of Grand Theft Auto III and its swanky new 3D world. "How will that classic top-down gameplay work in 3D?" we mused, like big silly things. "Could it possibly beat Driver?" we pondered in all seriousness. Aah, innocent times.

2005 UK Sales Review

Feature2005 UK Sales Review

Part Two: Clapping the handhelds.

Continuing our in-depth look at last year's sales report, Kristan picks over the DS and PSP's first years and even spends a bit of time on the Game Boy Advance. All data taken from Chart-Track's annual report, used with permission.

DS: Double Trouble?

Having launched back in March 2005, Nintendo's new handheld had almost a six-month head-start on Sony's PSP, but, in the final 2005 reckoning still found itself overtaken by the more powerful, more expensive machine. DS game sales accounted for an impressive-sounding 1.66m units, or three per cent of all games sold. By value, DS titles accounted for 3.4 per cent of the entire market with Ł4.14m.

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Take-Two secures GTA talent

For $25 million!

Confirming the troubled publisher's heavy reliance on its controversial Grand Theft Auto series, Take-Two's latest 10-Q filing includes mention of a three-year, USD 25 million deal to secure and safeguard the creative team behind its flagship franchise.

GTA lawsuit can go ahead

Says judge. Thompson happy.

An Alabama judge has denied a motion to dismiss the lawsuit filed against Take-Two by the families of two police officers and a dispatcher killed by a Grand Theft Auto-playing teenager.

Warren Spector slams GTA

And lazy devs in general.

Warren Spector, the former studio head of Ion Storm Austin and the brains behind Deus Ex, has slammed game developers for relying on tried and tested formulas instead of coming up with new ideas.