Take Control is the tenth and final mission in Control. Finally you have the chance to turn off the Slide Projector and reach Dylan in the Astral Plane.
Events, however, are conspiring against you. With Hedron destroyed, Jesse has lost her connection with Polaris and has succumbed to the Hiss.
This is your last chance to defeat the Hiss - don't let them win now.
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Need more help in your quest through the Oldest House? Then check out our Control walkthrough hub, with links to all our Control guides.
Check the noticeboard for tasks
It's your first day as an office assistant at the Federal Bureau of Control! Better check that noticeboard to learn what your tasks are.
Looks like you've got to deliver the mail, tidy up the coffee cups and scan the forms. You'll easily be able to complete these tasks by wandering around the office area.
Every time you complete one, however, it just resets itself, which is odd.
Pick up that mail canister beneath the flashing light instead.
Deliver the Director's mail to his office
Looks like you've got to deliver the Director's mail. Head down the corridor to his office and place it on the desk.
Do as he asks and pick up the outgoing mail.
You're back at the noticeboard. Pick up your tasks again and complete one to make the Director's mail return.
Take the mail back to his office, place it on the desk and then pick up his outgoing mail.
And you're back at the noticeboard. Again.
Ignore it completely this time and take the Director's mail straight to his office.
When you enter the Director's office, pick up the Service Weapon.
Find Darling's office
Now Jesse's back to normal, leave the Director's office and head back to Executive Affairs.
Dr. Darling's office is through the double doors to the left of that dreaded noticeboard.
Go inside and pull the light switch three times.
Traverse the Oceanview Motel
Well it's nice to be back in the Oceanview Motel.
Ring the lobby bell and head down the corridor to room 226.
Pick up the keys you find on the table in there and enter the room opposite. It's the one with a picture of Jesse on it.
Collectables to be found:
- Multimedia - Darling Presentations - Dyna-mite
- (Receive upon entering room 226 in the Oceanview Motel.)
Turn off the Slide Projector
It's time to turn off the Slide Projector.
Run down the corridor and use Levitate to go from the first platform to the second. Make sure you don't fall from either platform, because you'll take damage from the surrounding Hiss energy.
After the second platform, use Levitate to float safely down the hole. Aim for one of the platforms to avoid taking damage.
Again use Levitate to safely move from platform to platform.
When you get to the main platform, climb up the various blocks to reach the Slide Projector and turn it off.
It’s time to journey into the mysterious Federal Bureau of Control. Our Control walkthrough can help you through the storyline missions, including Welcome to the Oldest House, Unknown Caller, Directorial Override, Old Boy’s Club, Threshold, My Brother's Keeper, The Face of the Enemy, Finnish Tango, Polaris and Take Control. You can also learn new supernatural powers by completing A Merry Chase, A Good Defence and A Captive Audience. We also have guides on upgrading the Service Weapon, your Abilities, how to use Weapon and Personal Mods, how to unlock every outfit and the solution to the Roulette Wheel puzzle.
We're back in the Astral Plane and it certainly doesn't look well. You need to reach Dylan, who is beneath the inverted pyramid.
These fights will be easier compared to Cleanse the Siphons in Polaris, as enemies will die after one or two hits.
Still, due to the large amount of Hiss, you can still quickly take damage, so don't drop your guard.
The trick is to take cover behind the large blocks scattered across the platforms. Safe behind those, you can emerge and deal damage to the Hiss or gather Health Elements.
Use Levitate to reach the first platform and begin your final battle with the Hiss.
On this first platform you'll be fighting waves of Hiss Guards. During the fight a Hiss Cluster will appear, so make sure you destroy it quickly to prevent it from healing any Hiss.
The last enemy of this fight is a Hiss Trooper, which you can easily kill by launching back its grenades.
After you've defeated all the Hiss on this platform, the next one will appear. Levitate over to it and kill the Hiss Soldiers that appear, before continuing to the end of the platform.
Kill the Hiss waiting for you on the next platform and then Levitate over it for a quick rest.
Fly to the next platform and you'll be attacked a couple of Hiss Charged and Hiss Soldiers. Once you've killed these Hiss, you'll be able to reach the final platform.
Here you'll face waves of Hiss soldiers and Hiss Charged. When you first reach the platform you'll have to kill one Hiss Distorted, followed by two Hiss Elevated and, finally, two Hiss Warped.
The trick to this platform is to go to the upper level and stay there. Here you'll be able to quickly kill the Hiss below you by launching rocks at them. You can also take cover behind the top of the pillars here, even against the Hiss Elevated.
After killing all these Hiss, the next set of platforms will appear. Use Levitate to fly from platform to reach Dylan.
When you reach him, try to cleanse Dylan.
Congratulations, you've completed Control.
Completing Control will unlock the Director's Suit, the Office Assistant Outfit and these collectables:
- Research & Records - Reports - Director Faden Photograph
- Case Files - Objects of Power - Slide Projector
- Hotline - Trench - Endless Grind
- Hotline - Board - The Future