Switch ports of library titles? We're all for them if the game is right and the quality of the port holds up. Capcom's recently released Resident Evil Revelations collection is an interesting choice for conversion then, bringing together an improved port of Revelations 1 - which debuted on 3DS, remember - and its sequel, designed primarily with current-gen consoles in mind. So, the question is, do we get the definitive version of the original game? And does the Switch port of the sequel hold up alongside the existing releases?
First things first - as we understand it, in the EU, both titles are only available to buy separately via digital download. However, physical releases are available in the US and Japan. However, you only get the original Revelations on the actual cart. The far more impressive successor is redeemed via a digital token, and at a hefty 23GB, you need to make sure you have plenty of room available on either your internal storage or your SD card. For those buying the digital package of the complete release, the first game adds a further 13GB to the tally. Suddenly those 128GB and 200GB MicroSD cards are starting to look quite compelling.
Starting with the original release, this HD version shares a lot of elements with the original game but increases the resolution and quality of certain assets. Unfortunately, its portable nature still shines through and it's clearly the less impressive looking game overall. You do get a native 1080p resolution when docked, dropping down to the expected 720p when running in mobile mode, providing a crisp presentation and welcome respite from the upscaled fare we've been looking at recently.
Capcom has released a new video showing off some of the exclusive features you can expect to find in Resident Evil Revelations 1 and 2 for Switch, releasing on November 28th.
Both games have made the transition to Switch with seemingly everything in tact. You'll get Revelations 1's nautically flavoured story campaign (in which a luxury liner stands in for a spooky old mansion) and the sequel's more varied effort. Both games feature the excellent co-operative score-chasing Raid Mode, playable online.
If you've not had the pleasure before, both Revelations games are great fun, harking back to old-school Resident Evil's slower-paced, more exploratory brand of survival horror - with exactly the right blend of tension and cheese. Resident Evil Revelations 2's story campaign is also fully co-operative, but only when playing locally.
Resident Evil Revelations' upcoming Nintendo Switch re-release includes two exclusive mini-games made to look like retro classics.
The extras were created just for the Switch's upcoming dual-pack of Resident Evil Revelations 1 and 2, due to launch on 28th November.
Ghost Ship Panic tasks you with shooting enemies as they drop down from the top of your Switch screen. The enemies include Ooze, Rachel Ooze and Scagdead foes from Revelations 1.
UPDATE 06/09/2017 11.54pm: Both Resident Evil Revelations 1 & 2 will launch on Switch 28th November, Capcom has announced.
They'll be available for $19.99 (or your local equivalent) each.
A retail release will launch the same day, though it will only contain the first Revelations on disc, while a code will be provided to download its sequel.
Eurogamer noticed an increased number of readers to a four-year-old news story today. The article was about a Capcom PR stunt promoting Resident Evil by setting up a fake butcher shop with graphic sculptures of supposedly human meat. Now, nearly four years later, it looks like those images have sparked a rumour so widespread that the Chinese government had to issue a statement.
Resident Evil has a long and sometimes proud history. I think it's fair to say that the first couple of Resident Evil games were genre defining, which makes it all the more tragic to contemplate the state in which the series currently exists.
A third CGI Resident Evil film has been announced. This one's called Resident Evil: Vendetta.
Animation studio Marza Animation Planet (Harlock: Space Pirate) revealed the upcoming film, which is due in 2017.
The follow-up to Resident Evil: Degeneration (2008) and Resident Evil: Damnation (2012), Vendetta will star series stalwart Leon S. Kennedy.
The first episode of Resident Evil Revelations 2 is now free to download on PlayStation 4, Xbox 360 and Xbox One.
PlayStation Vita owners will finally be able to play Resident Evil Revelations 2 on 18th August.
The survival horror's Vita version includes all episodes of the game plus bucket-loads of bonus content in one portable package.
Revelations 2's twin bonus episodes are included as standard. These two short slices of extra action follow new characters Moira and Natalia and help flesh out their backstories.
Universal Studios Japan is getting another Resident Evil attraction.
Capcom has sold more than 1m copies of its recent Resident Evil HD remaster.
The game's 2015 relaunch arrived back in January for PC, PlayStation 3, PS4, Xbox 360 and Xbox One.
This latest version of the 1996 original is a smartened up version of an earlier re-release: the remastered 2002 GameCube edition.
Resident Evil Revelations 2's Vita version has been MIA, but Sony recently confirmed that it's still in development and scheduled for a summer release.
It's an unfortunate reality that modern games are rarely finished at release, with publishers relying on post-release patches more than ever. Resident Evil Revelations 2 is no exception, and with the PlayStation 4 version suffering poor performance results, a new patch seemed inevitable. Well, Capcom stepped up this week with a brand new update for the PS4 version promising performance improvements. Hopeful, we updated our copy of the game and set out to see if the title's puzzling performance issues have been sorted.
Jumping straight to the second chapter, we're joined by the loveable Barry Burton as he enters the mysterious Forest of Low Frame-Rate. Right out of the gate, the introduction cut-scene and opening areas show significant improvements, delivering a locked 60fps with the latest patch - results that are even smoother than the Xbox One version. Excited by this, we quickly scrambled through the interior of the complex towards the notorious forest sequence to see if the problem really has been solved.
Our hopes were dashed quickly as the frame-rate buckled under the pressure of copious vegetation and dynamic lighting. While there is a tangible improvement throughout the game, results in vegetation heavy areas still fall below the Xbox One version of the game. Still, we're looking at roughly 10-15 per cent improvement across the board, which is just enough to boost playability closer to the desired 60fps in most sequences - indeed, some areas now operate at a smoother frame-rate than Xbox One. The overall issues on PS4 remain the same though: areas rich in vegetation, combined with the flashlight, drop well below the 60fps target. The frame-rate no longer dips under 30fps thankfully, but it still hovers dangerously close at times.
This is our final review of Resident Evil Revelations 2. For our thoughts on the first episode, head over here.
Resident Evil Revelations 2 consists of four main episodes, plus two 'bonus' missions, and finally it is complete. When looking at the (great) first episode I chewed over the nature of a spin-off and covered the main mechanics, and in the final three episodes there are no major changes to the latter - beyond a few new guns. The best thing about these episodes, the bulk of Revelations 2's campaign content, is that the quality and atmosphere is maintained - but finally we get some flair.
This was always more of a problem with the episodic structure than the game itself, but the first part of Revelations 2 did good things without ever quite pressing the Big Red Button. Right from the off with the second episode you're being plunged into more dangerous situations and interesting environments, while the enemies get deadlier.
Children are kind of useful, giving people who no longer fancy going to the pub very often something to fill their time with instead. They also ensure the continuation of the human race solely by existing, which is pretty impressive when you think about it. Apologies to any parents reading this by the way, I really am trying my best.
Resident Evil Revelations 2's Raid mode finally gets online co-op later this month.
What's the point of pointing in video games? Is it pointless or is it on point? In this video, I take a look at some of the surprisingly large number of games that feature pointing as a special power or special move. Honestly, there's loads. It's weird.
Capcom has added local co-op to the PC version of action horror game Resident Evil Revelations 2.
There was a lot of anger over the lack of local co-op in Resident Evil Revelations 2 on PC after Capcom initially listed it as a feature on Steam, but now modder FluffyQuack, aka Sectus, has released a mod adding the feature that its developer failed to.
Resident Evil Revelations 2: Episode 2 has received its first trailer (via GamesHQMedia).
This hints at new pairings of characters like Claire and Natalia, who briefly appear in the same scene. Chances are Natalia points, Claire shoots.
Our contributing Resident Evil aficionado Rich Stanton found Resident Evil Revelations 2's opening act to be a promising start for this horror action spin-off. Not least because of its exceptional score-attack Raid mode.
The first episode of Resident Evil: Revelations 2 is out right now, much to the delight of Barry Burton fans worldwide. Ian gave it a go during one of our live streams and, well, things got a bit weird. Get ready for a lot of shooting, a fair amount of dying horribly, and a surprising amount of role-playing as a little girl. Oh, and some Cliff Richard.
UPDATE 26/02/2015 9.51pm: Capcom has issued the following apology to those who purchased Resident Evil Revelations 2 on Steam with the expectation that it would have local co-op, as the Steam page originally promised:
Resident Evil: Revelations 2 is one of the stranger releases we've covered in some time - an episodic, multi-platform sequel to a 3DS spinoff in the long running Resident Evil franchise. With a smaller budget and a lower price, Capcom is gambling with one of their most popular series by tackling a smaller scale release than the typical high-budget Resident Evil production. As a series typically known for its cutting-edge visuals, can this new take on the series leave its mark?
To start with, Revelations 2 runs on Capcom's internally developed MT Framework 2.0, which debuted in 2009 with Lost Planet 2. By sticking with this engine Capcom is able to improve image quality and push the frame-rate to 60fps on new consoles while maintaining compatibility with older platforms - aside from the MT Framework Mobile only 3DS, of course. Logically, when considering its last generation roots, we'd expect the new consoles to run circles around this game, but the results prove rather surprising - with PlayStation 4 owners in particular in for a bit of a disappointment when they play the game.
To start, we were at least happy to see a full 1920x1080 presentation on both new consoles, albeit with a rather basic FXAA implementation handling anti-aliasing duties. Capcom's FXAA implementation produces relatively clean edges but also suffers from mild texture blurring on distant surfaces. Both versions also make use of what appears to be full 16x anisotropic filtering with sharp, clean textures visible at any angle. With so many flat surfaces throughout the game, this feature is a must and we're glad to see that Capcom has implemented it.
This is an early impressions piece based on playing through the first episode of Resident Evil Revelations 2. We'll have a full review once all episodes are live in the middle of March.
Imagine, for a second, a world where Chris Redfield and Leon S. Kennedy never became the poster boys for the Resident Evil franchise. A world where another surviving member of the original Alpha team didn't get forgotten about the second he left Raccoon City. Let's face it, Barry Burton has more badass cred in his itchy trigger finger than the rest of Resi's supporting cast combined. In celebration of his triumphant return in Resident Evil Revelations 2, here's our short, sweet, and not-at-all-serious salute to everyone's favourite S.T.A.R.S member.
The starting section of Resident Evil Revelations 2 is littered with references to author Franz Kafka. I played the first 40 minutes of Barry Burton's campaign yesterday and couldn't skulk down a corridor without tripping over an excerpt from The Trial. Presumably Burton and ol' Franz share more than just a simple dislike of overgrown insects, but what, precisely? Trigger warning: contains footage of a creepy child who may or may not be a figment of your imagination.
Capcom's episodic spin-off Resident Evil Revelations 2 has microtransactions, it's been revealed.
You won't be able to play online in Resident Evil Revelations 2's Raid Mode until all of the game's episodes are released on disc in March, Capcom has said.
Offline play - including split-screen co-op - will be available from when the episodic adventure's first chapter goes on sale 24th February.
Writing in a new Capcom Unity blog post, the developer revealed that Episode 1 will include three maps and 54 missions across three difficulty levels.
Resident Evil: Revelations 2 has been delayed one week for polishing work and gameplay optimisation," Capcom has announced.
Capcom's classic Resident Evil franchise returns, manifesting on current-gen consoles in the form of two releases in the first three months of 2015. First up, we're in remaster territory, with a full HD rendition of 2002's Resident Evil remake - enough to tide over fans until the March launch of the next major entry, Resident Evil Revelations 2. But to what extent is the more powerful Xbox One and PlayStation 4 hardware actually utilised in this brace of titles?
The rumours are true: Resident Evil 1 fan favourite Barry Burton - a character not glimpsed within the series in years - returns as a playable character in Resident Evil Revelations 2.
Burton is the game's second lead character, and follows a lead in the search for his missing daughter, Moira, on a remote prison island. He's back in the field as a BSAA advisor, Capcom said, having survived the Raccoon City incident.
On the island Burton meets a brand new character called Natalia Korda, a little girl who can sense enemies and hidden items. In the game you alternate between the two to find Moira.
A new ratings board listing for Resident Evil: Revelations 2 appears to have revealed a third playable character.
Everyone's spent so much time bemoaning the death of survival horror in recent years they've kind of lost sight of the fact that there's never been a better time for the genre. The indie resurgence as seen in the likes of Amnesia, Outlast and Slender is one thing, but it doesn't stop there: this autumn it's felt like there's been more big budget horror games than there have been first-person shooters, and even Call of Duty: Advanced Warfare - developed by the team once behind Dead Space, of course - contains a prolonged nod to the genre in one of its stand-out set-pieces.
Plans are being drawn up for a Resident Evil TV series, set to launch following the final film in the franchise's long-running movie saga.
Last week we took a look at Resident Evil: Revelations 2 at Tokyo Games Show and now its entire 17-minute gameplay demo has been revealed (via YouTuber R3DPlaystationFilmer).
Taken from Capcom's TGS presentation, in which a woman awkwardly wearing much less clothing than any Resident Evil character presents the demo, we see series heroine Claire Redfield pal up with her sidekick, Moira, as the pair attempts to escape a mysterious detention center.
It all looks a bit grimey and samey, cut not far from the cloth of the first Resident Evil: Revelations, but that's not necessarily a bad thing. The new twist is you can switch between characters, but as with Revelations, your partner largely stays out of the fight. They don't help that much, but they don't get in your way either, nor do they waste your precious ammo.
The recent direction of Capcom's Resident Evil franchise has become as tormented as one of its monsters. The series now has a split personality: sometimes happy to be a quiet and shuffling creature of lingering menace, but at other times suddenly much louder and brash in character, concerned more with action than atmosphere.
It appears Resident Evil Revelations 2 is also coming to PS Vita.
UPDATE 11/9/14 9.20am Capcom has now released the first teaser trailer for Resident Evil: Revelations 2.
Resident Evil: Revelations 2 stars returning series heroine Claire Redfield and newcomer Moira Burton, the daughter of Resident Evil 1 legend Barry.
UPDATE: Trailers for both Resident Evil Revelations 2 and Capcom's Resident Evil 1 HD Remake are now available - watch them below.
ORIGINAL STORY: Capcom has just announced Resident Evil Revelations 2 during Sony's pre-TGS 2014 conference.
Due out in Japan in early 2015, its unclear what relation the game will have to the first Revelations title, an enjoyable side-adventure for 3DS that was later ported to PC, PlayStation 3, Wii U and Xbox 360.
A sequel to Resident Evil: Revelations has appeared via leaked assets on Xbox.com.