Skip to main content

EverQuest II update revamps world

Elements of Evil refreshes content.

Dark blue icons of video game controllers on a light blue background
Image credit: Eurogamer

The five year-old EverQuest II expands again today with the Elements of Evil update.

Void creatures have invaded the world, resulting in a meaty make-over for the entire LavaStorm area. This has over 20 extra quests for levels 45-55, plus more solo content for lonely level-80 players.

Elements of Evil adds three new dungeons, too. Groups of tradeskillers can port raids into a version of the Palace of the Ancient one; 12 adventurers can try to save something called Narjena from agents of something called Munzok; and full raids can tackle Munzok the Corrupter itself.

And because there are new baddies, there are also pieces - sets, actually - of new equipment to gather. Robes have a new appearance and there are new weapon slots as well, we're told. In addition, guilds can now display trophies such as heads of dragons in Guild Halls.

EverQuest II recently faced off against Vanguard: Saga of Heroes in the Eurogamer Ten Level Test. These are a new set of features in which Oli Welsh submits his heart to be won by either competitor after just 10 levels of play. First impressions count.

Head over to that EQ2 vs VSOH head-to-head to see which ageing MMO tickled our fancy.

Read this next