Skip to main content

Long read: How TikTok's most intriguing geolocator makes a story out of a game

Where in the world is Josemonkey?

If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Beamdog's MythForce is a first-person fantasy dungeon-crawler inspired by 80s cartoons

UPDATE: Beamdog bought by Aspyr.

UPDATE 13/4/22: Aspyr has acquired Beamdog and will publish its newly-announced MythForce.

Aspyr is best known for its Star Wars remasters and is currently working on a remake of BioWare's Knights of the Old Republic.

Beamdog, itself founded by former BioWare leads Trent Oster and Cameron Tofer, will operate as an independent studio within Aspyr, which is owned by Saber Interactive. Ultimately, this means Aspyr is now part of the enormous Embracer Group, formerly THQ Nordic AB.


ORIGINAL STORY 12/4/22: Beamdog, the developer perhaps best known for its remasters of Black Isle Studios classics such as Baldur's Gate and Planescape: Torment, has unveiled MythForce, a new first-person fantasy rogue-lite inspired by the Saturday morning cartoons of the 80s.

First things first, MythForce looks kind of glorious, doing an admirable job of capturing the ambiance of any number of 80s cartoon favourites, albeit rendered in full 3D. There's a definite air of the fondly remembered Dungeons & Dragons' animated outing about it, for instance (with a little bit of arcade cult-classic Dragon's Lair thrown in), which is entirely fitting given Beamdog describes its game as a first-person swords & sorcery adventure.

At MythForce's core is a roguelite dungeon-crawling experience that sees up to four co-op players - in the role of either Victoria the valiant Knight, Rico the charming Rogue, Maggie the wise Mage, and Hawkins the deadly Hunter - storming a colourful cartoon castle packed with "treasure, traps, and terrors". Beamdog is promising to arm players with "legendary weapons and powerful magic" as they attempt to survive the forces of evil within.

Watch on YouTube

MythForce's rogue-lite structure means adventurers will be forced back to the start on death, with the castle reconfiguring itself on every attempt. All won't be lost, however, with players able to use a "meta-progression system" to level up between runs.

Beamdog is opting to go the early access route with MythForce, and its initial release will include four playable heroes and its first episode, Bastion of the Beastlord - with the likes of new weapons and enemies set to be added as development continues. The game is expected to remain in early access for around a year, with major content patches - introducing the likes of new episodes and other "heftier" features - arriving "every few months".

MythForce launches into early access on 20th April, but only on the Epic Games Store.

Read this next