Planescape: Torment


Feature | The making of Torment: Tides of Numenera

A written and two-hour podcast accompaniment.

The story behind Black Isle's cancelled PlayStation Planescape game

The From Software effect, generations before Bloodborne.

Torment's $3.5m Kickstarter stretch goal is Obsidian's Chris Avellone

Plus, a sackful of extra detail from the team's Ask Me Anything on Reddit.

Wizards of the Coast declares that it is open to licensing Planescape

But it's a bit late now for inXile's Torment game.

Chris Avellone blesses inXile's Planescape: Torment successor

His friend and PST key person Colin McComb in charge.

Planescape: Torment for $3.50 in D&D sale

Icewind Dale! Baldur's Gate! Neverwinter Nights! TOEE!

Obsidian's new RPG likely a Kickstarter project

And a spiritual successor to Planescape: Torment?

New Black Isle intends to make triple-A RPGs based on Interplay's IP

"It really feels like getting the band back together."

Interplay appears to be resurrecting Black Isle Studios

"Our goal has always been to make the world's best RPGs. Black Isle Studios is back."

Podcast | Planescape: Torment: a podcast post-mortem with the game's makers

An hour with Chris Avellone, Colin McComb, Adam Heine and Scott Warner.

Eurogamer chats with newest Wasteland 2 recruit: Planescape: Torment's Colin McComb

"I don't think I can do justice to my feelings without slipping into purely joyful profanity."

Chris Avellone "very tempted" to do a Planescape: Torment Kickstarter

But would dump D&D and Planescape setting for a new game.

Fallout: New Vegas dev asks fans what game they would like it to Kickstart

Planescape Torment designer "down" with call for old school isometric RPG.

Planescape: Torment re-released at last secures renowned RPG.

Feature | Retrospective: Planescape Torment

What can change the nature of a fan?

Review | Planescape Torment

Dark fantasy RPG reviewed