Baldur's Gate is 20-years-old. The influential role-playing game came out on 21st December 1998.
Another of BioWare's old-guard has left the building. This time it's James Ohlen, lead designer of Star Wars: Knights of the Old Republic, Baldur's Gate 1 and 2, Neverwinter Nights and Dragon Age: Origins, and director of Star Wars: The Old Republic. Ohlen leaves BioWare after a staggering 22 years.
Baldur's Gate: Siege of Dragonspear, the new official DLC to an 18-year-old RPG, has just launched on Steam for £14.99 / $19.99.
Forget enhancing it - some glorious people have remade Baldur's Gate in 3D! And it's free!
David Gaider has worked at BioWare for 14 years. He first helped make Baldur's Gate 2 and now he's lead writer of the Dragon Age series of games. He's a part of the old BioWare and the new.
Remaking a game as beloved as Baldur's Gate is a road fraught with peril. It's 14 years old, it's got old mechanics, heck it's even got old Dungeons & Dragons rules. Time stands still in memories, but exhume a legend like that and in the harsh light of 2012 you risk it looking a bit rotten, whatever the spirit lingering within. So why do it? I mean, you can buy Baldur's Gate on Good Old Games for half the price and it'll work on all current Windows builds - it isn't dead and buried along with some obscure, archaic system.
The Dungeons & Dragons PC role-playing games that started it all have been discounted to dirt-cheap on GOG.com.
The newly resurrected Black Isle Studios intends to make triple-A role-playing games based on Interplay's intellectual property, it's said.
Drew Karpyshyn not only resembles Commander Shepard facially - he created him. Drew Karpyshyn was one of BioWare's greatest ever writers. He was lead writer of cherished Star Wars role-playing game Knights of the Old Republic, and he was lead writer of Mass Effect 1, 2, and all the books in-between (not Deception). Along the way, Karpyshyn also influenced Baldur's Gate 2: Throne of Bhaal, Neverwinter Nights, Jade Empire and massive storied MMO Star Wars: The Old Republic - a job that meant he couldn't be a part of Mass Effect 3.
Dave Gross, a writer steeped in Dungeons & Dragons history, has joined the Baldur's Gate: Enhanced Edition team.
The developer behind the forthcoming Enhanced Editions of the first two Baldur's Gate titles eventually hopes to get a third game in the classic RPG franchise off the ground.
UPDATE: The reveal website is now up and running and adds that an Enhanced Edition of Baldur's Gate 2 is also in the works.
"Baldur's Gate: Enhanced Edition and Baldur's Gate 2: Enhanced Edition will feature a re-forged version of the Infinity Engine with a variety of modern improvements," reads the official blurb.
ORIGINAL STORY: Classic '90s BioWare RPG Baldur's Gate gets a new Enhanced Edition this Summer, developer Beamdog has announced.
I've really set myself up for a fall this time. It's just not that I have to tell you how much the Baldur's Gate games meant, or still mean, to me. It's not just that I have to explain how they're tied to key events in my life, or that even now a single sound, quote or strain of music can still take me back. It's that I have to communicate my depth of feeling without making you think that I am a madman. A crackpot. A total nut.
UPDATE: The source code behind the teaser website includes cryptic references to the Baldur's Gate series and lore:
A 1000 developers have voted Baldur's Gate as their favourite all-time game, the World Gaming Executives network has announced.
Have you ever wondered what your doctor thinks about while they're poking and prodding you? If you lived in Edmonton, Canada, in the mid '90s there's a chance your doctor was thinking, "Gee, I wish I was making computer games instead of rummaging inside this diseased colon". At least, that's how it might have played out if you were the patient of Dr Greg Zeschuk, Dr Ray Muzyka or Dr Augustine Yip. And if you had a diseased colon.