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Thief "not about spending nine hours crouched"

Plus more videos from Outside Xbox.

Salutations, Eurogamers. Sit back and take a load off, we have another three relaxing videos from Outside Xbox to help you unwind for the weekend.

Two. Two relaxing videos, given that this first one documents the seven most stressful sequences in gaming. Anxiety sufferers should ready that brown paper bag, as we look at games that impose tight time limits, require sustained concentration or ask you to perform unnecessary eye surgery, with horrific consequences if you get it wrong.

If you managed to get into the Titanfall beta, either on Xbox One or PC, you can vouch personally for how much fun is. To our eye, it fixes many of the things that make Call of Duty multiplayer an alienating experience for newcomers, including insta-deaths and a heavy reliance on twitch shooting. If you've not had a chance to try it, why not watch us play it instead?

Finally, Show of the Week sets its magpie eye on Thief, a reboot of the classic Looking Glass Studios series. We chatted to director Nicolas Cantin about how the new action sequences mean it's no longer a crouching simulator. Though we're not convinced it will reach the same dizzy heights of brilliance as the original, you can't argue with the striking pseudo-Victorian aesthetic and the sense of tactility to the world. Well, you could, but you'd have to promise to use even longer words than 'aesthetic' and 'tactility'.

For more videos, including this daft rundown of the 10 most humiliating ways to die in Titanfall, head to the Outside Xbox channel on YouTube. Alternatively, we tweet everything we do from @OutsideXbox.

However you choose to play the game, we've got an essential guide to the boss fights in Thief.

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About the Author
Mike Channell avatar

Mike Channell


Mike is co-editor at Outside Xbox. His favourite thing about making videos is adding unnecessary special effects. He has heard all of your 'channel' jokes.

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