Despite its troubled launch and lackluster review scores, Maxis's SimCity reboot still sold 1.1 million copies in its first two weeks, EA has announced.
According to the announcement, roughly 44 per cent of those sales were digital downloads over Origin. The city-building game's launch helped Origin set a new record of 1.3 million concurrent users.
EA further noted that Maxis has increased SimCity's server capacity by 400 per cent, optimised server response times by 40 times, and deployed further fixes to enhance the game's performance.
According to EG contributor Paul Dean, these fixes weren't enough and the game was still rather disappointing. Aside from all the always-online hullabaloo botching the game's launch to the point that EA offered free games to its early adopter, Dean stated in his 4/10 SimCity review that this was only the tip of the iceberg to "SimCity's real problem: the disconnected mechanics creaking away below the surface."
This is the second time in recent memory that a triple A title has received poor critical reception only to sell like gangbusters at launch with Gearbox's Aliens: Colonial Marines topping the charts in its first week on store shelves.
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