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PC version of Crash Bandicoot 4 launches exclusively on, players discover it's always-online

The wrath.

The PC version of Crash Bandicoot 4 launched exclusively on yesterday - and players weren't exactly thrilled to discover it's always-online.

Crash Bandicoot 4, which does not have any online multiplayer, requires an internet connection to play on PC - as seems to be standard practice with games.

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Players have reported issues with this requirement, such as login errors that force the game to close. These login errors reportedly present themselves even when your internet drops while playing. It also means that any issues Blizzard experiences with its authentication servers could make the game unplayable.

And then of course there's the issue of the game's ongoing playablity in the event of a server shutdown by Activision. As Activision states on Crash Bandicoot 4's product page on "Activision makes no guarantee regarding the availability of online features and may modify or discontinue those at its discretion without notice."

Activision's other games, such as Call of Duty: Black Ops Cold War, have a similar always-online requirement. Tony Hawk's Pro Skater 1 + 2, which is available on PC via the Epic Games Store, also has an always-online requirement. But the difference here is Crash Bandicoot 4 is a single-player game whose multiplayer is local play only.

As you'd expect, this hasn't gone down well with PC gamers, who have expressed their concern on social media and forums.

WHYYY???!!! My connection is great, and I just logged in. from r/crashbandicoot

It seems reasonable to assume Activision included the always-online requirement in a bid to prevent piracy. However, just a day after it came out, Crash Bandicoot 4 has been cracked, which means those willing to pirate the game may have a better experience than legitimate customers.

Curiously, it seems this always-online requirement does not apply to the upcoming Diablo 2: Resurrected. Last month Blizzard confirmed the remaster is playable offline.

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