Quake 4's been confirmed as an Xbox 360 launch title by publisher Activision, and will start shipping in the USA on November 18th - four days ahead of the console's official go-date, the 22nd.
Expect to see it on shelves when the European launch rolls around on December 2nd.
The Xbox 360 version was developed in tandem with last month's PC version by Raven Software, and sees players take on the role of Matthew Kane, a hoooo-man! who has to stomp around Stroggos shooting Stroggs before they can get up in his face.
Expect shotguns, blasters, in fact all the usual Quake weapons, as well as one with a toggle-able torch, cybernetic nasties who duck and weave and, er, a few too many "take A to B" missions early on.
As well as eight-player Xbox Live deathmatch modelled on Quake III Arena, Quake 4 will also ship with a copy of Quake II supporting four-player co-op and eight-player deathmatch.
You can read our review of the PC version of Quake 4 elsewhere on the site.
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