Some things just go perfectly together, even if they're so very different. Strawberries and black pepper. Bacon and syrup. Watermelon and feta. Okay, I haven't tried that last one, but I'm told it works.
Plus: everything you need to know about every console version.
Better the devil you know.
The man behind Dragon's Dogma, Darkstalkers, Rival Schools and so much more looks back on his career.
Plus Dragon's Dogma 2 and Rival Schools 3, of course.
22nd March 2019
It's another puzzling situation for Devil May Cry 5, this time for European PlayStation 4 users.
MILD SPOILERS FOR DEVIL MAY CRY 5 AHEAD.
Capcom issued an update for the game that adds the Bloody Palace mode, and with it pulled the lens flare butt cover-up that was included with the 18-rated action game on PS4 at launch.
Since launching on 8th March, Devil May Cry 5 has impressed fans and critics alike: so much so, in fact, that the title has sold over two million units.
The stats come via Devil May Cry director Hideaki Itsuno, who unveiled the numbers in a talk at this year's GDC.
Devil May Cry 5, the latest addition to the hack and slash series, is the first "mainline" entry in the series for over 10 years - from Capcom's perspective DmC: Devil May Cry doesn't count, apparently. Incidentally, DmC (made by Ninja Theory and released in 2013) only managed 1.2 million in its entire first year.
UPDATE 20/3/19: Devil May Cry 5 voice actor Joey Camen has apologised for the offensive videos he recently removed from his YouTube channel.
Devil May Cry 5 gets the Bloody Palace mode on 1st April as part of a free update, Capcom has announced.
Devil May Cry 5 came out yesterday and most agree Capcom's action game is pretty brilliant. But players have noticed an odd difference between the PlayStation 4 version and the PC and Xbox One versions: and it has to do with a butt cover-up.
For a few short hours after the PC release of Devil May Cry 5, a code fork available on Steam was available that stripped the game of its Denuvo copy protection, with only Steam's own DRM systems left intact, according to reports on the Steam community forums. Not surprisingly, the leaked .exe - apparently intended for use by Capcom's QA team - has been tested by a number of users, with some noting a 20fps improvement to performance, while others could see no improvement whatsoever. So, what's really going on and does Denuvo really hit CPU resources as has often been claimed? Since the .exe in question is not a crack of any sort, we decided to put it to the test.
Capcom's run of great games - and superb technology - continues with the arrival of Devil May Cry 5. It's been eleven long years since the developer produced an in-house DMC game, and this new release is quite something, combining brilliant artwork with a sense of fun and style, slick action and another brilliant outing for the RE engine. Visually, Capcom has hit a home run with this one and while there are some important differences between the four console builds, the game looks superb and is a lot of fun regardless of the system you play it on.
There are also some notable visual milestones in this title - specifically, the game's state of the art character models, which - aliasing apart - could almost stand up as actors in a modern CG movie. DMC5 is a character-driven action game, placing its characters front and centre at all times. The camera field of view is relatively constrained with a tight focus on the action though if you prefer, it is possible to adjust camera distance using the options menu.
But it's in cutscenes where the game really showcases the skills of the artists and designers. Capcom uses complex camera work rooted in real world camera gear to deliver its impressively directed sequences. The opening credits sequence stands out: the entire scene takes place in slow-motion as Nero moves around the scene. Credits are affixed to various parts of the scenery to dramatic effect, but it's the detail of the animation that really sells it - whether it's down to the cloth physics, accurate interaction with scenery or the sense of real momentum as the scene plays out, it's a real statement of intent. The sense of realism is heightened thanks to the physically-based rendering - materials like leather look just as they should.
Style is everything, and Devil May Cry 5 has it in spades. It's in the blithe way rakish new character V holds a book of poetry and reads from it in the middle of battle. It's in the adolescent aggression that flows through the attacks of Nero, the character who was front and centre in the last numbered entry finally coming into his own here. It's in the swagger of Dante - oh that sweet, sweet swagger - who brings along every trick he's learned in the series' long history alongside a few new ones. It's an outrageously broad vocabulary of punishment that Devil May Cry 5 boasts.
Devil May Cry 5 review
Capcom, you might have noticed, is on a bit of a roll. Monster Hunter finally met with the global success it's always deserved, its survival horror series won back its fans with the pure horror of Resident Evil 7 and the superlative reimagining of Resident Evil 2, and even the humble Mega Man series is on surer footing than it's been for a while. Really, though, it's what's coming next that really excites me: Devil May Cry 5 isn't just the return of Capcom's most stylish series. It's the return of Capcom's most accomplished director.
Capcom has announced that it will be releasing a second demo for upcoming hack-and-slasher Devil May Cry 5 next month, on February 7th.
Devil May Cry 5 has a multiplayer mode that lets players make guest appearances in each other's games.
Capcom has unveiled Devil May Cry 5's training mode, dubbed The Void.
Ever wanted to own a replica of Dante's coat from Devil May Cry? Well now you can - but it'll cost you over six grand.
Devil May Cry 5 looks like a game packed with outlandish weapons (including a motorbike Dante rips in half). Over the weekend Capcom revealed another weapon fans of the action game series did not expect.
Dante is back. And so, it seems, is Capcom, the Osaka-based company on a winning streak the likes of which we haven't seen since its 90s and early 00s pomp. Resident Evil 7 successfully brought the series back to its horror roots while delivering a modern twist, and Monster Hunter World finally gave that series the recognition it deserved in the west, while on the horizon there's the exquisite looking Mega Man 11 and next year's sumptuous Resident Evil 2 remake.
Devil May Cry 5 will allow players to spend real money to upgrade their characters.
Devil May Cry 5 has multiplayer, it's been revealed.
Capcom has revealed the third playable character for Devil May Cry 5: V.
Capcom has shown off new Devil May Cry 5 gameplay during Microsoft's gamescom Inside Xbox show.
The footage shows Nero wise-cracking as he tears up demons - and there's some gameplay showing impressive-looking boss fights. At one point he flies around on his rocket-powered robot arm.
Interestingly, Dante - old man Dante, it looks like - turns up on his motorbike, which he rips in half and uses as a weapon. Cool!