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First details on Braid dev's new game

Post-apocalyptic FPS. Nah, just kidding.

Braid creator Jonathan Blow has confirmed that job adverts on his development blog are for his next game.

"Work with a small team on a puzzle-exploration game that is philosophical, and quiet, and is being made for reasons other than crass profit motive," the ads for lead artist and 3D environment concept artist both begin.

"This game places a heavy emphasis on the way things look, and will be a refreshing project for those who value nuance."

Blow subsequently confirmed they were for his next game in an email to EndSights.

His last game, Braid, was a haunting metaphor for something or other and also a platform puzzle game with time-manipulation that we rather liked.

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Tom Bramwell

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Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.

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