If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Counter-Strike maker's new game

Tactical Intervention has dogs.

Counter-Strike co-creator Minh Le has resurfaced after years literally underground to talk about his new game, Tactical Intervention.

Due later year, and with a beta starting soon, TI shares many similarities with Le's seminal PC creation - not least the engine and visual style. It's what he's been able to do without Valve, however, that the developer hopes will set this game apart.

"I enjoyed Counter-Strike, but I wanted to have my own game," Le told IGN. "I was never able to put in all the cool features I wanted because the people who played Counter-Strike would [complain] about all the changes. They liked the game as it is."

Tactical Intervention sensibly treads the same boards as Counter-Strike. It's a tactical shooter based on terrorists and counter-terrorists, although TI has hostages running around the map dynamically responding to events in the world (gunfire, explosions, Strictly Come Dancing, etc).

Players and terrorists can also command attack dogs such as German Shepherds and Rottweilers, and set them upon targets to establish a better shot.

Minh Le said he "hated" snipers and campers in Counter-Strike, and that the wait between rounds was too lengthy, so TI will snip that down to around two minutes.

You're not signed in!

Create your ReedPop ID & unlock community features and much, much more!

Create account
Topics in this article

Follow topics and we'll email you when we publish something new about them.  Manage your notification settings .

About the Author
Robert Purchese avatar

Robert Purchese

Associate Editor

Bertie is a synonym for Eurogamer. Writes, podcasts, looks after the Supporter Programme. Talks a lot.

Comments
Eurogamer.net logo

Buy things with globes on them

And other lovely Eurogamer merch in our official store!

Explore our store
Eurogamer.net Merch