Shee Vaneer and Shee Venath are two of the many Shrines located throughout Zelda: Breath of the Wild. The challenge inside, named the Twin Memories trial, is a puzzle that has you memorise the positions of balls on the floor in each shrine, and recreate them in the other. Get it right, and you can walk out a success.
Where to find Shee Vaneer and Shee Venath
The Shee Vaneer and Shee Venath shrines are located within the Dueling Peaks region, specifically with the Shee Vaneer Shrine at the very tip of the southern peak, and the Shee Venath shrine just down from the top of the northern peak, on a ledge in the south-facing side of cliff.
To get there, we recommend starting with the Shee Vaneer shrine, and climbing up via the south side of the mountain. Look for ledges as places to stop and catch your breath. Once you've been inside that shrine, paraglide down from that peak to the north, where you can see the Shee Venath shrine.
Aside from needing to get info from both of the shrines to solve each other, there's no puzzle to solve here in order to access the shrines themselves, so simply dive in when you're ready.
Shee Venath and Shee Vaneer Twin Memories trial solution
As we alluded to above, the solutions to these two shrines involve visiting and paying close attention to both. On entering either, you'll see a small plaque with the following hint:
"The shrines atop these peaks share a connection - their memory the answer to the other's question. Commit to memory before you start, lest, a failure, you will depart."
What does that mean? Well, each shrine is filled with a 5 x 5 grid of sockets, with a single ball in a socket in each row. You need to memorise the location of the balls in one shrine, and replicate them in the other - and vice versa - in order to solve the two puzzles.
First up, use the elevating platform to get a better view of the floor. The orders are, from left to right and top row to bottom, as you'd read a book:
- Shee Vaneer Shrine - balls start at 2nd, 4th, 1st, 3rd, 5th positions.
- Shee Venath Shrine - balls start at 5th, 1st, 2nd, 4th, 2nd positions.
Thanks to a new update, it's now possible to play Zelda Breath of the Wild in VR. Want help with the main game? Our Zelda: Breath of the Wild walkthrough can help complete Divine Beasts Vah Ruta, Vah Rudiana, Vah Medoh and Vah Naboris and more. There's also how to get the Master Sword, Hylian Shield and all Zelda Captured Memories and Great Fairy Fountain locations, while our Shrines locations and Shrine maps hub explains where to find and solve every puzzle room, including dragon locations and Labyrinth solutions. We also have a DLC 1 guide and DLC 2 guide, including all Tingle, Majora's Mask, Phantom, Midna outfit locations.
Before jumping down off that platform though, stop for a second. You may have noticed on the way up that there's actually a small platform the other side of the elevator.
Once at the top, paraglide round to the other end of that platform, around the wall, to find a smaller ledge with a chest on it. There's one of these in each of the shrines, and they contain some valuable loot!
Now, simply rearrange the balls in each chamber to the positions of the balls in the opposite shrine, and you'll pass through. Remember we ordered them from left to right, one row at a time from farthest away to closest, as you'd look down at them from the platform.
While you're here, here are other Shrines within this region:
Dueling Peaks region (9 Shrines)
- Bosh Kala Shrine and The Wind Guides You trial solution
- Ha Dahamar Shrine and The Water Guides trial solution
- Hila Rao Shrine and Drifting trial solution
- Lakna Rokee Shrine location, Stolen Heirloom Shrine Quest, Flown the Coop
- Ree Dahee Shrine and Timing is Critical trial solution
- Shee Vaneer Shrine, Shee Venath shrine, and Twin Memories trial solution
- Ta'loh Naeg Shrine and Ta'loh Naeg's Teaching trial solution
- Toto Sah Shrine and Toto Sah Apparatus trial solution
If you're after other trials, then our Zelda: Breath of the Wild Shrine locations and maps hub page can help with other regions.