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I Am Alive evidence builds

Ubisoft updated its rating yesterday.

An age rating for mysterious Ubisoft game I Am Alive has been modified, suggesting the game is still very much alive.

The Australian government lists a modified entry for multiplatform game I Am Alive - made only yesterday, 22nd August.

The original entry, made in June, still exists.

The game, which sees you attempting to survive in a Chicago laid to ruin by a cataclysmic earthquake, was first announced way back at E3 2008.

We'd heard barely a peep about it since, save for news back in 2009 that original developer Darkworks had handed over the reins to Ubisoft Shanghai, before last week's leak of a trailer and screenshots.

The trailer is no longer available, due to a copyright claim by Ubisoft.

A day after the leak, the LinkedIn profile of a senior game designer who worked at the publisher's Shanghai outpost for seven months in 2009 was discovered.

The developer worked on Ubisoft Shanghai's "reconstruction" of Darkworks' I Am Alive, listing some ambitious gameplay innovations the studio was attempting.

His responsibilities apparently included developing "a non-kill oriented FPS shooting system involving group AI behaviours where threats and wounding were promoted over murder as the most effective gameplay mechanic".

I Am Alive was originally intended as a full retail release, but a report earlier this year stated it had become a download title for PlayStation Network and Xbox Live Arcade.

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Wesley Yin-Poole avatar

Wesley Yin-Poole

Deputy Editorial Director

Wesley is deputy editorial director of ReedPop. He likes news, interviews, and more news. He also likes Street Fighter more than anyone can get him to shut up about it.

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