On our £300 dual core/Radeon HD 6770 gaming PC, Darksiders 2 ran very well indeed at 768p but suffered at full HD.
Not much at all to separate the two console platforms across the run of play.
Like-for-like engine-driven visuals tested on Xbox 360 and PS3.
Excellent work from the development team in matching the two console SKUs.
THQ give us a cut and dried example of a basic console port.
PC power up against Microsoft console - and there's really not a lot in it.
Apocalyptic hack-and-slash due in June.
What is War good for?