Destiny 2 Champion mods explained: How artefact mods work, how to equip mods and Season 15 champion mods list

How to defeat the unique, powerful encounters.

Destiny 2's Champion mods are specific gear mods that help to fight against champion enemy variants.

These are different every season, with the main variation being which weapon types can use them, as well as the effect on them. Some are great to deal with Unstoppable Champions, while others work well against Overload Champions, and so on.

Each season brings its own set of mods, as they are related to the seasonal artefact.

This page will explain how Champion mods work, as well as how to equip Champion mods and the Season 15 Champion mods list to prepare yourself accordingly.

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How Champion mods work in Destiny 2 explained

Champions mods are an essential tool when it comes to higher level content in Destiny 2.

These enemy variants will be present in several occasions, and can really throw plans out of the window if you come unprepared. Thankfully, you're always warned ahead of time in the lobby, so make sure to investigate the activity or quest beforehand.

Always double check if there will be Champions in place before starting an activity.

There are three Champion mod variants, each countering a specific Champion type. As of Season of the Lost, these are the following:

  • Anti-Barrier (triangle-shaped icon with a smaller icon within)
  • Overload (square-shaped icon with two lines across)
  • Unstoppable (circle-shaped icon with a lighting across)

It's important to know exactly which Champion type is awaiting for you after the lobby, since different mods won't work - they have to target the same type. Fortunately, these have always remained the same, with the biggest difference across seasons being the eligible weapon types.

First row in order: Barrier, Unstoppable, and Overload Champion mods.

For example, Season of the Lost has a total of three Unstoppable Champion mods, which can be used on Fusion Rifles, Sidearms or Pulse Rifles.

These mods are tied to the seasonal artefact. As you gain XP completing all sorts of weekly and daily activities, you'll be able to unlock artefact mods.


By hitting certain XP milestones, you'll be able to use artefact unlocks via the Wayfinder's Compass in your inventory to purchase artefact mods. These, of course, include Champion mods.

The process does not vary between standard mods and those designed specifically to target different Champion enemy variants. Some of them can be obtained from the very first row, which is super helpful, but others will take a bit of a grind.

Once you've gotten your hands on one or more yourself, it's time to actually put them to use.

How to equip Champion mods in Destiny 2 explained

Once you've gathered a Champion mod, you'll first have to equip it for the effect to activate.

As we've previously mentioned, Champion mods are tied to gear. This means that instead of using them in weapons, you'll be equipping them to your gauntlets, for example, or any other gear piece.


This is a straightforward process. You have to open your character screen, select whichever pair of gauntlets you have equipped and then select the Arms Armor mod. You will notice which ones you've just purchased right away as they're blue.

Equipping them has a (low, mind you) cost of Glimmer, as well as an Energy cost. This is always indicated in the Champion mod before you make a purchase. If you don't have enough, remember to upgrade the armor to increase the energy cap.

Season of the Lost is here, with new Exotics such as the Ager's Scepter and the long-awaited arrival of crossplay. New activities include the Wayfinders Voyage, the Astral Alignment activity and finding Atlas Skew, Trivial Mystery, Enigmatic Mystery, Ascendant Mystery, Data Cache, Parallax Trajectory and Ascendant Anchor locations. Elsewhere, we've seen new Nightfall weapons such as the Uzume RR4, Plug One.1 and Hung Jury SR4. Other recent new features include transmog and materials Synthstrand, Synthcord and Synthweave, the Splicer Gauntlet and Decrypted Data used to upgrade it.

Unless the activity locks your loadout, you are free to equip mods at any point in case you forget to do so before jumping into matchmaking. Some activities, such as the quest in the Shattered Realm, will ask for specific Champion mods.

It's always worth diversifying which Champion mods in your squad, if possible. In one occasion the quest indicated that we would need a mod to fight Unstoppable Champions, but it did not mention the presence of Overload Champions as well, and thus we were unable to progress.

If you're flying solo, make sure to have at least two weapon variations with the corresponding mod. If you're unsure of which ones there are in this season, follow to our section below.

Champion mods list - What are the Champion mods in Season 15?

Champion mods have a seasonal rotation, which means that no season will have the same set of mods available.


At a glance, Season 15 has five Champion mods available in the Wayfinder's Compass, but there are more to unlock in later rows.

As it stands, the Season 15 Champion mods list is as follows:

First column

  • Anti-Barrier Auto Rifle (costs one Energy to equip): Auto Rifles you are wielding fire shield-piercing rounds and stun Barrier Champions, dealing bonus damage to them
  • Overload Bow (costs one Energy to equip): Damage by fully drawn arrows disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions
  • Unstoppable Pulse Rifle (costs one Energy to equip): Aiming down Pulse Rifle sights loads a high-impact burst that stuns unshielded combatants. Strong against Unstoppable Champions
  • Unstoppable Sidearm (costs one Energy to equip): Aiming down sights with any Sidearm you are wielding loads a powerful explosive payload that stuns unshielded combatants. Strong against Unstoppable Champions
  • Disrupting Blade (costs six Energy to equip): Landing consecutive hits with any Sword you are wielding disrupts combatants, stunning them, delaying ability energy regeneration and lowering combatant damage output. Strong against Overload Champions

Fourth column

  • Unstoppable Fusion Rifles (costs six Energy to equip): Aiming down Fusion Rifle and Linear Fusion Rifle sights loads a high-impact burst that stuns unshielded combatants. Strong against Unstoppable Champions
  • Thermoclastic Strike (costs three Energy to equip): Solar and Stasis melees disrupt combatants, stunning them, delaying ability regeneration and lowering combatant damage output. Strong against Overload Champions. Refresh your melee ability wherever you or a member of your fireteam stuns an Overload Champion

Best of luck hunting your preferred Champion mods!

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About the author

Diego Arguello

Diego Arguello

Contributor  |  diegoarguello66

Diego is a freelance writer from Argentina who has learned English thanks to video games. He missed most of the classics, but can gush about Doom, Persona, The Darkness and pinballs for hours. Probably on Twitter right now.


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