Phwoar, more like.
A game worth buying a GameCube for?
"Look at the very first GameCube games, and compare them to Resident Evil 4."
From the archive: the inside story on Microsoft's greatest ever challenge.
Japanese company discusses "confused messaging".
Meet the man who tried to make Capcom's survival horror even scarier, and failed.
Otherwise looks good.
Now in 60 frames per second.
UPDATE: Shinji Mikami releases first art.
"We need to keep going in the action-oriented direction."