The Overwatch team has been talking a lot about toxicity recently, with game director Jeff Kaplan explaining that negative behaviour from players is starting to have a real impact on the game and its development.
Doomfist has finally arrived in Overwatch after what felt like an interminable wait and, to be honest, he's not quite the hero I was expecting. He's a surprisingly mobile assault character who isn't voiced by Terry Crews and, at least thus far, I'm a big fan. He's a bit tricky to master, if you ask me, but all in all I think the Overwatch team has done a good job of making an interesting new hero.
I'm not entirely sure how many games of Overwatch I've played since it launched last year, but it certainly feels like a lot. There's something about Blizzard's shooter that keeps me coming back for more, even as a long-suffering support main.
If you've been keeping an eye on our YouTube channel this year, you'll know we stream a different video game every Tuesday afternoon. Ian Higton - who notably doesn't enjoy playing Overwatch - ordinarily runs the show, streaming such things as Player Unknown's Battlegrounds or Friday the 13th. The only snag is that Ian's PC is currently broken, meaning there's absolutely nothing stopping me taking over and streaming two hours of Overwatch this afternoon. Sorry, Ian.
Overwatch now boasts more than 30 million players, all of whom want something very particular from Blizzard's highly-competitive, team-based shooter. Some may play a wide variety of heroes, switching between them multiple times per game, while others focus primarily on a single character (looking at you, Hanzo mains). Depending on their rank, playstyle and preferred game mode, players can experience a wildly different kind of game.
Orisa, the third hero to be added to Overwatch since launch, is live now. It feels like people have been less interested in the new tank character when compared to the two previous hero launches - Ana and Sombra - but I think there's a lot to be excited about.
Overwatch is a great game, even some of you think so. When it launched back in May of last year, millions of players fell in love with its heroes, its world and its loot boxes.
Hopefully you've noticed this for yourselves, but the Eurogamer video team has been pretty busy in 2016. Among other things we gently stalked Reggie Fils-Aimé around E3, fed pears to chocobos and even started our own cooking show.
Earlier this week, Blizzard released a new map called Oasis on its PTR server. The new map, named Oasis, includes a busy road populated by drivers who are quite happy to mow people down without stopping.
A new map called Oasis has just gone live on the Overwatch public test realm, which is a nice midweek surprise. Oasis is a control map (so actually three separate stages) featuring lots of high vantage points, a jump pad and, most importantly, a busy road packed with drivers who aren't precious about running heroes over (maybe they could do with a trip to the D.VaLA). There's no Reinhardt shoulder either, so it's a pretty dangerous area.
The biggest Overwatch patch to date is now live on PC, introducing a whole raft of changes to the game. Arcade mode introduces several new match types including 3v3 elimination and 1v1 duel modes, while Sombra finally makes her way into the hero roster.
Sombra's got a lot going on. Not only is she the first Overwatch hero with access to a true stealth ability, she's also rocking a handheld teleporter and the ability to hack her opponents from a distance.
After seeing Sombra (finally) revealed during the opening ceremony and going hands-on with Overwatch's newest hero at Blizzcon ourselves, it's time to ask the developers a few questions.
After several centuries of teasing, Overwatch's 23rd hero has finally been revealed. Her name's Sombra and she's really into hacking things.
Last week, Hi-Rez Studios co-founder Todd Harris took to Reddit to address comments that upcoming team-based shooter Paladins was a copy or clone of Blizzard's Overwatch. Harris pointed out that Paladins was in development before Overwatch was announced but also said that the developers decided to stick to their guns despite elements of their game being similar to Overwatch, as other approaches didn't focus test well.
Don't get me wrong, I like Overwatch's animated shorts, but had tomorrow's Bastion-led cinematic been the only thing we saw revealed at this year's Gamescom, I'd have felt a little shortchanged. Also, I had an interview booked in for today and there's only so much you can ask about Bastion's backstory: he's a friendly robot with a bird on his head. That's his whole thing.
I think it's fair to say the special summer games loot boxes available for the next three weeks in Overwatch have proved pretty divisive. Personally I can see both sides of the argument. I also happen to have very poor impulse control, so ended up buying 24 of the things in one go.
Those of you that watched yesterday's gameplay reveal for Overwatch's newest hero, Ana, will have likely paid close attention to the moment she prevents McCree's ultimate using her sleep dart ability. That has some serious potential, we think.
Hello! This is weird. I'm writing a blog about a live stream but for once I'm not the one doing the actual streaming.
One of the nice things about seeing a game like Overwatch become so popular is that it inspires the fan base to get creative; whether that's with endless Play of the Game memes, or with some surprisingly inventive pornography.
The public test for Overwatch's highly anticipated competitive mode is now live, letting players try out ranked matches for the first time since the closed beta. Any progress or unlocks earned in the public test branch don't carry over to the main game, but nonetheless it's a good way to see what's ahead for Overwatch, even if my chances of earning a golden weapon are slim to none.
As Eurogamer commenters are very keen to remind me, I don't often look cool. As a result, I'm all the more grateful when a video game makes me feel like I am capable of doing something impressive, however temporarily.
Listen, I know Bertie wrote up some starter tips for Overwatch ahead of its release, but this is a bit different. Not only are these tips being represented in video form, but they're also way better. Don't tell Bertie I've said that.
Peppy online shooter Overwatch comes from developer Blizzard, who you may remember from such games as StarCraft, World of Warcraft, Diablo and Hearthstone.
When you hit an enemy in Overwatch it needs to sound satisfying, right? That was the challenge facing sound designer, Paul Lackey, in the early stages of the game's development. 'What sounds truly satisfying?' he found himself thinking, as he grabbed a drink one evening after work. Overwatch's hit pip is now a reversed audio clip of the wonderful "pssht" noise that comes with opening a beer bottle. Of course it is.
We've seen plenty of Overwatch on the PC - thanks to the ongoing beta - but Blizzard's class-based shooter is also set to launch on both the PS4 and Xbox One in just under two months. So how exactly do those console versions compare?
The Overwatch beta is back on which means, naturally, that conversations with Chris Bratt about the Overwatch beta are also back on.
I've fallen pretty hard for Overwatch. Blizzard's latest venture into the multiplayer FPS genre isn't set to launch until the spring of next year, but we've already been mucking around in the game's closed beta for almost a month. Despite only offering a couple of different game modes (three if you count the 'hybrid' maps), it still feels like this game is bursting with variety. That's largely thanks to an impressive roster of characters - we're looking at 21 heroes since Blizzcon - that all manage to offer very different playstyles.
As well as using Blizzcon to confirm the Overwatch console release that we all sort of knew was almost definitely going to happen, Blizzard also lifted the lid on three new characters coming to the game.