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Fallujah game may reappear yet

There's "a lot of interest", claims dev.

Atomic Games boss Peter Tamte believes controversial Iraq War shooter Six Days in Fallujah can still net a publisher, despite Konami ditching the project amid media backlash - just weeks after an April reveal.

"We have a lot of people who are interested in the project," Tamte told Newsweek (spotted by Kotaku), "But I'll feel better when we sign something and the checks start coming."

He thinks the project needs several million more dollars to complete, making the gamble worth around USD 20 million in total.

"If for some reason it doesn't work, we'll have to think about making some very significant changes to the studio," he said.

"We're trying to do something that hasn't been done before, and naturally people use the points of reference they understand. It's hard for anyone to envision it until it's actually created," added Tamte.

Six Days in Fallujah uses the eponymous battle during the Iraq War as inspiration for a tactical third-person shooter on PC, PS3 and Xbox 360. Tamte and Atomic Games collaborated with real-life US Marines in an effort to retell their stories and lend an air of authenticity and documentation to the project.

"The real goal is not to document the action sequentially but to understand how and why it unfolds and how it felt to the people who were there," explained Tamte. "If players understand the emotions of a serviceman in combat, then they are already understanding the real power of Fallujah."

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About the Author

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Robert Purchese

Senior Staff Writer

Bertie is senior staff writer and Eurogamer's Poland-and-dragons correspondent. He's part of the furniture here, a friendly chair, and reports on all kinds of things, the stranger the better.


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