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DICE doesn't want to charge for maps

"This attitude was crucial," says producer.

While EA and DICE have previously referred to an "extensive paid digital content plan" for Battlefield: Bad Company 2, the developer has said it wants to avoid charging for maps.

"We don't ever want to charge for our maps and insisted to EA that this attitude was crucial when it came to keeping our community happy and playing together," DICE senior producer Patrick Bach told Xbox World 360 (thanks CVG).

EA's Eric Brown has previously said that fans can expect "multiple opportunities to spend five, 10 or 15 dollars on additional content in the next six months or so".

Like Mass Effect 2, EA rolled out Bad Company 2 with a redeemable code that entitles users to free access to a certain amount of downloadable content - the first examples of which, the Arica Harbor and Laguna Presa maps, were due out on 30th March.

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Tom Bramwell

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Tom worked at Eurogamer from early 2000 to late 2014, including seven years as Editor-in-Chief.

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