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DICE acknowledges Battlefield 4 "issues affecting large number of players"

UPDATE: Latest server fixes now live, more crash bugs sorted.

UPDATE: A new server update for Battlefield 4 has rolled out more fixes across PC, PlayStation 3 and Xbox 360 versions of the game.

Two of the most common causes of server crashes are now fixed on all platforms, DICE stated in a new Battlelog update, among other fixes.

A list of other minor tweaks lies below:

  • Fixed two of the most common server crashes (All platforms)
  • The "admin.say" command should now work properly (PC)
  • The "vars.preset" command should now work better in conjunction with other vars settings (PC) (It is now easier for server admins to set a server preset)
  • Fixed a bug in the queue system regarding GUID (PC)
  • Fixed various minor bugs (PC)

ORIGINAL STORY: Battlefield 4 developer DICE has responded to reports of the game crashing and freezing on PC and promised a patch is on the way.

DICE has listed all of the Battlefield 4 problems of which it is aware and their current status - some fixed, some still under investigation.

"We are working on a PC client patch at the moment and hope to release it soon," DICE wrote. "We will share the patch notes once we have the patch contents finalised. The main focus is to fix as many crashes as possible, starting with the issues affecting a large number of players."

The developer is also looking into reports of multiplayer progress being lost and single-player save files becoming corrupted across all platforms.

A fix for the PC build's multiplayer audio problems is on the way, and DICE is also investigating reports of promotional Battlepack items not appearing.

Four server updates have been pushed live so far, with a fifth on the way. Problems already resolved through tweaking server settings include missions not being created on Xbox 360 and a magazine reload bug while playing on Normal.

Battlefield 4 launched last week but didn't sell quite as much as Assassin's Creed 4: Black Flag, it was revealed this morning.

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Tom Phillips

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Tom is Eurogamer's deputy editor. He writes lots of news, some of the puns and makes sure we put the accent on Pokémon.

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