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Battlefield 4's most important patch rolls out today

Big changes to everything from weapons to character movement.

It's been nearly a year since EA released first-person shooter Battlefield 4. The game launched in a terrible state that left many unable to play, and since then developer DICE has fought to improve matters with a raft of patches. But none are as important as the one due out today.

The hotly-anticipated Battlefield 4 "fall patch" contains a huge list of fixes, gameplay improvements and balance tweaks that were inspired by feedback to the Community Test Environment.

According to some players, the patch will do for Battlefield 4 what the Reaper of Souls expansion did for Diablo 3, in that we'll finally get the game Battlefield 4 should have been at launch.

Highlights include sight improvements (close and medium range sight reticles are no longer affected by weapon firing animation), player movement (now almost identical to Battlefield 3 movement) and a de-cluttered heads-up display with customisation options.

Players are also awaiting improvements to the game's netcode, which should address trade kills and behind cover kills where high pings are involved.

DICE previewed the Battlefield 4 fall patch in a post on the Battlefield blog. We also now have the patch notes in full here.

Reports indicate it is already available to PC players on Origin, where it weighs in at 1.16GB. We expect it'll hit PlayStation 4, Xbox One, PlayStation 3 and Xbox 360 over the course of today.