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Oculus to launch its own marketplace with Oculus Share

Currently a beta to try out free in-development content.

With the Oculus Rift's implementation making the rounds from the largest triple A studios like Id (Doom 3) to the tiniest indies like Owlchemy Labs (Snuggle Truck), it can become rather hard to keep track of what games do and don't support the VR headset, let alone the fact that few developers have experience making games for VR that don't make you want to hurl.

Oculus' solution to this is to launch Oculus Share, a portal that combines various in-development projects, so developers (i.e. anyone with a headset at this stage) can give each other feedback and share tips on adapting to VR. There's even an option to donate money to devs whose projects you'd like to support.

"With Share, you can host Oculus-ready games and experiences that you've created, browse and download content from other developers, rate experiences on quality and VR comfort level, provide feedback to devs on what you enjoyed (and what you didn't), and tip fellow developers for their work in cash, should you feel so inclined," explained Oculus in its announcement.

This is just phase one of Oculus' plans for Share. Eventually it wants to turn it into a full distribution portal/marketplace ala Steam or the App Store. "While it's simply a sharing service today, over the coming months we'll work toward making Share an incredible marketplace for Oculus-ready games, experiences, and applications," the company explained.

In the meantime, there are demos available for AaaaaAAaaaAAAaaAAAAaCULUS!!!, the Oculus-enabled version of AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome, the semi-sequel to AaaaaAAaaaAAAaaAAAAaAAAAA!!! A Reckless Disregard for Gravity, or there's Aldin Dynamic's meta Twilight Zone parody Trial of the Rift Drifter, an experimental demo that tests out the VR headset.

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Jeffrey Matulef


Jeffrey Matulef is the best-dressed man in 1984.

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