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Kerbal Space Program bought by Rockstar parent company Take-Two

Lift off.

Kerbal Space Program has been snapped up by Take-Two, the parent company behind Rockstar's Grand Theft Auto series and 2K's BioShock and Borderlands.

The popular indie spaceflight sim first launched way back in 2011 and has been growing ever since - both in terms of features and popularity.

Console versions for PlayStation 4 and Xbox One arrived last year.

Kerbal developer Squad announced the game's purchase today via a new blog post, in which the team assured fans that the game's upcoming content schedule would not be disrupted.

The full statement is below:

Today's news comes just a week after it was revealed that some former Squad staff members had left and joined Half-Life creator Valve to work on an unannounced project.

Rich Cobbett deemed KSP "an essential sandbox for anyone with an interest in space, rocketry, or explosions" in Eurogamer's Kerbal Space Program review.

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Kerbal Space Program

PS4, Xbox One, Nintendo Wii U, PC, Mac

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Tom Phillips avatar

Tom Phillips


Tom is Eurogamer's Editor-in-Chief. He writes lots of news, some of the puns and makes sure we put the accent on Pokémon. Tom joined Eurogamer in 2010 following a stint running a Nintendo fansite, and still owns two GameCubes. He also still plays Pokémon Go every day.