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Guillemot urges "patience" with BG&E2

Because "it will be perfect".

Yves Guillemot, captain of the Ubisoft ship, has asked that you are patient with the development of Beyond Good & Evil 2. What Michel Ancel is creating, he said, will be "perfect".

"We were, as we are, working on the game. What is very import with this next product is that it will be perfect," Guillemot told Kotaku at gamescom.

"[Michel Ancel's] intention is to come [out] with something really exciting. But everybody needs a little bit of patience."

Beyond Good & Evil, the original, is held aloft as an example of what a third-person action adventure can achieve. Despite hefty critical acclaim, however, the game floundered in shops.

"I would say the game was very well appreciated by the people who played it," accepted Guillemot. "But we didn't have enough people when it was launched.

"After its time it become a very recognised product."

Earlier this summer, Beyond Good & Evil creator Michel Ancel explained how he was using a small team to make the sequel in order to "preserve creativity".

Beyond Good & Evil 2 was revealed way back at UbiDays 2008 - a publisher event that existed briefly while E3 struggled to find an identity. That UbiDays cinematic remains all we've seen of the game so far.

Bacon track, you could say.
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Robert Purchese

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Bertie is a synonym for Eurogamer. Writes, podcasts, looks after the Supporter Programme. Talks a lot.

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