XCOM 2's expansion is going to be bloody massive. We've talked about this already, following its announcement at E3, but that first trailer only scratched the surface of what Firaxis has been working on. They couldn't properly convey that many new systems in a two-minute video, it's jsut not feasible.
Say what you will about Firaxis, the developer of XCOM and Civilization, it doesn't pull any punches when it comes to expansions. This studio has a fantastic history of using them to tackle big, fundamental issues with their games while adding boatloads of new stuff in the process.
XCOM 2 is out on consoles this week and it seems to be a fairly decent port. We used this latest release date as an excuse to go and have another chat with Garth DeAngelis, the game's Senior Producer.
Listen, I know I'm not exactly Digital Foundry, but this might be useful for those of you looking to pick up XCOM 2 on the consoles this week.
I've been having a lot of fun in XCOM 2 over the past week. Granted I made fellow video producer Chris Bratt in character customisation and then immediately got him killed, but hey - it's war, there are casualties.
Some fantastic games came out in 2015. Unfortunately, quite a few (hopefully) fantastic games didn't come out in 2015. With the likes of The Legend of Zelda Wii U, Tom Clancy's the Division and Uncharted 4 all pushed back into 2016, I decided to take a look at some of the upcoming games we really ought to own by now.
XCOM feels more confident this time around. I kept thinking that as I quizzed Garth DeAngelis, the XCOM 2 Senior Producer over at Firaxis Games. We met briefly at last week's Gamescom to talk about the base building or 'strategic half' of their upcoming sequel, and boy, was there plenty to talk about.
Gamescom is a beautiful, hot, noisy mess of a show and an utter delight to visit. Sadly, not everyone can go - and this year, that includes me. But thankfully, we packed Chris Bratt off to tour the show with a camera in hand to capture just what attending the world's biggest gaming show is like.
XCOM 2 sounds all kinds of exciting. With taller sectoids, procedural levels and humanity having already fallen from the get-go, it absolutely has my attention. But a November release date? Man, that is like five whole months away. I don't want to wait that long. I'd like more XCOM and I'd like it right now, thanks very much.
What a week! Between Lego Worlds, XCOM 2 and Fallout 4, it's been game announcement crazy - not to mention Ark: Survival Evolved rampaging its way onto Steam Early Access.