An impressive Skyrim multiplayer mod enters closed beta soon, with an open beta to follow.
16th November 2017
15th June 2016
It feels like an age since the last Elder Scrolls game was released (seven years, to be precise), and it's probably going to be several years more before we see the next one. It's an agonising wait, and for some older fans, it really is a race against time. But thanks to an online campaign, fans are hoping at least one Skyrim-playing grandma will be involved in the next game. In at least some sense of the word.
Looking at places to live in games, it would be easy for the most magnificent, pompous and elegant palaces and castles to dominate any appreciation. But there is plenty of room to appreciate those residences that are tucked away, perhaps underrated, that are not major hubs or destinations and that are only subtle intrusions. Some draw a curious sense of attachment from players, eliciting a sense of pseudo-topophilia - a close relationship with a virtual land or place. The resulting effect is sometimes enough to cause the sentiment: if this place were real, I would live there.
In the real world, house prices are so high that owning your own home is a pipedream for millions.
Glaives, pikes, bardiches, halberds, partisans, spears, picks and lances. Javelins, arbalests, crossbows, longbows, claymores, zweihänder, broadswords and falchions. Flails, clubs, morning stars, maces, war hammers, battle axes and, of course, longswords. If you ever played a fantasy RPG or one of many historically-themed action or strategy games, you'll already be familiar with an impressive array of medieval weaponry. The medieval arsenal has had an enormous impact on games since their early days, and their ubiquity makes them seem like a natural, fundamental part of many virtual worlds.
A new mod for Skyrim lets players travel beyond the borders of Skyrim and explore Bruma, the north-most region in Cyrodiil, previously seen in Oblivion.
In the dank underbelly of Riften, through the sewers that service the town and into the dripping cistern that the Thieves Guild calls home, is a man called Rune. He rises at 8am, stands about for most of the day until 10pm, and then goes to practise with his dagger on a dummy for a few hours until bedtime.
Skyrim's one of those games that never really went away, but since it's back with a remaster this week, we thought it was time to take a look at the things that made it special - particularly in the light of Bethesda's next release, Fallout 4. Inevitably, there are some spoilers for both games in what follows. Enjoy!
Bethesda Softworks is putting on an orchestral concert dedicated to the tunes of The Elder Scrolls V: Skyrim.
This all seems mighty familiar. The sun splits the trees to my right while long sprawling shadows are cast over the lake; fireflies flutter overhead, close enough to be plucked out of the air; a nearby waterfall cascades from a river hundreds of feet above.
Food's alright really, isn't it? It tastes nice, stops us from dying and helps keep TV chefs from getting into trouble - let's face it, Gordon Ramsay would just be an angry man yelling in a bus shelter if it weren't for the food industry.
UPDATE 2: It's confirmed that saves will transfer between vanilla Skyrim and Skyrim: Special Edition on PC.
Bethesda VP of PR and marketing Pete Hines confirmed the following on Twitter:
UPDATE: Bethesda has announced that if you own Skyrim on Steam and all its downloadable content, or if you own the Legendary Edition, you'll be upgraded to the Special Edition for free.
Earlier this week you might have seen Wes' post about hitting a potentially game-breaking bug after 91 hours spent playing Fallout 4.
Sometimes video game characters fall on hard times and, despite being the hero / heroine of the kingdom / world, they have to take a part-time job. These jobs (much like some of the part-time ones I've had in the past) are frequently mind numbing and occasionally demeaning.
Imagine being 19 years old and coveting a job at Bethesda Game Studios, renowned maker of The Elder Scrolls series of RPGs and Fallout 3. What would you do? How could you get this most prestigious developer's attention?