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Crysis 2 modding tools due "early Summer"

Free CryENGINE SDK follows in August.

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Image credit: Eurogamer

Modding tools for the PC version of Crysis 2 are on their way, developer Crytek has announced.

An open letter posted on by CEO Cervat Yerli explained that an editor would launch in "early summer" allowing users to "build new maps, items and more custom content for Crysis 2."

"We want to see what you guys can do with CryENGINE 3 and we hope we'll be as amazed with the things you create as we have been over the past few years," he added.

In August, Crytek will then offer a CryENGINE 3 dev kit for download for those who want to further stretch their creative muscles.

"This will be a complete version of our engine, including C++ code access, our content exporters (including our LiveCreate real-time pipeline), shader code, game sample code from Crysis 2, script samples, new improved Flowgraph and a whole host of great asset examples, which will allow teams to build complete games from scratch for PC."

It'll be free to download, but if you plan on creating something for commercial release there will be costs further down the road.

"If you want to use it to make a game to launch commercially, we'd like to help you with that," Yerli explained.

"If you want to take your product down a traditional commercial route, we will offer an innovative low cost licensing model if you want to release your game digitally."

Recent speculation also points to an imminent DirectX 11 patch for Crytek's excellent FPS sequel, though there's still no official confirmation.

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