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Capcom unveils Dragon's Dogma

Publisher assembles largest ever dev team.

Dark blue icons of video game controllers on a light blue background
Image credit: Eurogamer

Capcom has announced its first open world game: Dragon's Dogma.

The Japanese company has assembled its largest ever development team to work on the new IP, and put Devil May Cry 4 producer Hiroyuki Kobayashi and Devil May Cry 4 director Hideaki Itsuno at the helm.

Dragon's Dogma is being built using the latest version of the MT Framework game engine, which was used to power Resident Evil 5 and Lost Planet 2. Development began two years ago. It launches for the PlayStation 3 and Xbox 360 in 2012.

You play a hero who communicates with a mysterious dragon. It sends you on quests across the land as it teaches you new skills. Your ultimate quest, however, is to track the dragon down and kill it.

You're charged with taking down huge monsters with up to three "pawns" by your side. These pawns are recruited in cities and other heavily populated areas.

A special grab attack, which allows players to climb onto bosses, move around them and seek out weak spots, rekindles memories of Shadow of the Colossus.

At Capcom's Captivate event last week, press went hands-on with a boss fight against a huge griffin.

Eurogamer's Dragon's Dogma hands-on preview has just gone live. Its debut trailer and screenshots are below.

Dragon's Dogma - Hydra fight gameplay.
First Dragon's Dogma footage.

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