Ubisoft has detailed the full patch notes for The Division's update 1.1, which is set to go live next Tuesday, 12th April.
There's the headline features we already know about: the game's first raid, or "incursion" activity for four players with characters at the current level cap, 30.
And there's the ability to trade items between players in your group - you just drop them on the ground.
But there's also confirmation of a few other things we've been waiting for, such as the ability to increase the power of your character beyond level 30 by acquiring high-end loot with Gear Score, a system similar to Destiny's Light levels.
Accompanying this will be gear sets, which when worn together can provide various bonuses.
Other changes include the addition of bounty-like assignments, which are automatically obtained. Daily and weekly variants will be available, and task players with combat, crafting or Dark Zone tasks.
Speaking of the Dark Zone, the player-versus-player combat area will get global supply drops of uninfected loot at specific times of day - sure to gather players in one area in a fight for the spoils. The Dark Zone has suffered from sometimes seeming a little empty - this may help.
There are also a couple of new high-end weapons, a new group spectator camera and a range of balance changes. The official site has the full list.