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Red Faction Guerrilla Steam Edition goes live

Bye, bye Games for Windows Live.

Red Faction Guerrilla Steam Edition has come out of beta testing and released proper.

The PC version of Volition's third-person open-world shooter, which launched in 2009 courtesy of the now defunct publisher THQ, has completed its switch from Games for WIndows Live to Steam.

The Steam Edition includes Steam Trading Cards, the Behemoth Mode, matchmaking and multiplayer via Steamworks and six Wrecking Crew maps.

Other additions include leaderboards, voice chat and achievements via Steam.

At first launch the game attempts to migrate save games from Games for Windows Live to the new system. No Games for Windows Live sign-in is required.

Here are the update notes in full, courtesy of Red Faction Guerrilla's Steam page:

Steam Edition Feature Highlights:

  • Added Steam Trading Cards
  • DirectX 11 Render Backend instead of DirectX 10 (DirectX 9 still available as fall back)
  • Added Behemoth Mode
  • Matchmaking and Multiplayer via Steamworks
  • Added Host Migration functionality
  • Added Join in Progress functionality to join matches that are already started
  • No Games for Windows Live sign-in required
  • Leaderboards via Steam
  • Voice Chat via Steam
  • Achievements via Steam
  • At first launch the game attempts to migrate savegames from GFWL to the new system
  • Added Russian, Polish and Czech Localization

Misc Changes:

  • Added Achievements to DLC content
  • Fixed camera speed in vehicles
  • Steam offline mode enabled
  • Removed XP limitation for all multiplayer game modes.
  • Added voice chat "push to talk" option. It's enabled by default and it can be changed in the audio options. It's binded to key "Z" by default.
  • Added "Join chat" in matchmaking lobby. When using this option you will be joining RFG chat root
  • Changed minimum player number for Siege and Large Mixer to 6
  • Fixed mouse acceleration when driving walkers
  • Added ability to view Steam Gamer profile in leaderboards and in-game scoreboard
  • The time limit between lobby disconnects is doubled
  • Minimum players required to start the team game is four and for normal game it's three.
  • Removed Aim Assist in Multiplayer
  • Various Stability improvements

The Red Faction rights are owned by Nordic Games, which acquired a number of THQ properties, including Darksiders, after the company went bankrupt.

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