Open world games are hard to make, but it's even harder to make them about something. When a game's scope spreads across tens, maybe hundreds of virtual square miles, it's not surprising that developers can struggle to fill that space. Who can forget collecting feathers in the first Assassin's Creed, or Unity's unique approach of pouring every kind of content imaginable into Revolutionary Paris, as if Ubisoft was making virtual foie gras?
Red Faction Guerrilla Steam Edition has come out of beta testing and released proper.
UPDATE: Nordic Games has commented on the Darksiders and Red Faction collections.
The new owner of the Darksiders IP is keen to speak with the series' creators about making Darksiders 3.
The second THQ auction has concluded with surprising results. We found out earlier today that Gearbox acquired the rights to Homeworld, but that's not the only jaw-dropping revelation. Vigil's beloved armageddon themed action/adventure series Darksiders was sold to Nordic Games, publisher of Alan Wake on PC, The Book of Unwritten Tales, and the later Painkiller titles.
THQ will start taking bids for its remaining IP from 1st April at a court-supervised auction.
THQ has pulled the plug on its Red Faction franchise following poor sales of RF: Armageddon.
THQ may axe its policy of releasing a UFC game every year after the last game in the mixed martial arts simulation series sold fewer copies than expected.
THQ and American television network Syfy have announced that a two hour Red Faction live action movie pilot will air in March 2011.
American TV channel Syfy has signed a deal with THQ to produce a two-hour TV movie based on Red Faction, which will also serve as a "backdoor pilot".
THQ has announced that everyone who buys Metro 2033 for PC on launch day in the UK will also receive a free copy of Red Faction: Guerrilla.
THQ has lifted the lid on the third batch of downloadable content for Red Faction: Guerrilla.
The long-awaited arrival of platformer Trine headlines the Thursday PSN update this week, followed admirably by Bomberman Ultra and Command & Conquer: Red Alert 3 - Commander's Challenge.
I've been waiting for this one for quite some time. THQ's Red Faction: Guerrilla is one of my highlights of the gaming year, a superb case of technological innovation marrying beautifully with a strong concept to make a hugely entertaining, immensely fun game quite unlike anything else. My appreciation for the game grew further after I talked with the team for the RFG tech feature, and I was extremely curious to see how the PC version would pan out.
THQ has announced that it will follow up the Demons of the Badlands DLC for Red Faction: Guerrilla with a Multiplayer Pack on 17th September.
Volition has released a big old patch for Red Faction: Guerrilla on PS3 and Xbox 360 and announced its first double-XP weekend to celebrate.
The patch comes ahead of the 13th August release of the Demons of the Badlands DLC, but Volition has packed in a good few additions despite the upcoming premium reinforcement.
As well as a new Wrecking Crew mode and leaderboards, the patch unlocks four additional Wrecking Crew maps that were used as pre-order bonuses so that everyone may now play them.
THQ has announced that the PC version of Red Faction: Guerrilla will be released on 11th September for "international" customers, which we've been told includes Europe.
PC version running on recommended-spec PC with DX10, says THQ.
Impressive gaming tech is one thing, but the application of it in providing an innovative gameplay experience is quite another. This generation we've seen quite an extraordinary technological "arms race" take place, particularly in the first person shooter genre, where the boundaries have been pushed in different directions, from the precision 60FPS gameplay of Call of Duty 4: Modern Warfare to the sheer visual allure of Killzone 2. But despite the truly impressive technical leap witnessed in both games, in gameplay terms they are still clearly cut from the same cloth in terms of what we – as players – have come to expect from the genre.
We've reached a new Face-Off milestone as the series reaches its 20th compilation-based instalment and with it, Eurogamer is happy to reveal that its coverage has evolved once more. Our comparison features have traditionally been rich with video and screenshot-based assets that are the best they can be possibly be, but with the arrival of this landmark, the brand new Eurogamer HD video player comes into play, giving you the choice of watching either the cropped 1:1 pixel-mapped embedded video streams, or else a higher-quality 720p presentation.
Just click the HD button where appropriate to get the full picture. It's worth pointing out that the default setting for the HD player is 960x540, with the 720p encoding scaled down to fit the window. To bypass this resizing, hit the full-screen button at the bottom of the screen. CPU-rending h264 encoding techniques, combined with running the full 60Hz output of each console at 50 per cent speed, allows us to retain enough quality to make the comparison videos actually work, and now you get to see the full picture. Every frame, every pixel. Nice.
Onto the games then - a six-strong line-up of the most recent high-profile releases. All killer, no filler!
The Sims 3 enters the UK all-formats Chart at number one this week, claiming the fourth biggest opening weekend for a PC game here - behind the two World of Warcraft expansions and Championship Manager 4.
The theme of underground resistance has always run through the Red Faction series, but it's never been so overtly political as it is in this third instalment - the first to ditch the traditional linear FPS format for a free-roaming third-person openworld adventure. "The liberators soon became an occupying force," declares our hero, Alec Mason.
The Earth Defense Force's alluring promises of new freedoms for the Martian settlers have soured into paranoid domination; roadblocks enforced by heavily armed soldiers, citizens imprisoned without trial. Propaganda broadcasts reassure the populace that Red Faction, the underground resistance movement, is compromised, weak and ineffectual. All the while you're carving through installations on their behalf using improvised bombs and stolen weaponry. The language and iconography is surely too specific to be an accident. This is Iraqi Insurgency: The Videogame, by any other name, and you're playing as the terrorists.
Despite the fading influence of Dubya's era of flag-waving good-vs-evil jingoism, it's still an incredibly bold (some might say stupid) parallel to incorporate into a major videogame, even if the story never really develops this timely theme into anything deeper than the old truism that one man's freedom fighter is another man's terrorist.
There are demos aplenty on the PS3 Store this weekend, including tasters for inFamous, Red Faction: Guerrilla, Tiger Woods PGA Tour 10 and Marvel vs. Capcom 2.
There's plenty more content for existing PS3 games as well. The Chronicles of Riddick: Assault on Dark Athena gets a map pack as does F.E.A.R. 2. There are some monster-themed costumes and level-making tools for LittleBigPlanet, plus some special Live recordings by Alice Cooper for Rock Band. Alice, remember, is a man. It's so confusing.
Also, note the excellent puzzler Fading Shadows for download on PSP. This costs 12 quid but is well worth the money. Pop over to our Fading Shadows review to find out more.
THQ plans to release a Red Faction: Guerrilla demo next Thursday 21st May for PS3 and Xbox 360.
For all its claims about amazingly realistic physics, Red Faction: Guerrilla is not, it seems fair to observe, a beacon of verisimilitude. For a start, a decent running jump can send you wafting through the air like Carl Lewis on steroids (well, more steroids), and with so many tumbling buildings, you're also an impressively robust little revolutionary fighter, able to withstand crushing injuries that would rend most of us to dust, or at least break the odd finger and displace our stylish neck-scarf. Plus, of course, you have a magic sledgehammer that can knock down multi-storey buildings in the space of about two minutes.
THQ has informed us that Red Faction Guerrilla is to be released one week earlier than planned.
THQ has made the Red Faction: Guerrilla single-player demo available to Xbox Live and PlayStation Network users in Europe who register on its website.
The Ostrich Hammer in action.
THQ has announced that the Red Faction: Guerrilla demo will be available exclusively to special people for a short time when it launches this month.
Volition has revealed that the ostrich hammer seen in its brilliant April Fool's video will actually be included in Red Faction: Guerrilla when it launches on 12th June.
THQ already has sequels to Darksiders: Wrath of War, Saints Row 2 and Red Faction: Guerrilla in development, according to information given to investors.
GameSpot reports that investor relations folks have outed Darksiders and Red Faction sequels for release during fiscal 2012 (1st April 2011 until 31st March 2012), while Saints Row 3 should appear in the preceding 12 months.
The slideshow apparently also said that the publisher's Warhammer 40,000 MMO would be out in fiscal 2012, while Kaos Studios is working on a shooter of some sort and de Blob studio Blue Tongue is doing a Marvel licence.
THQ has told Eurogamer that Red Faction: Guerrilla will be released on 12th June in Europe, three days after its 9th June US launch.
So confident is US developer Volition in Red Faction: Guerrilla, that lead designer James Hague reckons: "We're ahead of everybody by five to ten years in terms of destruction."
Collapsing onto PC and consoles in June.
Volition is one of the main employers, and the only games developer, in Champaign, Illinois. Studio life is local life. So when 86 of the external QA team are made redundant a couple of days before I arrive in smalltown America, it's big news, splashed all over the local TV and print media. The first cab driver I speak to knows a guy who works there. Ask any local, it seems, and they'll have something to say about Volition.
THQ has decided to delay the release of Darksiders: Wrath of War and Red Faction: Guerrilla.
It's not often, when watching a demo of a dystopian-future third-person action game, amid the constant subwoofer rumble and PR burble of E3, that you wind up in a conversation about the great American architect Frank Lloyd Wright. We're chatting to the art director of THQ's Red Faction: Guerrilla when this unlikely influence is brought up.
THQ gathered the world's press in San Francisco this week to show off its line-up for the next year, announcing Dawn of War II just beforehand and a Saints Row 2 release date on the night before plying us all with alcohol and letting us loose on demo pods and developers.
THQ has officially lifted the lid on Red Faction: Guerrilla and said it will be out before next April on PC, 360 and PS3. Which we already knew, remember.
Aliens: Colonial Marines will be the name of the Gearbox-developed squad-based FPS.
THQ has confirmed Red Faction III is in development for Xbox 360, PS3 and PC.
Saints Row developer Volition is making it, according to a conference call with boss Brian Farrell. "More exciting destruction technology" will be added this time around.
Red Faction is a first-person shooter set on Mars where Arnold Schwarzenegger once lived. The 2001 original's big boast was the ability to leave bullet holes in things you shot. And the sequel featured even more physics power.