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LittleBigPlanet 2 glitches patched up

Plus, community level pack goes live.

Dark blue icons of video game controllers on a light blue background
Image credit: Eurogamer

A new LittleBigPlanet 2 update that fixes a number of problems in the PlayStation 3 platformer is now available for download, developer Media Molecule has announced.

Update 1.01, codename Cupcake, patches up game-crashing bugs as well as an issue reported last month that caused a craft moon to get stuck on your Pod.

A full list of changes, as detailed on Media Molecule's site, follows below.

That's not all that's happening on planet LittleBigPlanet though. The game's community manager took to the PlayStation Blog to talk up a new community-made level pack out today called Hansel & Gretelbot.

Available for free via the game's hub, it's "a completely community-made pack of seven playable levels, furnished with a full story, cut scenes, voice acting, original score, and lots of prizes to collect too! It's a mighty achievement, and hopefully one that will inspire others to do the same."

For those more interested in new content put together by the developers rather than the fans, fresh DLC is in the works that will add Move functionality and a number of new levels for the game's story mode. No release date has been announced for that yet, but it will be with us at some point this year.

Update 1.01:

  • Your Craft Earth should no longer obscure the pod when changing your PSN Avatar.
  • If your POD was missing, blocked, broken or contained any create objects it shouldn't have, it will now be reset to normal.
  • A more accessible "Reset Pod" option is now available should your POD become broken for some reason! To access it: Pause the game / Press START > Go to the Settings Menu > Select Profile > Select "Reset Pod Decoration".
  • The "Naux" glitch / corrupt Sackboy problem should now be fixed - your Sackboy will no longer be squishy and unable to swim!
  • DLC costumes and PODS that have been captured from community levels will no longer be selectable in pop-it. Anyone wearing a "glitched" DLC costume after patching will have it removed.
  • Several improvements to overall game stability have been made.
  • We've vanquished some evil code gremlins that were causing crashes and that has improved overall stability.
  • Info bubbles that have long text descriptions (e.g. The sequencer) can now be scrolled in a fixed width text box.
  • There is now a visual indicator showing how high a bounce pad will bounce you when tweaking it in Create mode.
  • Stickers and decorations that are placed on Sackboy only will not appear in the used objects page.
  • Level keys can now be deleted from Pop-it!
  • You can't watch the credits while already watching them after completing the game.
  • It should now be possible to re-enter your shopping cart if you accidentally signed out when it had some items in it.
  • Players will now be prompted to save the changes made to their level in Create when switching to Play Mode after having changed the Audio Reverb.
  • Emitting and destroying spawn points in quick succession should no longer make the game crawl into the corner and weep.
  • LBP1 sound objects should now be correctly imported when using the option to do so when booting the game.
  • It is no longer possible to access level links to LBP1 Story levels that you have hearted.
  • The Clank Costume has green eyes again!

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