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InXile takes aim at Wasteland 3 bugs that in some cases make the game unplayable

Critical heal.

Wasteland 3 has launched to a positive reception, but the game has some serious technical problems that in some cases make it unplayable.

In response, developer inXile has acknowledged the issues and released a patch for the post-apocalyptic role-playing game that takes aim at some of the bugs players have encountered.

Patch 1.1.0, which is now live on PC and set for consoles next week, addresses progression reset and loss, fixes various issues with co-op, and sorts out loading screens stopping at 33 per cent.

Here's the patch notes in full:

Quests and gameplay:

  • Fixed issues that could cause character and quest progression to be lost
  • Fixed Fishlips' encounter
  • Fixed an issue where some players would see an endlessly looping Ambush Site intro
  • The La Perla quest can now be completed
  • Polly and the Cyborg Chickens have been beefed up


  • Fixed issues that could cause character and quest progression to be lost
  • Fixed multiple issues that could cause an infinite loading screen
  • Fixed a sync issue where the host and guest could see the Kodiak in different places after receiving a radio call
  • The host and guests will no longer get different radio calls on the world map
  • Resolved an issue where one player would only see a black screen while the other is watching the intro video
  • Resolved an issue whereby one player getting disconnected in character creation within Ranger HQ would cause the other player's game to become unresponsive
  • Fixed a crash that could occur when a second player joins an in-progress conversation with Irv
  • Fixed a crash that could occur for the guest when talking with Hope Emerson


  • Fixed a possible freeze when approaching a specific robot in Broadmoor Heights
  • Fixed an issue where the UI could disappear if viewing the main menu for a long time

It's worth noting that while patch 1.1.0 tackles some of the biggest technical issues with Wasteland 3, it also makes a balance change. Polly, the foul-mouthed parrot, and the cyborg chickens have been toughened up, so should better survive encounters.

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"Thank you again for your support and your patience, we're working to ensure your time in the post-apocalypse is a great one," inXile said in a post on Steam.

I reviewed Wasteland 3 for Eurogamer and thought it was great - despite the odd technical issue. I managed to finish the game without any serious game-breaking bugs, thankfully - and that was after over 70 hours of play. I played on PC, and it seems the game is particularly problematic on console. Fingers crossed inXile gets Wasteland 3 into better shape in the coming weeks.

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