On Saturday 10th November, Microsoft announced buying Californian role-playing game developers inXile Entertainment and Obsidian Entertainment. Two studios independent which had fought for survival for a decade-and-a-half were now under the Xbox umbrella. The message from Microsoft was reassurance: don't worry, nothing will change, we won't kill them - they'll continue to make the games you love, only they'll have more resources and support available to "fully realise" their ambitions. Nevertheless, questions remained.
The rumours were true: Microsoft Studios is buying Obsidian Entertainment. It's also, in an unexpected twist, buying inXile Entertainment.
inXile boss Brian Fargo has told Eurogamer he plans to retire after Wasteland 3 ships in 2019.
UPDATE 10TH OCTOBER: It's another runaway crowdfunding success for Brian Fargo and inXile as Wasteland 3 surpasses its lofty $2.75m goal in three days.
For reference, Wasteland 2 raised $2.93m on Kickstarter back in spring 2012.
It's onto stretch goals now, then, and Wasteland 3 has a brilliant one: a talking car companion codenamed Morningstar that's unlocked at $3m.
inXile has announced Wasteland 3.
The party-based post-apocalyptic role-playing game sequel is set for launch on PlayStation 4 and Xbox One at the same time as PC, Mac and Linux.
inXile said to expect vehicles, environmental dangers and a revamped, more fluid action system.