Heavy Rain to delay Trophy alerts
Acquired awards shown during breaks.Quantic Dream co-boss Guillaume de Fondaumiere has revealed a small but interesting Heavy Rain feature that delays Trophy alerts until there are appropriate breaks in gameplay in which to display them.
This, de Fondaumiere explained to Kotaku, should better preserve the dramatic tension of a scene.
Trophies are usually accompanied by a quiet chime sound and a boxed message, which tells you what you've earned and why.
The news fits perfectly alongside our freshly-minted hands-on impressions of Heavy Rain, where we explore each of the four main characters' introductory passages.
Heavy Rain is due out exclusively on PS3 early next year.
Will you support Eurogamer?
We want to make Eurogamer better, and that means better for our readers - not for algorithms. You can help! Become a supporter of Eurogamer and you can view the site completely ad-free, as well as gaining exclusive access to articles, podcasts and conversations that will bring you closer to the team, the stories, and the games we all love. Subscriptions start at £3.99 / $4.99 per month.