In a restaurant somewhere in sunny Los Angeles County, 13 years ago, two old friends were having lunch. Wine and conversation were flowing. They remembered how they'd met at LucasArts in the 90s. They weren't there to talk business but they did because video games were their bread and butter. One of the men, Jack Sorensen, was reeling-off job opportunities he knew of - he being executive vice president of worldwide studios at games publisher THQ. "THQ Australia?" he enquired. But the other man, Dean Sharpe, didn't seem interested. He had closed his own studio Big Ape Productions a couple of years earlier, dropped off the radar and taken a break, and now he was ready for something new. But Sharpe wanted a challenge.
In May, publisher Deep Silver announced a significant delay for Metro Exodus: from autumn 2018 to February 2019.
One of the most memorable reveals of the last year's Microsoft E3 media briefing, 4A Games' Metro Exodus seemed to offer a formula that looked too good to be true - a successful transition of an established linear shooter into a similarly well-crafted open world epic. One year on, having spent a few hours hands-on with the game, there's the sense that the promise suggested by that stunning demo has been fulfilled. Exodus is indeed Metro as we know it, but built within a more open-ended environment, with all the opportunities that offers.
Metro Exodus got a release date during Microsoft's E3 press conference. 4A Games' post-apocalyptic shooter is aiming for 22nd February next year.
Apparently STALKER 2 is happening and will be released in 2021.
The Metro Exodus release date has been moved back from autumn 2018 to Q1 2019.
Metro Exodus comes out autumn 2018, Deep Silver has announced.
The people behind gritty survival shooter Metro Exodus are designing the game to be the best of the Metro series and the best of the STALKER series - combined.
UPDATE 11/06/2017 11.47pm: Metro Exodus is also coming to PS4. It's due on all platforms in 2018.