Do you want more Dead Island before Dead Island 2? It's a question you may not have asked, but something publisher Deep Silver would now like you to consider.
27th April 2013
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2011 zombie survival game Dead Island is getting a re-release on PC, PlayStation 4 and Xbox One, according to a new retailer listing.
The Humble Bundle's pay-what-you-want offerings have gone from every other week to daily over the next two weeks.
UPDATE: The Deep Silver Humble Bundle just sweetened the pot further by adding Metro 2033, Sacred Citadel, and Risen as the offer enters its second and final week.
An Australian TV advert for zombie survival game Dead Island: Riptide has been pulled after complaints over its depiction of suicide.
Mouldy-looking Dead Island: Riptide has perched itself atop the UK all-formats chart for a third week running.
Zombie-fighting sequel Dead Island: Riptide has remained buoyant at the top of the UK all-formats chart.
Mouldy-looking Dead Island: Riptide has wormed its way to the top of the UK all-formats chart despite selling less than half the launch week sales of its predecessor.
You know what kills you in a zombie apocalypse? We all like to imagine it's the blaze of glory at the end of a hard day's survival - gravely wounded, sacrificing ourselves to trigger the explosion that lets our friends live to fight another day. But Dead Island Riptide holds the truth. The thing that gets you killed in a zombie apocalypse isn't holding them off while someone you love sprints for the chopper - it's losing your footing on a walkway or rooftop, or getting slashed to death while you're doing a three-point turn in a boat. When it comes to the end of the world, it's the boring stuff that really kills you.
That wasn't always the case with Dead Island, though. Techland's first stab at an open-world survival RPG - where players joined with friends or fought alone through a holiday island overrun by zombies - was light on smarts and heavy on smacking things with a modified shovel, but its biggest problem was the bugs and glitches that killed your enthusiasm more effectively than the undead. The developers belatedly patched in some dignity, and sales were tremendous thanks to canny marketing, but a lot of us felt burned by the experience.
So, first things first, then: Dead Island Riptide is a much more polished game. I've experienced a few glitches - sometimes the game switches from blues skies to dark clouds and pouring rain in a split second, and occasionally your zombie enemies exhibit behaviour for which 'brain dead' feels like an unsuitably mild label - but the worst thing that's happened is that I once had to quit the game because of a sudden, inexplicable performance drop. Restarting it at a generous automatic checkpoint solved the problem. The horror stories of missing triggers for story events and calamitous glitching and clipping seem to be things of the past.
Undead sequel Dead Island: Riptide won't be released on Wii U as its developer didn't want to rework its engine for the new platform.
The reason why I'm reporting pre-order incentives for Dead Island: Riptide is because no one will tell me what's going on with the controversial Zombie Bait Edition of the game.
Dead Island has sold over five million copies, Koch Media has announced.
That's global sales of the retail and digital versions since the game launched in September 2011. Koch, parent company of Dead Island publisher Deep Silver, said the zombie kill 'em up still enjoys strong sales today.
Koch boss Klemens Kundratitz gushed: "While others focus on ever-increasing development budgets and driving brand messages via ballooning marketing expenditures, Deep Silver stands for hitting the zeitgeist, innovation and fresh gameplay.
A nine-minute video of Dead Island Riptide debuts the first gameplay footage of Deep Silver's upcoming zombie sequel.
The IGN video below demonstrates a hub-defense mission, a new feature in Riptide. We see the player scavenge a downed helicopter for machine gun turrets, which they then bring back to their base to defend against incoming waves of the undead. Unfortunately, the footage suggests that you'll only be able to place turrets in prescribed places, which seems a bit limiting, but at least you can place mines wherever you like. You can also run round and seal up entryways with chain link fences that will temporarily keep zombies away, while you can still shoot through them.
Also new to this sequel are boats, your only means of travel to some parts of the island following a monsoon. The boats can be boarded by multiple people at once, so one player can man the motor, while another a turret.
Update: Dead Island Riptide publisher Deep Silver has taken to Twitter to apologise for its controversial bloodied, buxom bust collectible.
Dead Island wasn't a masterpiece. It wasn't technically assured, it wasn't particularly well produced and it certainly wasn't that smart. At one infamous point before the game's release, it wasn't even sure what exactly it was.
"It was a shock when the marketing guys came in and said here's the trailer, come and look at it," producer Sebastian Reichart says of the CG short that would propel Dead Island into the headlines. "And I was confused. That thing makes me sad. They said yeah, it's awesome. But I don't know: do people who want to play zombie games want to feel sad after seeing our trailer? They said yep - and that's the reason I'm not working in marketing, I guess. We released it, and then overnight it was like, 'Dead Island. You have to know it.'"
Get to know it people did, although if there's one label you can slap on the game, it's divisive. Some found its lo-fi, glitchy combat and edges rougher than a rotting zombie's skin off-putting. Critically, it got a lukewarm response and Reichart admits to having had the broad, generous smile he's been wearing all day wiped off.
Open-world first-person zombie survival sequel Dead Island: Riptide has been dated for 26th April in Europe on Xbox 360, PS3 and PC, publisher Deep Silver has announced.
Techland has announced Dead Island Riptide, the sequel to last year's divisive zombie kill 'em up.
Riptide is in development for consoles and PC by Techland, an update on the Dead Island Facebook page confirmed. More information will be revealed later this summer.
"Braaaaaiins! More braaaaaaaaaaiiiins!" the Facebook post begins.